rs480 + r300 driver fun..

2007-04-09 Thread Dave Airlie
Okay the GART is working fine on the rs480 from my branch, however the r300 driver causes a chip lockup, I've loaded fglrx and from what I can see it disables the Vertex Shaders in hw and does that bit of the pipeline in sw.. at least on the system I have... If anyone else has an xpress 200 or

Re: rs480 + r300 driver fun..

2007-04-09 Thread Roland Scheidegger
Dave Airlie wrote: > Okay the GART is working fine on the rs480 from my branch, however the > r300 driver causes a chip lockup, I've loaded fglrx and from what I can > see it disables the Vertex Shaders in hw and does that bit of the pipeline > in sw.. at least on the system I have... > > If an

Re: rs480 + r300 driver fun..

2007-04-09 Thread Phillip Ezolt
Dave & Roland, On 4/9/07, Roland Scheidegger <[EMAIL PROTECTED]> wrote: Dave Airlie wrote: > Okay the GART is working fine on the rs480 from my branch, Congratulations on getting it to work. I've tested your DRM branch on my HP laptop with a 200M, and it works. (128M of video RAM, 0 side

Re: rs480 + r300 driver fun..

2007-04-09 Thread Alex Jackson
What has to be done now? Where can look to start hacking Mesa to support it? (I've spent all of my time so far in DRM.. (radeon_cp.c) ) Does setting tcl_mode=0 in .drirc make it work? --AWJ-- _ Don’t waste time standing in line—t

Re: rs480 + r300 driver fun..

2007-04-09 Thread Zoltan Boszormenyi
Hi, Dave Airlie írta: Okay the GART is working fine on the rs480 from my branch, however the Congrats! r300 driver causes a chip lockup, I've loaded fglrx and from what I can see it disables the Vertex Shaders in hw and does that bit of the pipeline in sw.. at least on the system I have.

Re: rs480 + r300 driver fun..

2007-04-10 Thread Phillip Ezolt
On 4/9/07, Zoltan Boszormenyi <[EMAIL PROTECTED]> wrote: > Hi, > > Dave Airlie írta: > > Okay the GART is working fine on the rs480 from my branch, however the > > > > Congrats! > > > r300 driver causes a chip lockup, I've loaded fglrx and from what I can > > see it disables the Vertex Shaders in h

Re: rs480 + r300 driver fun..

2007-04-12 Thread ivniyi502
On 4/9/07, Alex Jackson awj_in_japan-at-hotmail.com |rivatv-devel| < ...> wrote: >What has to be done now? Where can look to start hacking Mesa to support >it? (I've spent all of my time so far in DRM.. (radeon_cp.c) ) Does setting tcl_mode=0 in .drirc make it work? I tested this with my Xp

Re: rs480 + r300 driver fun..

2007-04-26 Thread Aapo Tahkola
> On 4/9/07, Alex Jackson awj_in_japan-at-hotmail.com |rivatv-devel| < > ...> wrote: > > > > >What has to be done now? Where can look to start hacking Mesa to > > >support it? (I've spent all of my time so far in DRM.. > > >(radeon_cp.c) ) > > > > Does setting tcl_mode=0 in .drirc make it work? >

Re: rs480 + r300 driver fun..

2007-04-26 Thread Dave Airlie
> > The displacement of vertices is most likely caused by the fact that > r300 drivers swtcl path cheats and does vertex transformation in > hardware. That's also why arbvpwarpmesh fails to work when sw path is > active. So do we need to do a completely separate swtcl path that doesn't do this?

Re: rs480 + r300 driver fun..

2007-05-11 Thread Phillip Ezolt
Dave, So I tested the (git from last night 5/10) the latest code (x+mesa+drm) on my RS480 In general, things are MUCH better, but I was running through the sample programs in Mesa, and I found some remaining issues. I ran the tests on fglrx, took some screenshots, and compared them to the R300