Markus Rothe [2007-05-10 08:13]:
Hi Markus,
> I just ran into this problem while compiling ecore (CVS checkout from
> today):
>
> ecore_evas_private.h:26:22: error: Ecore_X.h: No such file or directory
>
> This is a fresh install without ecore installed yet. Once I applied the
> attached patch
On Mon, 30 Apr 2007 09:21:05 +0200 "Brian 'morlenxus' Miculcy"
<[EMAIL PROTECTED]> babbled:
> Hi guys,
>
> the attached patch allows to disable confirmation dialogs.
> For example you want to shutdown or hibernate your computer, you first
> need to accept the warning. This patch adds an option to
On Tue, 1 May 2007 15:41:33 -0300 "Gustavo Sverzut Barbieri"
<[EMAIL PROTECTED]> babbled:
> On 5/1/07, Andreas Volz <[EMAIL PROTECTED]> wrote:
> > Hello,
> >
> > I had to change my edje GUI from a thread. After some help here I found
> > a way to do that with pipes. I've created some helper functi
On Tue, 1 May 2007 02:53:52 GMT "[EMAIL PROTECTED]" <[EMAIL PROTECTED]> babbled:
>
> Simon wrote:
>
> > Actually, what I really want is a GL engine that is not aware
> > of the rendering-target, i.e. an engine that can render
> > indifferently to the backbuffer, to the fronbuffer, to a tex
Jason wrote:
> 2. GL engine a second class citizen. I sometimes read on e-devel
> about how this or that isn't working properly in the GL engine.
> At some point configure was updated to no longer build it by
> default. I'm afraid one day I'll do a svn update and discove
Hello,
I just ran into this problem while compiling ecore (CVS checkout from
today):
ecore_evas_private.h:26:22: error: Ecore_X.h: No such file or directory
This is a fresh install without ecore installed yet. Once I applied the
attached patch and ran autogen.sh I was able to compile and install