Re: [E-devel] E SVN: raster trunk/evas/src/lib/canvas

2011-10-10 Thread Vincent Torri
On Tue, 11 Oct 2011, Carsten Haitzler (The Rasterman) wrote: > On Tue, 11 Oct 2011 08:14:47 +0200 (CEST) Vincent Torri > said: > >> >> >> On Mon, 10 Oct 2011, Enlightenment SVN wrote: >> >>> Log: >>> use lround() for map coord rounding to avoid silly things like >>> 15.98 round

Re: [E-devel] E SVN: raster trunk/evas/src/lib/canvas

2011-10-10 Thread The Rasterman
On Tue, 11 Oct 2011 08:14:47 +0200 (CEST) Vincent Torri said: > > > On Mon, 10 Oct 2011, Enlightenment SVN wrote: > > > Log: > > use lround() for map coord rounding to avoid silly things like > > 15.98 rounding down to 15... whihc leads to > > sometimes... odd off-by-1 expect

Re: [E-devel] E SVN: raster trunk/evas/src/lib/canvas

2011-10-10 Thread Vincent Torri
On Mon, 10 Oct 2011, Enlightenment SVN wrote: > Log: > use lround() for map coord rounding to avoid silly things like > 15.98 rounding down to 15... whihc leads to > sometimes... odd off-by-1 expected results. lround is C99 compliant and does not exist on Windows. why not usi

Re: [E-devel] Elm entry sizing issue

2011-10-10 Thread The Rasterman
On Mon, 10 Oct 2011 16:45:13 -0700 "Ausmus, James" said: > On Mon, Oct 10, 2011 at 4:20 PM, Carsten Haitzler > wrote: > > On Mon, 10 Oct 2011 09:57:33 -0700 "Ausmus, James" > > said: > > > >> On Fri, Oct 7, 2011 at 7:45 PM, Carsten Haitzler > >> wrote: > >> > On Fri, 7 Oct 2011 14:16:58 -0700

Re: [E-devel] Elm entry sizing issue

2011-10-10 Thread David Seikel
On Tue, 11 Oct 2011 08:20:50 +0900 Carsten Haitzler (The Rasterman) wrote: > would you do that? of course not! why does "security" get a free ride > to be a pain in the butt and stop people and other factors like > guaranteeing usability (or helping to) need to be able to be worked > around trivi

Re: [E-devel] Elm entry sizing issue

2011-10-10 Thread Ausmus, James
On Mon, Oct 10, 2011 at 4:20 PM, Carsten Haitzler wrote: > On Mon, 10 Oct 2011 09:57:33 -0700 "Ausmus, James" > said: > >> On Fri, Oct 7, 2011 at 7:45 PM, Carsten Haitzler >> wrote: >> > On Fri, 7 Oct 2011 14:16:58 -0700 "Ausmus, James" >> > said: >> > >> >> On Fri, Oct 7, 2011 at 2:20 AM, Tom

Re: [E-devel] Elm entry sizing issue

2011-10-10 Thread The Rasterman
On Mon, 10 Oct 2011 09:57:33 -0700 "Ausmus, James" said: > On Fri, Oct 7, 2011 at 7:45 PM, Carsten Haitzler wrote: > > On Fri, 7 Oct 2011 14:16:58 -0700 "Ausmus, James" > > said: > > > >> On Fri, Oct 7, 2011 at 2:20 AM, Tom Hacohen wrote: > >> > I'm away from home/computers until Saturday even

Re: [E-devel] Fruitbar for engage

2011-10-10 Thread hannes.janet...@gmail.com
On Mon, Oct 10, 2011 at 9:25 PM, Leif Middelschulte wrote: > Hello all, > > find attached an initial patch for engage, that provides features for > engage, much like those of a famous fruit company. > Fruitbar is just a working title. It shall become a proper name soon. > cannot test. ng_fruitbar

Re: [E-devel] Evas GL engine shader issue

2011-10-10 Thread Jim Kukunas
On Sat, Oct 08, 2011 at 11:56:05AM +0900, Carsten Haitzler wrote: > On Fri, 7 Oct 2011 13:40:35 -0700 Jim Kukunas > > said: > > evas does have code to get the actual compile error in gl_compile_link_error() > - but your mail doesn't paste any of that. it should be right above what you > pasted i

Re: [E-devel] Elm entry sizing issue

2011-10-10 Thread Ausmus, James
On Fri, Oct 7, 2011 at 7:45 PM, Carsten Haitzler wrote: > On Fri, 7 Oct 2011 14:16:58 -0700 "Ausmus, James" > said: > >> On Fri, Oct 7, 2011 at 2:20 AM, Tom Hacohen wrote: >> > I'm away from home/computers until Saturday evening (leaving now), I'll >> > take a look at it soon after. >> > >> > B

Re: [E-devel] [Patch] elm_diskselector, set icon to added item

2011-10-10 Thread The Rasterman
On Mon, 10 Oct 2011 22:45:56 +0900 Daniel Juyung Seo said: at least it can retain its api. :) > Wow this sounds like diskselector needs to be rewritten a lot. > > Daniel Juyung Seo (SeoZ) > > On Mon, Oct 10, 2011 at 6:45 PM, Carsten Haitzler > wrote: > > On Thu, 22 Sep 2011 18:39:53 +0900 cno

Re: [E-devel] [Patch] elm_diskselector, set icon to added item

2011-10-10 Thread Daniel Juyung Seo
Wow this sounds like diskselector needs to be rewritten a lot. Daniel Juyung Seo (SeoZ) On Mon, Oct 10, 2011 at 6:45 PM, Carsten Haitzler wrote: > On Thu, 22 Sep 2011 18:39:53 +0900 cnook said: > >> Dear All, Hello! >> >> If the diskselector is round mode, the scroller of diskselector has >> ad

Re: [E-devel] [E-debel][Patch] Changing format of egl_Image to BGRA

2011-10-10 Thread The Rasterman
On Mon, 10 Oct 2011 10:12:13 + (GMT) 우승수 said: > Dear All, > > When egl_image is created, texture format is set to RGBA. > But, egl_image will be created with BGRA format. > > So, below works are needed. > 1. Define new enum "EGL_MAP_GL_TEXTURE_BGRA_SEC" > 2. Set attribute to "EGL_MAP_GL_TE

[E-devel] [E-debel][Patch] Changing format of egl_Image to BGRA

2011-10-10 Thread 우승수
Dear All, When egl_image is created, texture format is set to RGBA. But, egl_image will be created with BGRA format. So, below works are needed. 1. Define new enum "EGL_MAP_GL_TEXTURE_BGRA_SEC" 2. Set attribute to "EGL_MAP_GL_TEXTURE_BGRA_SEC" 3. Change shader program from img_nomul to img_bgra_n

Re: [E-devel] [Patch] add edje_object_all_parts_default_state_set API

2011-10-10 Thread The Rasterman
On Fri, 23 Sep 2011 17:42:15 +0900 Daniel Juyung Seo said: yup. you really want a "reset to state just after load" ... ie reset.. not just the part states. everything (embryo vm's, lua etc.) > Good observation. Thanks a lot. This is what we really need :) > > Daniel Juyung Seo (SeoZ) > > On Fr

Re: [E-devel] [Patch] elm_diskselector, set icon to added item

2011-10-10 Thread The Rasterman
On Thu, 22 Sep 2011 18:39:53 +0900 cnook said: > Dear All, Hello! > > If the diskselector is round mode, the scroller of diskselector has > additional items for its rounding(carousel) effect. > Previously, elm_diskselector_item_icon_set(); did not care about > theses additional items. > Please r

Re: [E-devel] Ecore Con : interruption of UI interaction issue.

2011-10-10 Thread The Rasterman
On Wed, 28 Sep 2011 14:31:12 +0900 Daniel Juyung Seo said: h the stuff that happens while you're away. sorry guys - i don't like this. spinning int he ilder EVEN if you limit it to 0.7* frametime.. is bad. idlers spin already. they just spin OUTSIDE the idler callback. (i.e. they keep calling