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Adam Jackson wrote:
> You _have_ to have it defined correctly. The Xlib ABI changes based on
> whether it was built with XTHREADS support. We didn't have to define
> XTHREADS in an installed header file in the monolith because everything was
> bu
On Tuesday 30 August 2005 11:31, Ian Romanick wrote:
> Daniel Stone wrote:
> > On Mon, 2005-08-01 at 09:37 -0700, Ian Romanick wrote:
> >>The only way this could happen is if *both* PTHREADS and XTHREADS are
> >>defined. I suspect the Xthreads.h problem was always there, but it was
> >>never hit b
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Daniel Stone wrote:
> On Mon, 2005-08-01 at 09:37 -0700, Ian Romanick wrote:
>
>>The only way this could happen is if *both* PTHREADS and XTHREADS are
>>defined. I suspect the Xthreads.h problem was always there, but it was
>>never hit because XTHREA
On Mon, 2005-08-01 at 09:37 -0700, Ian Romanick wrote:
> It builds fine on my main machine. I tried a build on a fresh system
> install (with X.org CVS installed) and hit the same problem. I
> committed a fix for it just a few minutes ago. I think the problem here
> is related to the next proble
Hi,
The s3v and savage drivers did not compile with exactly the same error.
I hit this problem on X.org CVS with Mesa from there.
Since Mesa on X.org is the stable branch 6.3.2, is your fix there ?
or anyone knows how fix this problem.
I can get build the others DRI drives.
But make linux-dri-x
This patch worked to make gears display in EGL
On 8/3/05, Ian Romanick <[EMAIL PROTECTED]> wrote:
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>
> Ian Romanick wrote:
> > In addition to my recent commit to Mesa CVS, try this patch. I have
> > verified that everything builds and that glxgear
(sorry for the previous message, wasn't meant to be sent...)
Ian Romanick wrote:
This patch *should* fix everything. :) I built it on a system
*without* X.org 7.0rc0 on it, so there may still be build problems on
those systems. Dunno.
Works for me on r200 (built on latest xorg cvs). Everybo
Ian Romanick wrote:
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Ian Romanick wrote:
In addition to my recent commit to Mesa CVS, try this patch. I have
verified that everything builds and that glxgears works on a system with
current X.org CVS installed.
This patch *should* fix everything
Hi Ian,
Your patch does fix build problems and the bug I have previously seen,
however there is a new issue where glxgears segfaults in different place:
#0 0x in ?? ()
#1 0xb7ba4947 in execute_list (ctx=0x806b290, list=145) at
main/dlist.c:6420
#2 0xb7ba5102 in _mesa_CallList (
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Ian Romanick wrote:
> In addition to my recent commit to Mesa CVS, try this patch. I have
> verified that everything builds and that glxgears works on a system with
> current X.org CVS installed.
This patch *should* fix everything. :) I built it on
I think I'm hitting the display list problem in EGL too. I can't get
eglgears to draw but other apps do.
On 8/1/05, Ian Romanick <[EMAIL PROTECTED]> wrote:
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>
> In addition to my recent commit to Mesa CVS, try this patch. I have
> verified that ev
Ian Romanick wrote:
I'm really, really confused as to why this bug doesn't hit X.org CVS
builds. The only way that it would not hit is if IN_DRI_DRIVER isn't
set. If that's the case, it's also a bug. I'm not sure if we should
just apply this patch (should just need the changes to dispatch.h) t
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In addition to my recent commit to Mesa CVS, try this patch. I have
verified that everything builds and that glxgears works on a system with
current X.org CVS installed.
The problem with display lists was really, really stupid. The changes
to dispat
On Mon, 01 Aug 2005 09:37:37 -0700
Ian Romanick <[EMAIL PROTECTED]> wrote:
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> Roland Scheidegger wrote:
> > Applications which use display lists are broken for me on r200. Below is
> > the debug output for glxgears, which obviously doesn't really
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Roland Scheidegger wrote:
> Applications which use display lists are broken for me on r200. Below is
> the debug output for glxgears, which obviously doesn't really want to
> call glGenerateMipmap... (it displays completely black, on the upside
> thoug
Applications which use display lists are broken for me on r200. Below is
the debug output for glxgears, which obviously doesn't really want to
call glGenerateMipmap... (it displays completely black, on the upside
though framerate is high :-)). Not sure what caused it, happens with
both linux-dr
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