On Thursday 23 January 2003 21:50, Pasi Kärkkäinen wrote:
> I recommend using some library which has up-to-date header file and code to
> automatically set up all supported extensions..
>
> http://glew.sf.net is one of these. It supports most of ARB-, EXT-, ATI-
> and NVIDIA-extensions under both L
So, I was thinking about some CPUs that are about to hit the market and
how they will interact with DRI. The main issue that I came across was
with x86-64. When x86-64 systems roll of the line, they'll
(eventually?) have 64-bit kernel support and (for legacy apps) 32-bit
user-mode support.
M
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]]On Behalf Of Ian Romanick
> Sent: Friday, January 24, 2003 12:29 PM
> To: DRI developer's list
> Subject: [Dri-devel] 64-bit kernel, 32-bit user. Possible? Painful?
>
>
> So, I was thinking about some CPUs that are
Title: RE: [Dri-devel] 64-bit kernel, 32-bit user. Possible? Painful?
> > My question is, what are the gottchas of having the DRM run
> in a 64-bit
> > kernel and the rest of the driver run in either a 32-bit
> application or
> > a 64-bit application? Will it even matter? If it will
> m
On Fri, Jan 24, 2003 at 06:18:46PM +0100, Gregor Riepl wrote:
> On Thursday 23 January 2003 21:50, Pasi Kärkkäinen wrote:
> > I recommend using some library which has up-to-date header file and code to
> > automatically set up all supported extensions..
> >
> > http://glew.sf.net is one of these. I
Ian Romanick wrote:
So, I was thinking about some CPUs that are about to hit the market and
how they will interact with DRI. The main issue that I came across was
with x86-64. When x86-64 systems roll of the line, they'll
(eventually?) have 64-bit kernel support and (for legacy apps) 32-bit
I have acquired a Silicon Motion, Inc. Lynx3DM (SM720)
chip databook. I have a board with shared video
memory and 4MB on the chip.
My plans are..
1. Making a minor patch to the XFree driver for this
chip (to do a Left/Right mirror image).
-- I hope to get my feet wet so to say with
communicatin
> Subject: [Dri-devel] 64-bit kernel, 32-bit user. Possible? Painful?
I recall reading somewhere of a Linux (?SuSE?) box based on AMD's
forthcoming 64bit x86 cpu, runing both a 32bit and a 64 bit program at the
same time, so I'd say its possible.
I've no idea how this was being done ie was the
Rick Jones wrote:
I have acquired a Silicon Motion, Inc. Lynx3DM (SM720)
chip databook. I have a board with shared video
memory and 4MB on the chip.
You don't describe the circumstances under which you acquired
the databook, but you should be -real sure- that the company won't
take offense bef
On Fri, 24 Jan 2003 22:01:28 -0500
Mike Westall <[EMAIL PROTECTED]> wrote:
> >first before getting cvs access to commit?
> >
> YES!! You should be able to build it and test it in every torturous
> way you can think of before even thinking of committing it.
Thats a little steep considering the 'a
Hello.
I've been having some troubles with dri-cvs for some time when running
GL apps (especially the GL hacks that come with JWZs xscreensaver). In
particular, I've noticed problems when running "endgame" and "menger" on
the root and in windows and then running other windows over them or
movi
Would someone possibly do me the favour of either pointing me
to a [very] small program that tests basic drm
(Allocate DMA mem), (Read/Write DMA mem), (Free DMA mem)
functionality, or, if you are feeling particularly generous,writing one?
I'm not talking about excercising any specific video card
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