Re: [expert] KDevelop Help

2003-10-24 Thread Kwan Lowe
> Thanks. I'm new to developing where I have to play with anything > remotely resembling a makefile. I didn't know that in the additional > libraries I had to put the -l in front. Ooops. I, uh, did the same thing at first :D. Let me know if i can help anytime. -- The Digital Hermit Un

Re: [expert] KDevelop Help

2003-10-24 Thread Theo Brinkman
Thanks. I'm new to developing where I have to play with anything remotely resembling a makefile. I didn't know that in the additional libraries I had to put the -l in front. Ooops. - Theo Kwan Lowe wrote: The project is a simple 'Terminal C++' project, with the only changes being an adde

Re: [expert] KDevelop Help

2003-10-23 Thread Kwan Lowe
> The project is a simple 'Terminal C++' project, with the only changes > being an added #include , and the contents of main() [below]. > Hmm.. Seems to build fine on mine, though execution fails because I don't have a sound device. To build this I did: New C++ terminal project, accepted default

Re: [expert] KDevelop Help

2003-10-23 Thread Theo Brinkman
The project is a simple 'Terminal C++' project, with the only changes being an added #include , and the contents of main() [below]. - - - - - #ifdef HAVE_CONFIG_H #include #endif #include #include #include int main(int argc, char *argv[]) { SDL_Surface* screen; // cout << "Hello, World!" <

Re: [expert] KDevelop Help

2003-10-23 Thread Theo Brinkman
Progress! Now I just get one error that says: *** No rule to make target 'SDL' ... I assume this means I just need to figure out where to put 'sdl-config --cflags' and 'sdl-config --libs' so the compiler gets the flags it needs? - Theo Kwan Lowe wrote: Unfortunately, this how-to doesn't s

Re: [expert] KDevelop Help

2003-10-23 Thread Kwan Lowe
> Not trying to complie KDevelop, no. I'm trying my hand at writing a > couple small games (hopefully, with experience I'll try my hand at some > larger games as well), but I can't even get the SDL equivalent of 'Hello > World' to compile. I get an 'undefined reference to 'SDL_*' error for > eac

Re: [expert] KDevelop Help

2003-10-23 Thread Kwan Lowe
> Unfortunately, this how-to doesn't seem to have been updated since the > 1.x days of KDevelop, and I don't know enough about how KDevelop works > to figure out how to translate the differences. For example, there's no > acinclude.m4.in or libtool.m4.in, and even though I've got every SDL > libr

Re: [expert] KDevelop Help

2003-10-23 Thread Theo Brinkman
Not trying to complie KDevelop, no. I'm trying my hand at writing a couple small games (hopefully, with experience I'll try my hand at some larger games as well), but I can't even get the SDL equivalent of 'Hello World' to compile. I get an 'undefined reference to 'SDL_*' error for each SDL_*

Re: [expert] KDevelop Help

2003-10-23 Thread James Sparenberg
On Thu, 2003-10-23 at 14:05, Theo Brinkman wrote: > I'm trying to get KDevelop completely set up for some development, but I'm having > some problems. > > First, I can't seem to find some of the files it wants for various optional stuff > like help, and project documentation. I'm looking for wh

Re: [expert] KDevelop Help

2003-10-23 Thread Theo Brinkman
t: Thursday, October 23, 2003 3:06 PM To: [EMAIL PROTECTED] Subject: [expert] KDevelop Help I'm trying to get KDevelop completely set up for some development, but I'm having some problems. First, I can't seem to find some of the files it wants for various optional stuff like help, and pro

RE: [expert] KDevelop Help

2003-10-23 Thread JOHAM,DAVID (HP-Boise,ex1)
nkman Sent: Thursday, October 23, 2003 3:06 PM To: [EMAIL PROTECTED] Subject: [expert] KDevelop Help I'm trying to get KDevelop completely set up for some development, but I'm having some problems. First, I can't seem to find some of the files it wants for various optional stuff li

[expert] KDevelop Help

2003-10-23 Thread Theo Brinkman
I'm trying to get KDevelop completely set up for some development, but I'm having some problems. First, I can't seem to find some of the files it wants for various optional stuff like help, and project documentation. I'm looking for where to find RPMs that include the following: KDELibs-Doc sgml

[expert] kdevelop for mdk 8.1 for kde 3.0

2002-05-12 Thread Harold Hartley
I have looked around and can not seem to find kdevelop for kde 3.0 for mandrake 8.1.. Can someone tell me where I may find kdevelop rpm for mandrake 8.1 for kde 3.0.. Harold Want to buy your Pack or Services from MandrakeSoft? Go to http://www.mandrakestore.com

[expert] KDevelop KDE libraries

2001-06-25 Thread Andy Weir
Hi all, I'm new to the list, and fairly new to linux (I've been tinkering with several distro's, but found Mandrake works best for me). I am using Mandrake 8.0 and want to use KDevelop with kdelibs-devel, does any use KDevelop and know what path I should set (I found all the headers and stuf in

[expert] kdevelop

2001-06-25 Thread Tom Badran
Is it possible to get kdevelop to use the vim editor instead of kwrite? Preferably without recoding kdevelop, just changin a config or something. Would gvim be necessary if i wanted to do this? Thanks Tom Badran -- Imperial College, Department Of Computing email: [EMAIL PROTECTED] tel: 020 78

[expert] KDevelop vs. KDE Studio

2001-04-05 Thread Kevin Tambascio
Hi, I just wondered what your thoughts were on KDevelop vs. KDEStudio. I am just starting to learn about QT and KDE Apps, and I have been using KDevelop 1.4 for a week now. I was looking at some of the features that KDEStudio has that are similar to Visual Studio features (such as function para

Re: [expert] KDevelop 1.4

2001-04-05 Thread Mitch Thompson
-BEGIN PGP SIGNED MESSAGE- Hash: RIPEMD160 On Wednesday 04 April 2001 09:16 am, you wrote: > Mitch Thompson wrote: > > Check, if you installed the KDE header files correctly. > > Is the kde devel package installed? > > rpm -qa | grep devel Here are the devel files for KDE that are instal

Re: [expert] KDevelop 1.4

2001-04-04 Thread Todd Lyons
Mitch Thompson wrote: > Check, if you installed the KDE header files correctly. Is the kde devel package installed? rpm -qa | grep devel Blue skies... Todd | Get a bigger hammer! | PPPoE: the internet for people who| | http://www.mrball.net | don't want the Internet.

[expert] KDevelop 1.4

2001-04-04 Thread Mitch Thompson
-BEGIN PGP SIGNED MESSAGE- Hash: RIPEMD160 Hello, I recently started taking a C++ class and of course, the class uses Microsoft Visual C++ IDE. Although I can reboot into Windoze and use VC++, I would love to be able to use KDevelop. But I am having some problems. All the options und

Re: [expert] kdevelop (7.2)

2001-02-13 Thread Phil
On Sunday 11 February 2001 05:38, you wrote: > Hi! > > 1. Does somebody know how to install KDevelop for Mandrake Linux 7.2 > (download edition)? It is not included in the iso-images! > > 2. Which version is the right one for KDE 201? > The latest version of kdevelop is 1.4. It is included with k

[expert] kdevelop (7.2)

2001-02-10 Thread jgoetz
Hi! 1. Does somebody know how to install KDevelop for Mandrake Linux 7.2 (download edition)? It is not included in the iso-images! 2. Which version is the right one for KDE 201? Thanks very much! Johannes [EMAIL PROTECTED]

Re: [expert] Kdevelop

2000-11-12 Thread Tom Berkley
Nope. But you can get it from the cooker (ie look in the 'mandrake-cooker' path on one of the ftp mirrors instead of using the 'mandrake' path) Tom Berkley Sridhar Govindarajulu wrote: > > Is Kdevelop included with the ISO images on LM 7.2? > > Sridhar > >

Re: [expert] Kdevelop

2000-11-12 Thread pgeorges
Sridhar Govindarajulu a écrit : > > Is Kdevelop included with the ISO images on LM 7.2? No. Keep in touch with http://mandrakeforum.com: Subscribe the "[EMAIL PROTECTED]" mailing list.

[expert] Kdevelop

2000-11-12 Thread Sridhar Govindarajulu
Is Kdevelop included with the ISO images on LM 7.2? Sridhar Keep in touch with http://mandrakeforum.com: Subscribe the "[EMAIL PROTECTED]" mailing list.

[expert] kdevelop-1.2.rpm on Mandrake 7.2rc1

2000-11-09 Thread vs
I have installed kdevelop-1.2.rpm on Mandrake 7.2rc1, and after starting: kdevelop: Symbol `__vt_7QSlider.12QPaintDevice' has different size in shared object, consider re-linking kdevelop: Symbol `__vt_7QSlider.13QRangeControl' has different size in shared ..

[expert] kdevelop

2000-08-02 Thread guenter.fritze
Guten Tag zusammen! Ich will mit kdevelop ein C++-Programm für die Shell schreiben. Ich bekomme dann beim Compilieren folgende Fehlermeldung: c++ -DHAVE_CONFIG_H -I. -I. -I.. -O0 -g3 -Wall -c main.cpp In file included from main.cpp:22: /usr/include/iostream.h:47: stdcomp.h: Datei oder Verzeich