Re: [E-devel] E SVN: raster trunk/TMP/st/elementary/src/lib

2010-12-21 Thread Tom Hacohen
Dear Jihoon, I agree that evas should have a function like that, which in turn should be used by edje + elementary to implement their own. It's actually in my TODO (on the bottom though) to fix all the mkup-text conversion functions in efl, which are just duplicated all around and unify them in

Re: [E-devel] problems with keyboard for my shoot'm up

2010-12-21 Thread Tom Hacohen
On Tue, 2010-12-21 at 07:47 +0100, Vincent Torri wrote: Hey, While writing my shoot'm up, I faced 2 problems with the keyboard: 1) when I want to move the ship, i press an arrow key and let it pressed. There is some delay before the key is repeated. Is it possible to set this delay with

Re: [E-devel] problems with keyboard for my shoot'm up

2010-12-21 Thread Vincent Torri
On Tue, 21 Dec 2010, Tom Hacohen wrote: On Tue, 2010-12-21 at 07:47 +0100, Vincent Torri wrote: Hey, While writing my shoot'm up, I faced 2 problems with the keyboard: 1) when I want to move the ship, i press an arrow key and let it pressed. There is some delay before the key is

Re: [E-devel] [Patch] elm_genlist multi-touch smart callbacks added

2010-12-21 Thread The Rasterman
On Mon, 20 Dec 2010 15:56:11 +0900 Jeonghyun Yun jh0506@samsung.com said: problem in code for patch... in your multi up/dwon/move callbacks you don't check the device id. as such the core mouse or first touch is device 0 so you don't see multi events for it, but devices 1, 2, 3 etc. are the

Re: [E-devel] configure.ac change proposal

2010-12-21 Thread The Rasterman
On Tue, 21 Dec 2010 00:13:34 -0500 Mike Blumenkrantz m...@zentific.com said: On Mon, 20 Dec 2010 15:52:52 -0800 Michael Jennings m...@kainx.org wrote: On Tuesday, 21 December 2010, at 08:37:01 (+0900), Carsten Haitzler wrote: i'd say no - why change what works just to make the shell

Re: [E-devel] Source tree - tidyup for 1.0 ?

2010-12-21 Thread The Rasterman
On Mon, 20 Dec 2010 18:59:25 +1100 Kim Lester k...@dfusion.com.au said: post 1.0. Dear Tom et al. Ok, sounds good. Let me know if I can help when it's time. A side question - I had thought from my use of SVN (admittedly 3-4 years ago when I deployed it at a commercial site and built some

Re: [E-devel] [Patch] elm_map module patch

2010-12-21 Thread The Rasterman
On Mon, 20 Dec 2010 13:50:47 +0900 sangho park gouach...@gmail.com said: actually... patch looks good to me! i haven't found anything to complain about! :( b! i don't get any fun with this one! :):):) Dear all, This is a patch for elm_map module. when app developers or companies want

Re: [E-devel] [PATCH] patch for elm_button.

2010-12-21 Thread The Rasterman
On Mon, 20 Dec 2010 18:03:32 +0900 WooHyun Jung wh0705.j...@samsung.com said: no complaints here. patch in svn! :) Rajeev Ranjan(in India) made a patch for elm_button. Reasons for this patch are as follows. 1. Clicked signal is emitted from button when mouse release region coincides

Re: [E-devel] problems with keyboard for my shoot'm up

2010-12-21 Thread The Rasterman
On Tue, 21 Dec 2010 07:47:56 +0100 (CET) Vincent Torri vto...@univ-evry.fr said: Hey, While writing my shoot'm up, I faced 2 problems with the keyboard: 1) when I want to move the ship, i press an arrow key and let it pressed. There is some delay before the key is repeated. Is it

Re: [E-devel] problems with keyboard for my shoot'm up

2010-12-21 Thread Vincent Torri
On Tue, 21 Dec 2010, Carsten Haitzler (The Rasterman) wrote: On Tue, 21 Dec 2010 07:47:56 +0100 (CET) Vincent Torri vto...@univ-evry.fr said: Hey, While writing my shoot'm up, I faced 2 problems with the keyboard: 1) when I want to move the ship, i press an arrow key and let it

[E-devel] [Patch] elm_bubble theme patch

2010-12-21 Thread Sohyun Kim
Dear all, I'm Sohyun Kim. Nice to meet you. This is a patch for bubble theme. The bubble has a region for icon, label and info text. However, it has the region, if icon, label and info text are not set. I modified theme and added edje signals. 1. add edje signal for label and info text state

Re: [E-devel] [Patch] els_scroller momentum_animator and bounce animator disabled set/get added

2010-12-21 Thread The Rasterman
On Fri, 17 Dec 2010 17:46:31 +0900 Seunggyun Kim sgyun@samsung.com said: no issues with the patch! looks ok to me. in svn it is! This is a patch for momentum_animator and bounce animator enabling/disabling in els_scroller. I added below api for disabling when the scroller's momentum or

Re: [E-devel] problems with keyboard for my shoot'm up

2010-12-21 Thread Tom Hacohen
On Tue, 2010-12-21 at 10:50 +0100, Vincent Torri wrote: As I said in another mail, the Xkbd extension can do that (set delay time and repeat interval) Per application? not globally? Anyhow, why use this extension if you don't need it? -- Tom.

Re: [E-devel] problems with keyboard for my shoot'm up

2010-12-21 Thread Vincent Torri
On Tue, 21 Dec 2010, Tom Hacohen wrote: On Tue, 2010-12-21 at 10:50 +0100, Vincent Torri wrote: As I said in another mail, the Xkbd extension can do that (set delay time and repeat interval) Per application? not globally? not a problem: the game starts/gets focus, i set the delay / rate

Re: [E-devel] problems with keyboard for my shoot'm up

2010-12-21 Thread Tom Hacohen
On Tue, 2010-12-21 at 11:23 +0100, Vincent Torri wrote: On Tue, 21 Dec 2010, Tom Hacohen wrote: On Tue, 2010-12-21 at 10:50 +0100, Vincent Torri wrote: As I said in another mail, the Xkbd extension can do that (set delay time and repeat interval) Per application? not globally?

Re: [E-devel] problems with keyboard for my shoot'm up

2010-12-21 Thread The Rasterman
On Tue, 21 Dec 2010 12:26:20 +0200 Tom Hacohen tom.haco...@partner.samsung.com said: On Tue, 2010-12-21 at 11:23 +0100, Vincent Torri wrote: On Tue, 21 Dec 2010, Tom Hacohen wrote: On Tue, 2010-12-21 at 10:50 +0100, Vincent Torri wrote: As I said in another mail, the Xkbd extension