On Sun, 18 Jun 2006 19:11:02 -0400 Dennis Nezic <[EMAIL PROTECTED]>
babbled:
> I posted a while ago about the way e16 exits -- in particular, how
> other apps (like gvim) are affected by it...
>
> http://sourceforge.net/mailarchive/message.php?msg_id=16523608
>
> Bram Moolenaar of gvim fame seem
On 6/19/06, radar <[EMAIL PROTECTED]> wrote:
> are there any ongoing developments on the wiki question?
> a wiki for documentation.
>
> i found a thread from april 2005 on e-devl in the archive.
http://get-e.org/
Its a controlled WIKI, if you would like to participate, prepare
something (or propo
are there any ongoing developments on the wiki question?
a wiki for documentation.
i found a thread from april 2005 on e-devl in the archive.
--
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h
I posted a while ago about the way e16 exits -- in particular, how
other apps (like gvim) are affected by it...
http://sourceforge.net/mailarchive/message.php?msg_id=16523608
Bram Moolenaar of gvim fame seems to disagree:
> On Sun, 18 Jun 2006 16:16:01 +0200,
> Bram Moolenaar <[EMAIL PROTECTED]>
David Seikel wrote:
> There are various config options in modules and shelfs that control
> their interaction with maximized windows. For modules, go into
> Gadgets->Edit Mode from the main menu and turn on the "Allow Overlap"
> option.
uh, nothings happens by me when i turn on the "edit mode"
On Sun, 18 Jun 2006 21:38:30 + radar <[EMAIL PROTECTED]> wrote:
> the maximize modes are not working as expected, except fill. i cant
> get a window maximized to the size of the screen. always stops on
> borders of shelves. i thought, when the shelves are under the windows
> and my shall-be-fu
David Seikel wrote:
> I'm getting that to, when an app fullscreens itself it gets the normal
> border. Don't know if it does that if I manually fullscreen an app, as
> I never do that due to fullscreen in E17 being automatically on top,
> which I never want. Fullscreen has to be on bottom, so I u
do a "man urxvt" and it will tell you how to run a command in the terminal (in aterm in aterm -e command arg, so in your case, aterm -e mutt), then use that command in the eap file.Hope that helps
On 6/18/06, lang <[EMAIL PROTECTED]> wrote:
Hi, all!I know the eap file as a shortcut and an icon
On Sun, 18 Jun 2006 09:50:13 +0200 Mirek <[EMAIL PROTECTED]> babbled:
> You can try switch CONTAINER to GL mode, if you have working OpenGL
> (only Nvidia works good for me) and evas compiled with GL engine.
>
> Try these patches, recompile e and use this command:
> "enlightenment_remote -engine
On Sun, 18 Jun 2006 16:31:56 +1000 Daniel Kasak <[EMAIL PROTECTED]>
babbled:
> Greetings all.
>
> I've been working with a friend on an animated background. What we've
> done is take a project in The Gimp, and rendered a LARGE series of
> images, changing the transparency of one of the layers b
Hi, all!
I know the eap file as a shortcut and an icon to an application. Maybe
I'm wrong. Now I just wanna make a shortcut on engage for my fav app
mutt. But I use urxvt to launch mutt, I also had urxvt shortcut on
engage. How do I create the eap file, or is there any way to do that?
Thanks!
-
OR do it the easy way:
use edje - set two states on the image layer you want to fade one fully
opaque and one fully transparent and then have a program loop setting
the state with a delay and the LINEAR transformation to do the rest for
you...
A
On Sun, 2006-06-18 at 09:50 +0200, Mirek wrote:
>
On 6/17/06, Eric Sandall <[EMAIL PROTECTED]> wrote:
> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA1
>
> muzzle wrote:
...
>
> My evolume is working fine. Have you updated e_modules lately?
>
I did, but I do not think that could be useful, the cvs has not been
touched for the last time 2 months a
You can try switch CONTAINER to GL mode, if you have working OpenGL
(only Nvidia works good for me) and evas compiled with GL engine.
Try these patches, recompile e and use this command:
"enlightenment_remote -engine-set CONTAINER GL" then restart E17 and it
should render background in OpenGL,
On Sun, 18 Jun 2006 16:31:56 +1000 Daniel Kasak
<[EMAIL PROTECTED]> wrote:
> I've been working with a friend on an animated background. What we've
> done is take a project in The Gimp, and rendered a LARGE series of
> images, changing the transparency of one of the layers by a very
> small amoun
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