erixtekila wrote:
1- More control over which glyphs are included.
You're right that it is possible to include only the required glyphs
with swfmill.
2- Works with faux bold and faux italic.
Excuse my ignorance, but what is a faux ?
Fake Bold or Fake Italic, i.e. when the font itself doesn't
I am blind or is their no support for Abstract classes in AS3?
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Hello :)
Try this method :
package
{
import flash.utils.getQualifiedClassName;
import flash.errors.IllegalOperationError;
class AbstractClass
{
public function AbstractClass ()
{
var path:String = getQualifiedClassName(this) ;
if( path == AbstractClass)
{
Nice hack if you aks me. Thanks. Based on this hack I can be sure it's
not supported. Sadly enough.
Oh well, thanks for sharing the hack.
Yours,
Weyert
Hello :)
Try this method :
package
{
import flash.utils.getQualifiedClassName;
import flash.errors.IllegalOperationError;
class
Eka you are the fastest :)
eka wrote:
Hello :)
Try this method :
package
{
import flash.utils.getQualifiedClassName;
import flash.errors.IllegalOperationError;
class AbstractClass
{
public function AbstractClass ()
{
var path:String = getQualifiedClassName(this) ;
hiya -
i want to have a movieClip symbol in my library of items, and then
create an instance of this on the stage. is there a function to do
this?
I realize i could put an instance on, and then use duplicate with
the instance name, but i want to get rid of these dependencies on
stuff being
hiya -
i want to have a movieClip symbol in my library of items,
and then create an instance of this on the stage. is there a
function to do this?
Have an instance in your library and export it for actionscript.
Let's say the name you give for the export is symbol
The you could use:
Hi,
This might be old stuff but I missed it completely ... I was wondering if
somebody can tell me the rationale about that constructors in AS3.0 must be
public and what happens to Singletons in AS3.0?
Thanks,
Sascha
___
Hi,
I've trying to create singleton, and the best way i've fund is to create
the instance direcly in the class declaration
private static var _oInstance:MyClass = getInstance();
And to check if constructor is called in code I do that :
public function MyClass ()
{
if (_oInstance == null)
2- Works with faux bold and faux italic.
Excuse my ignorance, but what is a faux ?
Fake Bold or Fake Italic, i.e. when the font itself
doesn't include any italic or bold versions of the
letters/glyphs.
Won't the render be ugly ? Like device fonts
No. Faux bold and faux italic are the
I am working on kiosk project that will be updated dynamically. Is
there way to have flash detect what is in a folder before I have the
shell play through the sub files. I know you can set it up through
xml and have it go through a list but I'd rather use that option as
plan b. The
The only way is plan B.
The swf runs client side so it has no rights/methods to read the server
folders.
Bernard
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens
jordan robinson
Verzonden: zondag 9 juli 2006 18:03
Aan:
Would northcodes swf studio or multidmedias Zinc help this issue out
any?
On Jul 9, 2006, at 12:12 PM, Bernard Visscher wrote:
The only way is plan B.
The swf runs client side so it has no rights/methods to read the
server
folders.
Bernard
-Oorspronkelijk bericht-
Van:
Only if you run the swf localy on the clients computer and the folders it
should search are also on the clients computer.
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens
jordan robinson
Verzonden: zondag 9 juli 2006 18:24
Aan: Flashcoders mailing
yes, the files will be installed and run on the clients computer.
Nothing will be run remotely.
On Jul 9, 2006, at 12:29 PM, Bernard Visscher wrote:
Only if you run the swf localy on the clients computer and the
folders it
should search are also on the clients computer.
That is nice, I like how you can assign functions to compile time variables.
On 7/9/06, Cédric Néhémie [EMAIL PROTECTED] wrote:
Hi,
I've trying to create singleton, and the best way i've fund is to create
the instance direcly in the class declaration
private static var _oInstance:MyClass =
Just a little error in the first code, it's not :
if (_oInstance == null)
but :
if (_oInstance != null)
I think you have rectify by yourself ;)
That is nice, I like how you can assign functions to compile time
variables.
On 7/9/06, Cédric Néhémie [EMAIL PROTECTED] wrote:
Hi,
I've
This might be a ring ring but I didn't see much in the archives...
Is there anything like ASSetPropFlags in as3?
I haven't even tested that yet?
Basically I am using amfphp and i'm sending an array - and its all good
but in php when you loop you see the length property. I want to hide that
Yes, hiding properties of inherited classes would be nice.
Yours,
Weyert
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Thank you for the reply.
I tested it using your suggestion, and it seems to behave properly if
I use MovieClip.filters instead of using applyFilter. However, since
I want the end result to be a bitmap (for animation purposes), I
wrote a little workaround code... as follows:
// draw
I am told private constructors should jsut work fine (in AS2 though)
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check tinic uro's blog - he has a nice little method of loading and using
smoothing for FP8.
On 7/9/06, Troy Gardner [EMAIL PROTECTED] wrote:
I am doing a zooming similar to this, and trying to achieve the same
fluidity:
http://www.airtightinteractive.com/news/?p=37
when publishing for
Evening,
I'm having a brainfart here. I have a movie that loads separate .swfs
into a clip called holdGallery_mc. All of the .swfs are simply
different slideshows (reads from xml, images files on server,
preloader for each image, pan image vert or horz depending on size,
etc.). Anyway, the
Use clearInterval(reStartSlides); when you want the interval to stop.
-Keith
http://home.mn.rr.com/keithreinfeld
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Flash Mel
Sent: Sunday, July 09, 2006 10:04 PM
To: Flashcoders mailing list
Subject:
Here is my problem, when loading the the .swfs into the main movie,
the first one naturally, is ok. But when I try loading another .swf
to replace the current on, the old .swf is gone but its interval is
still alive and kicking.
What, what?!
What is happening?
setIntervals continue to be
Hi,
I'm trying to manipulate a BitmapData, but am slightly lost,
so any input on how I could manage would be greatly appreciated.
What I need to do is to make a mirror image of the
BitmapData and leave is as one single BitmabData.
What I am trying to do is something like this pseudo code:
Hi,
I’m trying to manipulate a BitmapData, but am slightly lost,
so any input on how I could manage would be greatly appreciated.
What I need to do is to make a mirror image of the
BitmapData and leave is as one single BitmabData.
What I am trying to do is something like this pseudo code:
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