On Tue, 11 Oct 2011, Carsten Haitzler (The Rasterman) wrote:
> On Tue, 11 Oct 2011 08:14:47 +0200 (CEST) Vincent Torri
> said:
>
>>
>>
>> On Mon, 10 Oct 2011, Enlightenment SVN wrote:
>>
>>> Log:
>>> use lround() for map coord rounding to avoid silly things like
>>> 15.98 round
On Tue, 11 Oct 2011 08:14:47 +0200 (CEST) Vincent Torri
said:
>
>
> On Mon, 10 Oct 2011, Enlightenment SVN wrote:
>
> > Log:
> > use lround() for map coord rounding to avoid silly things like
> > 15.98 rounding down to 15... whihc leads to
> > sometimes... odd off-by-1 expect
On Mon, 10 Oct 2011, Enlightenment SVN wrote:
> Log:
> use lround() for map coord rounding to avoid silly things like
> 15.98 rounding down to 15... whihc leads to
> sometimes... odd off-by-1 expected results.
lround is C99 compliant and does not exist on Windows.
why not usi
On Mon, 10 Oct 2011 16:45:13 -0700 "Ausmus, James"
said:
> On Mon, Oct 10, 2011 at 4:20 PM, Carsten Haitzler
> wrote:
> > On Mon, 10 Oct 2011 09:57:33 -0700 "Ausmus, James"
> > said:
> >
> >> On Fri, Oct 7, 2011 at 7:45 PM, Carsten Haitzler
> >> wrote:
> >> > On Fri, 7 Oct 2011 14:16:58 -0700
On Tue, 11 Oct 2011 08:20:50 +0900 Carsten Haitzler (The Rasterman)
wrote:
> would you do that? of course not! why does "security" get a free ride
> to be a pain in the butt and stop people and other factors like
> guaranteeing usability (or helping to) need to be able to be worked
> around trivi
On Mon, Oct 10, 2011 at 4:20 PM, Carsten Haitzler wrote:
> On Mon, 10 Oct 2011 09:57:33 -0700 "Ausmus, James"
> said:
>
>> On Fri, Oct 7, 2011 at 7:45 PM, Carsten Haitzler
>> wrote:
>> > On Fri, 7 Oct 2011 14:16:58 -0700 "Ausmus, James"
>> > said:
>> >
>> >> On Fri, Oct 7, 2011 at 2:20 AM, Tom
On Mon, 10 Oct 2011 09:57:33 -0700 "Ausmus, James"
said:
> On Fri, Oct 7, 2011 at 7:45 PM, Carsten Haitzler wrote:
> > On Fri, 7 Oct 2011 14:16:58 -0700 "Ausmus, James"
> > said:
> >
> >> On Fri, Oct 7, 2011 at 2:20 AM, Tom Hacohen wrote:
> >> > I'm away from home/computers until Saturday even
On Mon, Oct 10, 2011 at 9:25 PM, Leif Middelschulte
wrote:
> Hello all,
>
> find attached an initial patch for engage, that provides features for
> engage, much like those of a famous fruit company.
> Fruitbar is just a working title. It shall become a proper name soon.
>
cannot test. ng_fruitbar
On Sat, Oct 08, 2011 at 11:56:05AM +0900, Carsten Haitzler wrote:
> On Fri, 7 Oct 2011 13:40:35 -0700 Jim Kukunas
>
> said:
>
> evas does have code to get the actual compile error in gl_compile_link_error()
> - but your mail doesn't paste any of that. it should be right above what you
> pasted i
On Fri, Oct 7, 2011 at 7:45 PM, Carsten Haitzler wrote:
> On Fri, 7 Oct 2011 14:16:58 -0700 "Ausmus, James"
> said:
>
>> On Fri, Oct 7, 2011 at 2:20 AM, Tom Hacohen wrote:
>> > I'm away from home/computers until Saturday evening (leaving now), I'll
>> > take a look at it soon after.
>> >
>> > B
On Mon, 10 Oct 2011 22:45:56 +0900 Daniel Juyung Seo
said:
at least it can retain its api. :)
> Wow this sounds like diskselector needs to be rewritten a lot.
>
> Daniel Juyung Seo (SeoZ)
>
> On Mon, Oct 10, 2011 at 6:45 PM, Carsten Haitzler
> wrote:
> > On Thu, 22 Sep 2011 18:39:53 +0900 cno
Wow this sounds like diskselector needs to be rewritten a lot.
Daniel Juyung Seo (SeoZ)
On Mon, Oct 10, 2011 at 6:45 PM, Carsten Haitzler wrote:
> On Thu, 22 Sep 2011 18:39:53 +0900 cnook said:
>
>> Dear All, Hello!
>>
>> If the diskselector is round mode, the scroller of diskselector has
>> ad
On Mon, 10 Oct 2011 10:12:13 + (GMT) 우승수 said:
> Dear All,
>
> When egl_image is created, texture format is set to RGBA.
> But, egl_image will be created with BGRA format.
>
> So, below works are needed.
> 1. Define new enum "EGL_MAP_GL_TEXTURE_BGRA_SEC"
> 2. Set attribute to "EGL_MAP_GL_TE
Dear All,
When egl_image is created, texture format is set to RGBA.
But, egl_image will be created with BGRA format.
So, below works are needed.
1. Define new enum "EGL_MAP_GL_TEXTURE_BGRA_SEC"
2. Set attribute to "EGL_MAP_GL_TEXTURE_BGRA_SEC"
3. Change shader program from img_nomul to img_bgra_n
On Fri, 23 Sep 2011 17:42:15 +0900 Daniel Juyung Seo
said:
yup. you really want a "reset to state just after load" ... ie reset.. not just
the part states. everything (embryo vm's, lua etc.)
> Good observation. Thanks a lot. This is what we really need :)
>
> Daniel Juyung Seo (SeoZ)
>
> On Fr
On Thu, 22 Sep 2011 18:39:53 +0900 cnook said:
> Dear All, Hello!
>
> If the diskselector is round mode, the scroller of diskselector has
> additional items for its rounding(carousel) effect.
> Previously, elm_diskselector_item_icon_set(); did not care about
> theses additional items.
> Please r
On Wed, 28 Sep 2011 14:31:12 +0900 Daniel Juyung Seo
said:
h the stuff that happens while you're away. sorry guys - i don't like this.
spinning int he ilder EVEN if you limit it to 0.7* frametime.. is bad. idlers
spin already. they just spin OUTSIDE the idler callback. (i.e. they keep
calling
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