Re: [E-devel] E SVN: discomfitor IN trunk/e/src: bin modules/fileman

2012-09-06 Thread Michael Blumenkrantz
On Thu, Sep 6, 2012 at 6:01 AM, Simon Lees wrote: > > Date: Wed, 5 Sep 2012 11:45:27 -0300 > > From: Gustavo Sverzut Barbieri > > Subject: Re: [E-devel] E SVN: discomfitor IN trunk/e/src: bin > > modules/fileman > > To: Enlightenment developer list > > > > Cc: "enlightenment-...

Re: [E-devel] Bug Fix on eina_list.c

2012-09-06 Thread Daniel Juyung Seo
Ok I changed my mind. Returning NULL would not help users to detect a bug because list can be NULL. So the first one! Now I am in a 'fix the documentation' mood. Daniel Juyung Seo (SeoZ) On Fri, Sep 7, 2012 at 2:45 PM, Daniel Juyung Seo wrote: > Well... > > According to the existing code, it re

Re: [E-devel] Bug Fix on eina_list.c

2012-09-06 Thread Daniel Juyung Seo
Well... According to the existing code, it returns 'list' when func is NULL. According to the documentation, it returns NULL when func is NULL. Fighting between code and documentation :) This is a matter of choice imho. I prefer the second one. Of course, we should print a huge amount of error

Re: [E-devel] Bug Fix on eina_list.c

2012-09-06 Thread Sungho Kwak
Huh, where is my attached file? :( 2012/9/7 곽성호 > Hi, > > I found 2 bugs on eina_list.c >1) eina_list_sort : if func or list is NULL, function returns NULL (on > documentation). I changed code to check to check both of func and list with > well-known pattern. >2) eina_list_accessor_new :

[E-devel] Bug Fix on eina_list.c

2012-09-06 Thread 곽성호
Hi, I found 2 bugs on eina_list.c 1) eina_list_sort : if func or list is NULL, function returns NULL (on documentation). I changed code to check to check both of func and list with well-known pattern. 2) eina_list_accessor_new : if list is NULL, function nreturn NULL (on documentation). I

Re: [E-devel] Bug Fix in eina_convert

2012-09-06 Thread Daniel Juyung Seo
ChangeLog as well :) (vtorri clone) Daniel Juyung Seo (SeoZ) On Fri, Sep 7, 2012 at 11:35 AM, Cedric BAIL wrote: > On Fri, Sep 7, 2012 at 4:05 AM, Sungho Kwak wrote: >> eina_convert should return EINA_FALSE in error case. However, if fp is >> null, it returns EINA_TRUE. >> In that case, functio

Re: [E-devel] Bug Fix in eina_convert

2012-09-06 Thread Cedric BAIL
On Fri, Sep 7, 2012 at 4:05 AM, Sungho Kwak wrote: > eina_convert should return EINA_FALSE in error case. However, if fp is > null, it returns EINA_TRUE. > In that case, function should return EINA_FALSE. Good catch in svn. I took care of the backport, but would be nice to have one patch for the

[E-devel] Bug Fix in eina_convert

2012-09-06 Thread Sungho Kwak
Hi, eina_convert should return EINA_FALSE in error case. However, if fp is null, it returns EINA_TRUE. In that case, function should return EINA_FALSE. Thanks. Sincerely, Sungho Kwak eina_convert.diff Description: Binary data

Re: [E-devel] Elm and Windows : theme does not compile

2012-09-06 Thread The Rasterman
On Thu, 6 Sep 2012 17:03:15 +0200 Vincent Torri said: aha! you have a utf8 char there... it's u00a0 (unicode no-break space). that's what it's not happy about. i checked the src (flipselector.edc) and it is indeed in this file. as such my editor and terminal etc. just don't show it differently to

Re: [E-devel] RFC: Framespace and Object Move

2012-09-06 Thread Christopher Michael
On 06/09/2012 09:00 PM, Iván Briano wrote: > 2012/9/6 Christopher Michael : >> On 06/09/2012 07:54 PM, Iván Briano wrote: >>> >>> 2012/9/6 Christopher Michael : On 06/09/2012 05:25 PM, Rafael Antognolli wrote: > > Hey, > > On Thu, Sep 6, 2012 at 1:03 PM, Christopher Michae

Re: [E-devel] RFC: Framespace and Object Move

2012-09-06 Thread Iván Briano
2012/9/6 Christopher Michael : > On 06/09/2012 07:54 PM, Iván Briano wrote: >> >> 2012/9/6 Christopher Michael : >>> >>> On 06/09/2012 05:25 PM, Rafael Antognolli wrote: Hey, On Thu, Sep 6, 2012 at 1:03 PM, Christopher Michael wrote: > > Ok, so I modified the evas_

Re: [E-devel] E SVN: acidx IN trunk: . geneet

2012-09-06 Thread Leandro Pereira
On 09/06/2012 05:41 PM, Enlightenment SVN wrote: > Date: 2012-09-06 13:41:26 -0700 (Thu, 06 Sep 2012) > New Revision: 76261 > Trac: http://trac.enlightenment.org/e/changeset/76261 > > Added: >trunk/geneet/(...) This should make it easier to run efbb. Leandro --

Re: [E-devel] ANNOUNCEMENT: REGARDING E17 RELEASE

2012-09-06 Thread Iván Briano
2012/9/6 Alex-P. Natsios : > Don't believe/think so, if you check your version its 0.16.99.X > with X being a revision number if there was a real release of E17 > at any given point in time (like 2007) wouldn't there be a version > bump to 1.17.99.X on the live/current/trunk one? > Tha

Re: [E-devel] ANNOUNCEMENT: REGARDING E17 RELEASE

2012-09-06 Thread Alex-P. Natsios
Don't believe/think so, if you check your version its 0.16.99.X with X being a revision number if there was a real release of E17 at any given point in time (like 2007) wouldn't there be a version bump to 1.17.99.X on the live/current/trunk one? -- Regards, Alex-P. Natsios (a.k.a Dra

Re: [E-devel] RFC: Framespace and Object Move

2012-09-06 Thread Christopher Michael
On 06/09/2012 07:54 PM, Iván Briano wrote: > 2012/9/6 Christopher Michael : >> On 06/09/2012 05:25 PM, Rafael Antognolli wrote: >>> Hey, >>> >>> On Thu, Sep 6, 2012 at 1:03 PM, Christopher Michael >>> wrote: Ok, so I modified the evas_object_move and evas_object_geometry_get functions to

Re: [E-devel] RFC: Framespace and Object Move

2012-09-06 Thread Iván Briano
2012/9/6 Christopher Michael : > On 06/09/2012 05:25 PM, Rafael Antognolli wrote: >> Hey, >> >> On Thu, Sep 6, 2012 at 1:03 PM, Christopher Michael >> wrote: >>> Ok, so I modified the evas_object_move and evas_object_geometry_get >>> functions to work with all evas objects now (not just smart obje

Re: [E-devel] E SVN: bdilly IN trunk/GAMES: . efbb efbb/data efbb/data/images efbb/data/levels efbb/data/sound efbb/data/theme efbb/data/theme/fonts efbb/data/theme/images efbb/m4 efbb/src efbb/src/bi

2012-09-06 Thread Eduardo Lima (Etrunko)
On Thu, Sep 6, 2012 at 3:13 PM, Leandro Pereira wrote: > On 09/06/2012 11:51 AM, David Seikel wrote: >> I'm on the python hating bandwagon to, but I have an unreasonable >> hatred of any programming language beginning with the letter "P". Oh >> wait, Perl, PHP, Pascal, guess it's not unreasonable

Re: [E-devel] E SVN: bdilly IN trunk/GAMES: . efbb efbb/data efbb/data/images efbb/data/levels efbb/data/sound efbb/data/theme efbb/data/theme/fonts efbb/data/theme/images efbb/m4 efbb/src efbb/src/bi

2012-09-06 Thread Leandro Pereira
On 09/06/2012 11:51 AM, David Seikel wrote: > I'm on the python hating bandwagon to, but I have an unreasonable > hatred of any programming language beginning with the letter "P". Oh > wait, Perl, PHP, Pascal, guess it's not unreasonable after all. B-) Peu pgospto pde parpgupmenptos prapciopnais

Re: [E-devel] RFC: Framespace and Object Move

2012-09-06 Thread Christopher Michael
On 06/09/2012 05:25 PM, Rafael Antognolli wrote: > Hey, > > On Thu, Sep 6, 2012 at 1:03 PM, Christopher Michael > wrote: >> Ok, so I modified the evas_object_move and evas_object_geometry_get >> functions to work with all evas objects now (not just smart objects, but >> rectangles, etc, etc). Ever

Re: [E-devel] RFC: Framespace and Object Move

2012-09-06 Thread Tom Hacohen
On 06/09/12 20:25, Rafael Antognolli wrote: > Hey, > > On Thu, Sep 6, 2012 at 1:03 PM, Christopher Michael > wrote: >> Ok, so I modified the evas_object_move and evas_object_geometry_get >> functions to work with all evas objects now (not just smart objects, but >> rectangles, etc, etc). Every ex

Re: [E-devel] RFC: Framespace and Object Move

2012-09-06 Thread Rafael Antognolli
Hey, On Thu, Sep 6, 2012 at 1:03 PM, Christopher Michael wrote: > Ok, so I modified the evas_object_move and evas_object_geometry_get > functions to work with all evas objects now (not just smart objects, but > rectangles, etc, etc). Every example in ecore_evas/src/examples works > well now witho

Re: [E-devel] RFC: Framespace and Object Move

2012-09-06 Thread Tom Hacohen
On 06/09/12 19:03, Christopher Michael wrote: > Ok, so I modified the evas_object_move and evas_object_geometry_get > functions to work with all evas objects now (not just smart objects, but > rectangles, etc, etc). Every example in ecore_evas/src/examples works > well now without modification .

Re: [E-devel] E SVN: bdilly IN trunk/GAMES: . efbb efbb/data efbb/data/images efbb/data/levels efbb/data/sound efbb/data/theme efbb/data/theme/fonts efbb/data/theme/images efbb/m4 efbb/src efbb/src/bi

2012-09-06 Thread Daniel Juyung Seo
I managed to build/install/run this game. This is awesome!!! Daniel Juyung Seo (SeoZ) On Fri, Sep 7, 2012 at 1:33 AM, Daniel Juyung Seo wrote: > Where is game_world.h? > Here is my efbb build error. > http://pastebin.com/37AfL6m2 > > Daniel Juyung Seo (SeoZ) > > On Fri, Sep 7, 2012 at 12:39 AM,

Re: [E-devel] E SVN: bdilly IN trunk/GAMES: . efbb efbb/data efbb/data/images efbb/data/levels efbb/data/sound efbb/data/theme efbb/data/theme/fonts efbb/data/theme/images efbb/m4 efbb/src efbb/src/bi

2012-09-06 Thread Daniel Juyung Seo
Where is game_world.h? Here is my efbb build error. http://pastebin.com/37AfL6m2 Daniel Juyung Seo (SeoZ) On Fri, Sep 7, 2012 at 12:39 AM, Bruno Dilly wrote: > On Thu, Sep 6, 2012 at 12:16 PM, Bruno Dilly wrote: >> On Thu, Sep 6, 2012 at 12:03 PM, David Seikel wrote: >>> On Fri, 7 Sep 2012 00:

[E-devel] RFC: Framespace and Object Move

2012-09-06 Thread Christopher Michael
Ok, so I modified the evas_object_move and evas_object_geometry_get functions to work with all evas objects now (not just smart objects, but rectangles, etc, etc). Every example in ecore_evas/src/examples works well now without modification ... with ONE exception. (elm breakage because of this

Re: [E-devel] E SVN: bdilly IN trunk/GAMES: . efbb efbb/data efbb/data/images efbb/data/levels efbb/data/sound efbb/data/theme efbb/data/theme/fonts efbb/data/theme/images efbb/m4 efbb/src efbb/src/bi

2012-09-06 Thread Bruno Dilly
On Thu, Sep 6, 2012 at 12:16 PM, Bruno Dilly wrote: > On Thu, Sep 6, 2012 at 12:03 PM, David Seikel wrote: >> On Fri, 7 Sep 2012 00:46:23 +1000 David Seikel >> wrote: >> >>> On Thu, 6 Sep 2012 11:17:05 -0300 Bruno Dilly >>> wrote: >>> >>> > On Thu, Sep 6, 2012 at 12:17 AM, Cedric BAIL >>> > wr

Re: [E-devel] E SVN: bdilly IN trunk/GAMES: . efbb efbb/data efbb/data/images efbb/data/levels efbb/data/sound efbb/data/theme efbb/data/theme/fonts efbb/data/theme/images efbb/m4 efbb/src efbb/src/bi

2012-09-06 Thread Bruno Dilly
On Thu, Sep 6, 2012 at 12:03 PM, David Seikel wrote: > On Fri, 7 Sep 2012 00:46:23 +1000 David Seikel > wrote: > >> On Thu, 6 Sep 2012 11:17:05 -0300 Bruno Dilly >> wrote: >> >> > On Thu, Sep 6, 2012 at 12:17 AM, Cedric BAIL >> > wrote: >> > > Yo man ! >> > > >> > > On Thu, Sep 6, 2012 at 6:54

Re: [E-devel] eobj needs glibtoolize?

2012-09-06 Thread Vincent Torri
On Thu, Sep 6, 2012 at 5:00 PM, David Seikel wrote: > On Thu, 06 Sep 2012 17:49:27 +0300 Tom Hacohen > wrote: > >> On 06/09/12 17:38, Vincent Torri wrote: >> > On Thu, Sep 6, 2012 at 4:35 PM, Tom Hacohen >> > wrote: >> >> On 06/09/12 17:31, Vincent Torri wrote: >> >>> >> >>> On Thu, Sep 6, 2012

Re: [E-devel] E SVN: bdilly IN trunk/GAMES: . efbb efbb/data efbb/data/images efbb/data/levels efbb/data/sound efbb/data/theme efbb/data/theme/fonts efbb/data/theme/images efbb/m4 efbb/src efbb/src/bi

2012-09-06 Thread David Seikel
On Fri, 7 Sep 2012 00:46:23 +1000 David Seikel wrote: > On Thu, 6 Sep 2012 11:17:05 -0300 Bruno Dilly > wrote: > > > On Thu, Sep 6, 2012 at 12:17 AM, Cedric BAIL > > wrote: > > > Yo man ! > > > > > > On Thu, Sep 6, 2012 at 6:54 AM, Bruno Dilly > > > wrote: > > >> Hey guys, > > >> > > >> I've

[E-devel] Elm and Windows : theme does not compile

2012-09-06 Thread Vincent Torri
Hey after Eio work, i'm back to Elm compilation on Windows. I still have the error in embryo, it seems. I've stopped embryo in embryo_cc_sclist.c, line 255, before the assert's and displayed 'name'. I get: EEEK : **  flip_up(str[]) { ** the "EEEK : **" at the beginning and the 2 las

Re: [E-devel] eobj needs glibtoolize?

2012-09-06 Thread David Seikel
On Thu, 06 Sep 2012 17:49:27 +0300 Tom Hacohen wrote: > On 06/09/12 17:38, Vincent Torri wrote: > > On Thu, Sep 6, 2012 at 4:35 PM, Tom Hacohen > > wrote: > >> On 06/09/12 17:31, Vincent Torri wrote: > >>> > >>> On Thu, Sep 6, 2012 at 2:45 PM, Tom Hacohen > >>> wrote: > > On 06/09/12

Re: [E-devel] eobj needs glibtoolize?

2012-09-06 Thread Vincent Torri
On Thu, Sep 6, 2012 at 4:49 PM, Tom Hacohen wrote: > On 06/09/12 17:38, Vincent Torri wrote: >> >> On Thu, Sep 6, 2012 at 4:35 PM, Tom Hacohen >> wrote: >>> >>> On 06/09/12 17:31, Vincent Torri wrote: On Thu, Sep 6, 2012 at 2:45 PM, Tom Hacohen wrote: > > > On 06/

Re: [E-devel] E SVN: bdilly IN trunk/GAMES: . efbb efbb/data efbb/data/images efbb/data/levels efbb/data/sound efbb/data/theme efbb/data/theme/fonts efbb/data/theme/images efbb/m4 efbb/src efbb/src/bi

2012-09-06 Thread David Seikel
On Thu, 6 Sep 2012 16:46:41 +0200 Vincent Torri wrote: > On Thu, Sep 6, 2012 at 4:42 PM, Gustavo Sverzut Barbieri > wrote: > > On Thu, Sep 6, 2012 at 11:20 AM, Bruno Dilly > > wrote: > >> On Thu, Sep 6, 2012 at 11:17 AM, Bruno Dilly > >> wrote: > >>> On Thu, Sep 6, 2012 at 12:17 AM, Cedric BAI

Re: [E-devel] E SVN: bdilly IN trunk/GAMES: . efbb efbb/data efbb/data/images efbb/data/levels efbb/data/sound efbb/data/theme efbb/data/theme/fonts efbb/data/theme/images efbb/m4 efbb/src efbb/src/bi

2012-09-06 Thread Cedric BAIL
On Thu, Sep 6, 2012 at 4:46 PM, Vincent Torri wrote: > On Thu, Sep 6, 2012 at 4:42 PM, Gustavo Sverzut Barbieri > wrote: >> On Thu, Sep 6, 2012 at 11:20 AM, Bruno Dilly wrote: >>> On Thu, Sep 6, 2012 at 11:17 AM, Bruno Dilly wrote: On Thu, Sep 6, 2012 at 12:17 AM, Cedric BAIL wrote: >

Re: [E-devel] E SVN: bdilly IN trunk/GAMES: . efbb efbb/data efbb/data/images efbb/data/levels efbb/data/sound efbb/data/theme efbb/data/theme/fonts efbb/data/theme/images efbb/m4 efbb/src efbb/src/bi

2012-09-06 Thread Bruno Dilly
On Thu, Sep 6, 2012 at 11:42 AM, Gustavo Sverzut Barbieri wrote: > On Thu, Sep 6, 2012 at 11:20 AM, Bruno Dilly wrote: >> On Thu, Sep 6, 2012 at 11:17 AM, Bruno Dilly wrote: >>> On Thu, Sep 6, 2012 at 12:17 AM, Cedric BAIL wrote: Yo man ! On Thu, Sep 6, 2012 at 6:54 AM, Bruno Dil

Re: [E-devel] eobj needs glibtoolize?

2012-09-06 Thread Tom Hacohen
On 06/09/12 17:38, Vincent Torri wrote: > On Thu, Sep 6, 2012 at 4:35 PM, Tom Hacohen wrote: >> On 06/09/12 17:31, Vincent Torri wrote: >>> >>> On Thu, Sep 6, 2012 at 2:45 PM, Tom Hacohen >>> wrote: On 06/09/12 15:41, Vincent Torri wrote: > > > On Thu, Sep 6, 2012 at 1:40 PM

Re: [E-devel] E SVN: bdilly IN trunk/GAMES: . efbb efbb/data efbb/data/images efbb/data/levels efbb/data/sound efbb/data/theme efbb/data/theme/fonts efbb/data/theme/images efbb/m4 efbb/src efbb/src/bi

2012-09-06 Thread David Seikel
On Thu, 6 Sep 2012 11:40:36 -0300 Gustavo Sverzut Barbieri wrote: > On Thu, Sep 6, 2012 at 11:20 AM, Bruno Dilly > wrote: > > On Thu, Sep 6, 2012 at 11:17 AM, Bruno Dilly > > wrote: > >> On Thu, Sep 6, 2012 at 12:17 AM, Cedric BAIL > >> wrote: > >>> Yo man ! > >>> > >>> On Thu, Sep 6, 2012 at

Re: [E-devel] E SVN: bdilly IN trunk/GAMES: . efbb efbb/data efbb/data/images efbb/data/levels efbb/data/sound efbb/data/theme efbb/data/theme/fonts efbb/data/theme/images efbb/m4 efbb/src efbb/src/bi

2012-09-06 Thread Bruno Dilly
On Thu, Sep 6, 2012 at 11:43 AM, Vincent Torri wrote: > On Thu, Sep 6, 2012 at 4:40 PM, Gustavo Sverzut Barbieri > wrote: >> On Thu, Sep 6, 2012 at 11:20 AM, Bruno Dilly wrote: >>> On Thu, Sep 6, 2012 at 11:17 AM, Bruno Dilly wrote: On Thu, Sep 6, 2012 at 12:17 AM, Cedric BAIL wrote:

Re: [E-devel] E SVN: bdilly IN trunk/GAMES: . efbb efbb/data efbb/data/images efbb/data/levels efbb/data/sound efbb/data/theme efbb/data/theme/fonts efbb/data/theme/images efbb/m4 efbb/src efbb/src/bi

2012-09-06 Thread David Seikel
On Thu, 6 Sep 2012 11:17:05 -0300 Bruno Dilly wrote: > On Thu, Sep 6, 2012 at 12:17 AM, Cedric BAIL > wrote: > > Yo man ! > > > > On Thu, Sep 6, 2012 at 6:54 AM, Bruno Dilly > > wrote: > >> Hey guys, > >> > >> I've just sent to svn a new game based on EFL, using EPhysics. > >> If you have some

Re: [E-devel] E SVN: bdilly IN trunk/GAMES: . efbb efbb/data efbb/data/images efbb/data/levels efbb/data/sound efbb/data/theme efbb/data/theme/fonts efbb/data/theme/images efbb/m4 efbb/src efbb/src/bi

2012-09-06 Thread Vincent Torri
On Thu, Sep 6, 2012 at 4:42 PM, Gustavo Sverzut Barbieri wrote: > On Thu, Sep 6, 2012 at 11:20 AM, Bruno Dilly wrote: >> On Thu, Sep 6, 2012 at 11:17 AM, Bruno Dilly wrote: >>> On Thu, Sep 6, 2012 at 12:17 AM, Cedric BAIL wrote: Yo man ! On Thu, Sep 6, 2012 at 6:54 AM, Bruno Dill

Re: [E-devel] E SVN: bdilly IN trunk/GAMES: . efbb efbb/data efbb/data/images efbb/data/levels efbb/data/sound efbb/data/theme efbb/data/theme/fonts efbb/data/theme/images efbb/m4 efbb/src efbb/src/bi

2012-09-06 Thread Vincent Torri
On Thu, Sep 6, 2012 at 4:40 PM, Gustavo Sverzut Barbieri wrote: > On Thu, Sep 6, 2012 at 11:20 AM, Bruno Dilly wrote: >> On Thu, Sep 6, 2012 at 11:17 AM, Bruno Dilly wrote: >>> On Thu, Sep 6, 2012 at 12:17 AM, Cedric BAIL wrote: Yo man ! On Thu, Sep 6, 2012 at 6:54 AM, Bruno Dill

Re: [E-devel] E SVN: bdilly IN trunk/GAMES: . efbb efbb/data efbb/data/images efbb/data/levels efbb/data/sound efbb/data/theme efbb/data/theme/fonts efbb/data/theme/images efbb/m4 efbb/src efbb/src/bi

2012-09-06 Thread Gustavo Sverzut Barbieri
On Thu, Sep 6, 2012 at 11:20 AM, Bruno Dilly wrote: > On Thu, Sep 6, 2012 at 11:17 AM, Bruno Dilly wrote: >> On Thu, Sep 6, 2012 at 12:17 AM, Cedric BAIL wrote: >>> Yo man ! >>> >>> On Thu, Sep 6, 2012 at 6:54 AM, Bruno Dilly wrote: Hey guys, I've just sent to svn a new game base

Re: [E-devel] E SVN: bdilly IN trunk/GAMES: . efbb efbb/data efbb/data/images efbb/data/levels efbb/data/sound efbb/data/theme efbb/data/theme/fonts efbb/data/theme/images efbb/m4 efbb/src efbb/src/bi

2012-09-06 Thread Gustavo Sverzut Barbieri
On Thu, Sep 6, 2012 at 11:20 AM, Bruno Dilly wrote: > On Thu, Sep 6, 2012 at 11:17 AM, Bruno Dilly wrote: >> On Thu, Sep 6, 2012 at 12:17 AM, Cedric BAIL wrote: >>> Yo man ! >>> >>> On Thu, Sep 6, 2012 at 6:54 AM, Bruno Dilly wrote: Hey guys, I've just sent to svn a new game base

Re: [E-devel] eobj needs glibtoolize?

2012-09-06 Thread Tom Hacohen
On 06/09/12 17:31, Vincent Torri wrote: > On Thu, Sep 6, 2012 at 2:45 PM, Tom Hacohen wrote: >> On 06/09/12 15:41, Vincent Torri wrote: >>> >>> On Thu, Sep 6, 2012 at 1:40 PM, Tom Hacohen >>> wrote: Look at the line before, it's actually failing the libtoolize call so it tries glib

Re: [E-devel] E SVN: bdilly IN trunk/GAMES: . efbb efbb/data efbb/data/images efbb/data/levels efbb/data/sound efbb/data/theme efbb/data/theme/fonts efbb/data/theme/images efbb/m4 efbb/src efbb/src/bi

2012-09-06 Thread Bruno Dilly
On Thu, Sep 6, 2012 at 11:17 AM, Bruno Dilly wrote: > On Thu, Sep 6, 2012 at 12:17 AM, Cedric BAIL wrote: >> Yo man ! >> >> On Thu, Sep 6, 2012 at 6:54 AM, Bruno Dilly wrote: >>> Hey guys, >>> >>> I've just sent to svn a new game based on EFL, using EPhysics. >>> If you have some time, please te

Re: [E-devel] E SVN: bdilly IN trunk/GAMES: . efbb efbb/data efbb/data/images efbb/data/levels efbb/data/sound efbb/data/theme efbb/data/theme/fonts efbb/data/theme/images efbb/m4 efbb/src efbb/src/bi

2012-09-06 Thread Bruno Dilly
On Thu, Sep 6, 2012 at 12:17 AM, Cedric BAIL wrote: > Yo man ! > > On Thu, Sep 6, 2012 at 6:54 AM, Bruno Dilly wrote: >> Hey guys, >> >> I've just sent to svn a new game based on EFL, using EPhysics. >> If you have some time, please test it and send some feedback. >> >> As usual, bug reports, new

Re: [E-devel] E SVN: discomfitor BROKEN

2012-09-06 Thread P Purkayastha
On 09/06/2012 02:48 PM, Tom Hacohen wrote: > On 06/09/12 09:43, Cedric BAIL wrote: >> On Thu, Sep 6, 2012 at 3:35 PM, Enlightenment SVN >> wrote: >>> Log: >>> engage is broken, so to BROKEN with it until someone wants to fix it >> >> Please revert, it work for me from yesterday svn. >> > > For me

Re: [E-devel] Add Null Chekcing Routine in eet_lib

2012-09-06 Thread Tom Hacohen
On 06/09/12 16:44, Joerg Sonnenberger wrote: > free(NULL) has been well defined since ANSI C89 at least. Just checked, and you are right, thanks. I said I wasn't 100% sure about this one. -- Tom. -- Live Security Virtu

Re: [E-devel] ANNOUNCEMENT: REGARDING E17 RELEASE

2012-09-06 Thread P Purkayastha
On 09/06/2012 11:06 AM, David Seikel wrote: > On Thu, 6 Sep 2012 11:41:26 +0900 Carsten Haitzler (The Rasterman) > wrote: > >> On Wed, 5 Sep 2012 23:38:39 -0300 Lucas De Marchi >> said: >> >>> On Wed, Sep 5, 2012 at 4:24 PM, Michael Blumenkrantz >>> wrote: Hi, [announcement] >>

Re: [E-devel] Add Null Chekcing Routine in eet_lib

2012-09-06 Thread Joerg Sonnenberger
On Wed, Sep 05, 2012 at 04:39:23PM +0300, Tom Hacohen wrote: > On 05/09/12 16:26, Daniel Willmann wrote: > > Hi, > > > > On 09/05/2012 02:12 PM, Tom Hacohen wrote: > >> free, strlen and strcpy are just a few of the many examples that don't > >> accept NULL. Having sanity checks everywhere is not "s

Re: [E-devel] EFL Dev day planning

2012-09-06 Thread Daniel Juyung Seo
I am sad that I am missing this great event. Good luck guys! Daniel Juyung Seo (SeoZ) On Sep 5, 2012 7:56 PM, "Cedric BAIL" wrote: > Hello every one, > > As you may know on November 5, 2012 in Barcelona, Spain, during > LinuxCon Europe, we will have our first developer meeting. This > meeting is

[E-devel] [patch][eina] eina_tiler, eina_rectangle, eina_list, eina_stringshare, eina_convert_atofp

2012-09-06 Thread Patryk Kaczmarek
Dear All, Firstly, I want to say hallo to everyone, it is my first message to that list. I had prepared several patches for eina module. One of them fix problem with you are having highly discussion, checking if function arguments are not NULL. What’s more: -

Re: [E-devel] E SVN: bdilly IN trunk/GAMES: . efbb efbb/data efbb/data/images efbb/data/levels efbb/data/sound efbb/data/theme efbb/data/theme/fonts efbb/data/theme/images efbb/m4 efbb/src efbb/src/bi

2012-09-06 Thread Cedric BAIL
Yeah, forgot to tell the full story. I tryed another geneet.py and everything worked. Will show you tomorrow. :-) On Thu, Sep 6, 2012 at 3:02 PM, Daniel Juyung Seo wrote: > Any update on it? > I also want to try it :) > > Daniel Juyung Seo (SeoZ) > On Sep 6, 2012 12:19 PM, "Cedric BAIL" wrote: >

Re: [E-devel] E SVN: bdilly IN trunk/GAMES: . efbb efbb/data efbb/data/images efbb/data/levels efbb/data/sound efbb/data/theme efbb/data/theme/fonts efbb/data/theme/images efbb/m4 efbb/src efbb/src/bi

2012-09-06 Thread Daniel Juyung Seo
Any update on it? I also want to try it :) Daniel Juyung Seo (SeoZ) On Sep 6, 2012 12:19 PM, "Cedric BAIL" wrote: > Yo man ! > > On Thu, Sep 6, 2012 at 6:54 AM, Bruno Dilly wrote: > > Hey guys, > > > > I've just sent to svn a new game based on EFL, using EPhysics. > > If you have some time, ple

Re: [E-devel] E SVN: cedric BROKEN/E-MODULES-EXTRA trunk/E-MODULES-EXTRA

2012-09-06 Thread Daniel Juyung Seo
thanks muchly :) Daniel Juyung Seo (SeoZ) On Sep 6, 2012 3:55 PM, "Enlightenment SVN" wrote: > Log: > engage: work for me. > > > Author: cedric > Date: 2012-09-05 23:55:19 -0700 (Wed, 05 Sep 2012) > New Revision: 76221 > Trac: http://trac.enlightenment.org/e/changeset/76221

Re: [E-devel] E SVN: discomfitor BROKEN

2012-09-06 Thread Daniel Juyung Seo
i guess it was edje bug which cedric fixed today. i use engage in my everyday life :) Daniel Juyung Seo (SeoZ) On Sep 6, 2012 3:51 PM, "Cedric BAIL" wrote: > On Thu, Sep 6, 2012 at 3:46 PM, Michael Blumenkrantz > wrote: > > and it breaks for everyone else, according to all the users who had it

Re: [E-devel] eobj needs glibtoolize?

2012-09-06 Thread Tom Hacohen
On 06/09/12 15:41, Vincent Torri wrote: > On Thu, Sep 6, 2012 at 1:40 PM, Tom Hacohen wrote: >> Look at the line before, it's actually failing the libtoolize call so it >> tries glibtoolize. I get the same thing, vtorri is supposed to be >> working on it. Autofoo is impossible to work with, but I

Re: [E-devel] eobj needs glibtoolize?

2012-09-06 Thread Vincent Torri
On Thu, Sep 6, 2012 at 1:40 PM, Tom Hacohen wrote: > Look at the line before, it's actually failing the libtoolize call so it > tries glibtoolize. I get the same thing, vtorri is supposed to be > working on it. Autofoo is impossible to work with, but I hope vtorri > will be able to fix it. i'll c

Re: [E-devel] Function e_dbus_request_name

2012-09-06 Thread Lucas De Marchi
On Wed, Sep 5, 2012 at 5:06 PM, Vincent Torri wrote: > On Wed, Sep 5, 2012 at 9:18 PM, Eduardo Lima (Etrunko) > wrote: >> On Wed, Sep 5, 2012 at 3:42 PM, Vincent Torri >> wrote: >>> On Wed, Sep 5, 2012 at 6:31 PM, Lucas De Marchi >>> wrote: On Wed, Sep 5, 2012 at 8:14 AM, Vincent Torri

Re: [E-devel] Function e_dbus_request_name

2012-09-06 Thread Lucas De Marchi
On Wed, Sep 5, 2012 at 3:42 PM, Vincent Torri wrote: > On Wed, Sep 5, 2012 at 6:31 PM, Lucas De Marchi > wrote: >> On Wed, Sep 5, 2012 at 8:14 AM, Vincent Torri >> wrote: >>> On Wed, Sep 5, 2012 at 12:28 PM, Carsten Haitzler >>> wrote: On Wed, 05 Sep 2012 05:39:08 + (GMT) Zbigniew Ko

Re: [E-devel] Add Null Chekcing Routine in eet_lib

2012-09-06 Thread Tom Hacohen
On 06/09/12 14:53, Carsten Haitzler (The Rasterman) wrote: > they are still separate libs though. treat them as such until such a day as we > have a single namespace. :) > > And even then, they'll be different components... -- Tom.

Re: [E-devel] Add Null Chekcing Routine in eet_lib

2012-09-06 Thread The Rasterman
On Thu, 6 Sep 2012 19:23:41 +0900 Daniel Juyung Seo said: > On Thu, Sep 6, 2012 at 7:00 PM, Carsten Haitzler wrote: > > On Thu, 6 Sep 2012 13:18:15 +0900 Daniel Juyung Seo > > said: > > > >> On Thu, Sep 6, 2012 at 8:54 AM, Carsten Haitzler > >> wrote: > >> > On Thu, 6 Sep 2012 01:14:34 +0900 D

Re: [E-devel] eobj needs glibtoolize?

2012-09-06 Thread Tom Hacohen
Look at the line before, it's actually failing the libtoolize call so it tries glibtoolize. I get the same thing, vtorri is supposed to be working on it. Autofoo is impossible to work with, but I hope vtorri will be able to fix it. -- Tom. On 06/09/12 14:14, David Seikel wrote: > Trying to use

[E-devel] eobj needs glibtoolize?

2012-09-06 Thread David Seikel
Trying to use the autofoo to compile eobj, it complains about a lack of something called "glibtoolize". A quick web search seems to suggest that glibtoolize is a Mac OS only thing. I'm using Linux. -- A big old stinking pile of genius that no one wants coz there are too many silver coated monke

[E-devel] [Patch][Emotion] add capsfilter to limit format and size for fimc on device

2012-09-06 Thread Sohyun Kim
Hi. I made a patch for emotion using gstreamer. When using fimc on device, I want to add capsfilter to limit size and format based on the backend. If emotion is running on software backend, fimc converts colors to rgb. If emotion is running on gl backend, fimc converts colors to yuv. Also, fimc r

Re: [E-devel] E SVN: cedric trunk/edje/src/lib

2012-09-06 Thread ChunEon Park
If you hope that, then fix all the bugs and incorrect logics before releasing real product. NULL check doesn't mean the above things. By NULL checking, the real product would have potential disasters which were not found in development process. -Regards, H

Re: [E-devel] E SVN: cedric trunk/edje/src/lib

2012-09-06 Thread Daniel Juyung Seo
I am serious. It was horrible experience as a user. Daniel Juyung Seo (SeoZ) On Thu, Sep 6, 2012 at 7:25 PM, Daniel Juyung Seo wrote: > Yes in dev mode, we can fix it early by crashing it. > But I don't want to allow this kind of window manager crash in a real product. > > Daniel Juyung Seo (Seo

Re: [E-devel] E SVN: cedric trunk/edje/src/lib

2012-09-06 Thread Daniel Juyung Seo
Yes in dev mode, we can fix it early by crashing it. But I don't want to allow this kind of window manager crash in a real product. Daniel Juyung Seo (SeoZ) On Thu, Sep 6, 2012 at 7:21 PM, ChunEon Park wrote: > Thanks to u, > The problem was found out early. > > > --

Re: [E-devel] Add Null Chekcing Routine in eet_lib

2012-09-06 Thread Daniel Juyung Seo
On Thu, Sep 6, 2012 at 7:00 PM, Carsten Haitzler wrote: > On Thu, 6 Sep 2012 13:18:15 +0900 Daniel Juyung Seo > said: > >> On Thu, Sep 6, 2012 at 8:54 AM, Carsten Haitzler >> wrote: >> > On Thu, 6 Sep 2012 01:14:34 +0900 Daniel Juyung Seo >> > said: >> > >> >> I am sick and tired of hearing t

Re: [E-devel] E SVN: cedric trunk/edje/src/lib

2012-09-06 Thread ChunEon Park
Thanks to u, The problem was found out early. -Regards, Hermet- -Original Message- From: "Daniel Juyung Seo" To: "Enlightenment developer list"; Cc: ; Sent: 2012-09-06 (목) 19:15:48 Subject: Re: [E-devel] E SVN: cedric trunk/edje/src/lib the proble

Re: [E-devel] E SVN: cedric trunk/edje/src/lib

2012-09-06 Thread Daniel Juyung Seo
the problem is that. it was not a small application crash. my e17 is crashed. for users, this is bad :( Daniel Juyung Seo (SeoZ) On Thu, Sep 6, 2012 at 7:13 PM, ChunEon Park wrote: > but we could found out the problem early. > > > -Regards, Hermet- > > -O

Re: [E-devel] E SVN: cedric trunk/edje/src/lib

2012-09-06 Thread ChunEon Park
but we could found out the problem early. -Regards, Hermet- -Original Message- From: "Daniel Juyung Seo" To: ; Cc: ; Sent: 2012-09-06 (목) 19:08

Re: [E-devel] E SVN: cedric trunk/edje/src/lib

2012-09-06 Thread Daniel Juyung Seo
Thanks. Great! Now E17 works. Arggg NULL check!!! Daniel Juyung Seo (SeoZ) On Thu, Sep 6, 2012 at 7:05 PM, Enlightenment SVN wrote: > Log: > edje: correct NULL check. Happy SeoZ :-) > > > Author: cedric > Date: 2012-09-06 03:05:34 -0700 (Thu, 06 Sep 2012) > New Revision: 76235 > Tr

Re: [E-devel] Add Null Chekcing Routine in eet_lib

2012-09-06 Thread The Rasterman
On Thu, 6 Sep 2012 13:18:15 +0900 Daniel Juyung Seo said: > On Thu, Sep 6, 2012 at 8:54 AM, Carsten Haitzler wrote: > > On Thu, 6 Sep 2012 01:14:34 +0900 Daniel Juyung Seo > > said: > > > >> I am sick and tired of hearing that "EFL code sucks" because of those > >> missing exception handlings.

Re: [E-devel] Add Null Chekcing Routine in eet_lib

2012-09-06 Thread Bluezery
2012/9/6 Tom Hacohen : > Raster and I completely agree here, so you can see most of "my" response > in his email in his words. :) > > But there's one more thing I wanted to add: I love error-free and > defensive coding, I think it's good and needed. I'm not arguing here > whether we should write sa

Re: [E-devel] elm: repair check for clearenv

2012-09-06 Thread Vincent Torri
On Wed, Sep 5, 2012 at 1:57 PM, Leif Middelschulte wrote: >> >> and recompile to see if there is still the undef ref > Yes, sadly it is :-( > I've added the line > @LTLIBINTL@ \ > above @my_libs@, but it won't work. do: make clean make V=1 attache the terminal output and src/bin/Makefile Vince

Re: [E-devel] Function e_dbus_request_name

2012-09-06 Thread Nicholas Hughart
On 09/06/2012 03:52 AM, Zbigniew Kosinski wrote: > Hello, > > After many opinion from developers mailing list users, I see that my patch > proposal wasn't good. There are better ways to solve that kind of problem. > Some of users suggest to use eina macros to check nulls that can

Re: [E-devel] Function e_dbus_request_name

2012-09-06 Thread Zbigniew Kosinski
Hello, After many opinion from developers mailing list users, I see that my patch proposal wasn't good. There are better ways to solve that kind of problem. Some of users suggest to use eina macros to check nulls that can be enabled/disabled. Is EINA_SAFETY_ON_NULL_RETURN_VAL

Re: [E-devel] [Patch] [Ejde, Elementary] added checking layout to entry selection handler

2012-09-06 Thread The Rasterman
On Mon, 23 Jul 2012 06:35:53 + (GMT) Myung-Jae Lee said: hmm and with this patch the handles all break... after fixing it up for conflicts, bugs and what not... at this stage i'm going to have to do this... mj -> can you merge your changes with current trunk svn and provide a new single pat

Re: [E-devel] [Patch] [Ejde, Elementary] added checking layout to entry selection handler

2012-09-06 Thread The Rasterman
On Mon, 23 Jul 2012 06:35:53 + (GMT) Myung-Jae Lee said: and of course this patch conflicts with the previous patch.. once i fixed the segfaults. :) context problems. in fact it is beginning to become illogical. if (eina_rectangle_is_empty(en->region_vp))

Re: [E-devel] [Patch] [Ejde, Elementary] added viewport check to entry selection handler

2012-09-06 Thread The Rasterman
On Thu, 19 Jul 2012 09:58:38 + (GMT) Myung-Jae Lee said: and another bug.. if the entry STARTS selected the selection handles appear but cannot be changed. :) "entry scrolled test" the "this is a single line" entry box. :) > Dear all, > > This is the extension patch for the previous 'select

Re: [E-devel] [Patch] [Ejde, Elementary] added viewport check to entry selection handler

2012-09-06 Thread The Rasterman
On Thu, 19 Jul 2012 09:58:38 + (GMT) Myung-Jae Lee said: never mind. i found the code that frees region_vp- ignore last mail. :) > Dear all, > > This is the extension patch for the previous 'selection handler' in entry. > > Selection handlers will be displayed if they are inside the entry

Re: [E-devel] [Patch] [Ejde, Elementary] added viewport check to entry selection handler

2012-09-06 Thread The Rasterman
On Thu, 19 Jul 2012 09:58:38 + (GMT) Myung-Jae Lee said: oh and the edje entry side also leaks the region_vp and doesnt free it when entry is freed. :) > Dear all, > > This is the extension patch for the previous 'selection handler' in entry. > > Selection handlers will be displayed if the

Re: [E-devel] [Patch] [Ejde, Elementary] added viewport check to entry selection handler

2012-09-06 Thread The Rasterman
On Thu, 19 Jul 2012 09:58:38 + (GMT) Myung-Jae Lee said: this patch haveth bugs... what if en->region_vp is NULL? :) for starters. secondly the patch is reversed (-'s not +'s) and third.. the elm_entry part no longer applies after the entry internal code changes. what i have done right now is

Re: [E-devel] [Patch] [Ejde, Elementary] added selection handler feature to entry

2012-09-06 Thread The Rasterman
On Mon, 16 Jul 2012 10:50:17 + (GMT) Myung-Jae Lee said: hooray! time to get back to this feature now after release. i've taken a look and this looks good to me - the code is clean, and does what is needed, but there is a catch. it has a bug. :) when you have an EMPTY line with no text, the c

Re: [E-devel] Elm on Windows: can not compile because 'Escape' type is already defined on windows

2012-09-06 Thread Christopher Michael
Fixed in rev 76226. dh On 06/09/12 08:33, Vincent Torri wrote: > Hey, > > in elm_cnp.c, line 42, Escape is already defined by Windows, hence > compilation error. Please use a namespace for those struct. > > Vincent > > --

[E-devel] Elm on Windows: can not compile because 'Escape' type is already defined on windows

2012-09-06 Thread Vincent Torri
Hey, in elm_cnp.c, line 42, Escape is already defined by Windows, hence compilation error. Please use a namespace for those struct. Vincent -- Live Security Virtual Conference Exclusive live event will cover all the ways

[E-devel] User patch support Gentoo overlay

2012-09-06 Thread Dennis Lan (dlan)
Hi ALL: Attached file add support for user patch (against gentoo's official eclass). I found this feature is quite handy and useful since we are using live ebuilds, probably the revision we are testing is broken with this feature we can just cook a patch and easily apply it without touch the eb