means I miss some other good lists. :-(
> Could someone give me some urls of those?
>
> If it is not appropriate on this list, feel free to contact me oflist.
> TIA
> Cor
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of D
Nah I never would...
The thinking was was OK if some folks arent responsive on one list, I'll go
to another different..like casting a wider net..
But I'll deal with the chance that the list I choose some folks may not
respond at all..
Cool.. I'll pick one list.
Definitely don't mean to be annoying
would be overkill.
>
> Paul
>
> - Original Message - From: "Dwayne Neckles" <
> [EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>; ; <
> [EMAIL PROTECTED]>
> Sent: Monday, July 14, 2008 9:37 PM
> Subject: [Flashcoders] Why is amfphp cool?
>
>
I know where to find info it but I'm more looking beginners info as to the
"Why is it good?" Why is better than loading an xml document full of data?
I get the basic that flash remoting can call methods on the php classes like
its native... But it seems to be adept at handling large amounts of dat
What do you think?
On Mon, May 12, 2008 at 5:59 PM, Dwayne Neckles <[EMAIL PROTECTED]>
wrote:
>
> http://nolaf.org/
>
>
> This whole site ( video based) loads extremely quick.. can we discuss some
> loading strategies for this kind of content..
> Even other video sec
Why is it good to extend the Event Class in your application?
I understand that you can create your own events with it that are specific
to your app but does anyone have any good tutorials/articles on this?
I am a visual learner and I don't get it fully just yet..
Meanwhile I'll keep searching..
ike if you know that your gradient
> and album art are on levels 1 and 2. Sorry I don't have more time to
> check it out right now.
> Thanks!-Ben
>
> On Thu, Apr 24, 2008 at 9:35 PM, Dwayne Neckles <[EMAIL PROTECTED]> wrote:
>
>
>
>
>
> Than
if you like if you know that your gradient
> and album art are on levels 1 and 2. Sorry I don't have more time to
> check it out right now.
> Thanks!-Ben
>
> On Thu, Apr 24, 2008 at 9:35 PM, Dwayne Neckles <[EMAIL PROTECTED]> wrote:
>
>
>
>
>
> Than
Apr 24, 2008 at 9:35 PM, Dwayne Neckles <[EMAIL PROTECTED]> wrote:
Thank you so much Sarge..
I've been trying for a few hours to get your reflection class to work with a
code i found on reflecktions.com
Attached is the FLA and your class...
Here is the breakdown:
In
the co
How to go from one number to another..
function(x) = y
so that x is
0 - 250 - 500
and y is
25 - 50- 75
func(0) = 25
func(250)=50
func(500)=50
How would one find the equation for that...Thats satisfies that..?
I'm doing some as and I need to figure out to go from one num to the other num
_
Can you guys recommend any books that goes over these classes? with examples..
import flash.geom.Matrix;
import flash.filters.DisplacementMapFilter;
import flash.display.BitmapData;
import flash.geom.Point;
there is alot going on there that I gotta learn...
especially on how to make a gradie
e
Date: Mon, 24 Mar 2008 05:06:19 +
More info on this...
http://www.flepstudio.org/forum/tutorials/428-target-currenttarget-actionscript-3-0-a.html
To: [EMAIL PROTECTED]
From: [EMAIL PROTECTED]
Date: Sun, 23 Mar 2008 11:12:02 -0400
Subject: [Flash_Tiger] Re: Inconsistent rol
.org/forum/tutorials/428-target-currenttarget-actionscript-3-0-a.html
To: [EMAIL PROTECTED]
From: [EMAIL PROTECTED]
Date: Sun, 23 Mar 2008 11:12:02 -0400
Subject: [Flash_Tiger] Re: Inconsistent rolling over for a plane
Dwayne Neckles wrote:
> Check out.. htt
My sentiments exactly.. it's frustrating...thats why I became full time in NY.
> Date: Thu, 27 Mar 2008 10:05:38 -0700
> From: [EMAIL PROTECTED]
> To: flashcoders@chattyfig.figleaf.com
> Subject: Re: [Flashcoders] Outsourcing (was: Tweening Engines for AS3)
>
> And that's why I took a steady.
Yea guys I I know we are off the issue topic.
but its disgusting...
i could be wrong but I feel getacoder and elance all i feel cheapen us as
coders and "flashers".. but this is a digression..
> Date: Thu, 27 Mar 2008 16:24:08 +0100
> From: [EMAIL PROTECTED]
> To: flashcoders@chattyfig.figleaf
e when they get the size and speed benefits too.
>
> When you're driving around town, there ain't much difference between a
> Hummer and a Porche. They both get you from point A to B. If you're gonna do
> some off-roading, better warm up the Hummer. If you need speed an
Gys
I'm very clear that when doing banners the is the big concern about size.. I
was saying before that I understand that...
I do banners everyday
but that when it comes to BIG sites (2 megs )etc that I don't understand
the concern .most sites on FWA are big you know thats all?
Other
as long as you agree with
> yourself that
> it is a tweening engine you want to use ;)
>
> /m
>
> 2008/3/26, Dwayne Neckles <[EMAIL PROTECTED]>:
> >
> > I don't get the big deal either about size.. I mean I really don't...
> >
> > except
I don't get the big deal either about size.. I mean I really don't...
except for ads maybe that have a tight 30k limit( which needs to be upped)
sites are like 2 megs these lols...
> Date: Wed, 26 Mar 2008 10:36:16 -0300
> From: [EMAIL PROTECTED]
> To: flashcoders@chattyfig.figleaf.com
> Subje
Cool didn't know.. take that back..
> Date: Mon, 24 Mar 2008 13:00:57 -0700
> From: [EMAIL PROTECTED]
> To: flashcoders@chattyfig.figleaf.com
> Subject: Re: [Flashcoders] Tweening Engines for AS3
>
> Dwayne Neckles wrote:
> > ALso
> > Tweener allows you
ALso
Tweener allows you to tween frames in movieclips WITH easy...
which is pretty darn useful and amazing if you ask me..
I dunno if tweenlite allows that..
Dwayne
> Date: Mon, 24 Mar 2008 12:08:44 -0700
> From: [EMAIL PROTECTED]
> To: flashcoders@chattyfig.figleaf.com
> Subject: Re: [F
Check out..
http://dnecklesportfolio.com/pv3d/index.html
Rollover one of the main links..
you will see that the pointer changes from pointer to hand and back..
It's not supposed to do that...
the text layer was on top so i figured when the mouse rolls over the
text it activates rollover bu
I am gettign long compile times witha papervision project im doing.. i have a
hunch that if i use somethign called a swc that has the pv3dclasses precompiled
already.. then i can save massive times...
anyone know of a way to create them.. and i dont have flex
___
dictionary maps objects to objects.
> There is no such thing as better, it depends on what you need.
>
> greetz
> JC
>
> On Tue, Mar 11, 2008 at 7:02 PM, Dwayne Neckles <[EMAIL PROTECTED]>
> wrote:
>
> > can anyone say why dictionary is better than array.. Im se
can anyone say why dictionary is better than array.. Im seeing it used in alot
of papervision examples and i dont get why?
I will research this on my own as well..
_
Need to know the score, the latest news, or you need your Hotmail®-
Any smoke /steam particle effects not done in as3 but in aS 2?
_
Helping your favorite cause is as easy as instant messaging. You IM, we give.
http://im.live.com/Messenger/IM/Home/?source=text_hotmail_join_
this is the site im talking about
http://mrdoob.com/#/46/
all hail mr doob
> Date: Mon, 25 Feb 2008 16:52:45 -0500
> From: [EMAIL PROTECTED]
> To: flashcoders@chattyfig.figleaf.com
> Subject: Re: [Flashcoders] How do you do this?
>
> tons of math and some papervision3d.
>
>
>
> On Mon, Fe
I firmly believe its not as hard as it seems... check out mr d00b's site..
he has something pretty similiar.. and the source code
all hails Mr d00b
> Date: Mon, 25 Feb 2008 16:52:45 -0500
> From: [EMAIL PROTECTED]
> To: flashcoders@chattyfig.figleaf.com
> Subject: Re: [Flashcoders] How do you
Don't be so hard on yourse;f.. that happens to all of us :)
> Date: Fri, 22 Feb 2008 14:15:14 -0500
> From: [EMAIL PROTECTED]
> Subject: RE: [Flashcoders] Dynamically drawing gloss
> To: flashcoders@chattyfig.figleaf.com
>
> @%$!*!, I knew someone would send me to the help docs. :) Thanks Muza
http://dnecklesportfolio.com/pv3d/archive/2/PaperCloud.html
That column represents a prototype menu, there will also be a similiar looking
subnav column to the right.
like my current site dnecklesportfolio.com I am redoing this site to use a lil
PV.
Real minimal.
My question for you:
Do yo
http://tech.groups.yahoo.com/group/Flash_tiger/
> Date: Wed, 6 Feb 2008 09:03:00 -0600
> From: [EMAIL PROTECTED]
> To: flashcoders@chattyfig.figleaf.com
> Subject: [Flashcoders] yahoo list?
>
> Hey i had say a post a while back about another mailing list some
> others were getting started that
ok guys sorry for sending this quest out
i found the answer .. u can not forget the this before any dynamically access
variables..
nothing wrong with a good reminder right : )
> From: [EMAIL PROTECTED]
> To: flashcoders@chattyfig.figleaf.com
> Date: Fri, 25 Jan 2008 01:52:58 +
> Subject:
I 4 movie clips on the stage named scrollx where x are numbers 0- 3 and within
each scrollx clip i have 5 nested movieclips..is called clipx where x are
numbers 0-4
YET when i run the function below.. tracing scroll works but not scrollx.clipx
yet j traces fine..
any suggestions???
also the f
Gang here is a stumper for you..
When in the first trace statement j is 0 through 4 but in the second trace
statement j is 4, 4 times...
ive been playing with this for days.. so i guess the j value is not the same
inside a nested function..
what can i do to make it the same?
for (var j = 0;
lip loads up
>
> Maybe perhaps your menu MovieClip is already loaded and has his onLoad Event
> fired before you rollOver on your button :)
>
> My 2 Cents.
>
> St3fX
>
> 2008/1/20, Dwayne Neckles <[EMAIL PROTECTED]>:
> >
> > Any one knows why if the co
Any one knows why if the code below is placed on a button, the "ONLOAD"
function doesnt work
but the onEnterframe function does..
_root.menu is a movie clip..
on (rollOver) {
_root.menu.onLoad = function() {
var test = "love";
trace("Lol");
};
_root.menu.onEnt
hey anyone gad a chance to take a peek at this..
> From: [EMAIL PROTECTED]
> To: flashcoders@chattyfig.figleaf.com
> Date: Wed, 16 Jan 2008 08:13:02 +
> Subject: [Flashcoders] weird infinite scroller issue with preview link
>
> http://dnecklesportfolio.com/transfer/kennycole_videopage3.html
http://dnecklesportfolio.com/transfer/kennycole_videopage3.html
Keep your mouse on the right hand side and let it scroll all of a sudden you
will a button or two thats lit up start to come into view.
this totally totally should not happen.
anyone have any suggestions..
the fla is there http://d
OK
on rollover the correponding text clip fades in on rollout it fades out..
during debuging.. all of the targets are "text4" and it shouldnt be..
clip0 should control text0 and etc..
but what happens is that clip0 to clip4 controls text4...
which is wrong, any suggestions?
Code below:
//
This is probably a classic issue..
I have 5 buttons lined up next to each with no space between but they arent
overlapping.
I have rollover and rollout events.. but the rollout event doesnt work when i
roll over to the next button..
the onrollout event works only when i rollout on to negative
Thank you Zeh, I swear its the little things..
> Date: Wed, 16 Jan 2008 01:54:06 -0300
> From: [EMAIL PROTECTED]
> To: flashcoders@chattyfig.figleaf.com
> Subject: Re: [Flashcoders] array access operator not working
>
> > this doesnt work..
> > Unexpected '.' encountered
> > any idea why?
> > [
this doesnt work..
Unexpected '.' encountered
any idea why?
["clip"+i].onRollOver = function() {
Tweener.addTween(this.person,{_alpha:100, delay:0, time:2});
Tweener.addTween(this.whiteborder,{_alpha:100, delay:0, time:2});
};
_
>
> Does that means that only the Sprite class will be added or will all the
> classes under display will still be added?
>
All classes under display will be added if you wrote
import flash.display.Sprite;
then only the Sprite class would be imported..
Another basic question... could some one p
I was experience a little slowdown animating three dynamic textfields using
Tweener
i used the cacheAsBitmap to true thinking this would solve it.
it did but it also made the text look really bad?
any suggestions? didnt find anything on google..
**example
http://dnecklesportfolio.com/pv3d
n 2008 23:21:55 -0500
> To: flashcoders@chattyfig.figleaf.com
>
> Try :
>
> public class MathUtil {
>
> - James
>
> On Jan 9, 2008, at 10:00 PM, Dwayne Neckles wrote:
>
> > thanks so much for help me out
> > but its not working sti
thanks so much for help me out
but its not working still here is the updated code..
** inside fla
import com.bigspaceship.util.math.MathUtil;
var num:Number = MathUtil.getRandom(4,100);
trace(num)
* Class file below
package com.bigspaceship.util.math{
class MathUtil {
Would anyone be able to assist, and tell me why am I getting a
" 1120: Access of undefined property MathUtil." and a
"1180: Call to a possibly undefined method MathUtil." error..
here is the code below..
import com.bigspaceship.util.math.*;
myMathUtil:MathUtil = new MathUtil();
var num = Ma
My god are you guys seriously talking about Flash here. I mean this is so
advanced. I feel like I gotta be a math whiz and a flash whiz ( an
unexpected combination ) to get all of this.
god bless you guys, meanwhile Ill be lurking figuring out how exactly
"biased random particle distribution"
I have one and Flash is super slow on a macbook pro... disapointing
Original Message Follows
From: Patrick Matte <[EMAIL PROTECTED]>
Reply-To: Flashcoders mailing list
To: Flashcoders mailing list
Subject: [Flashcoders] Macbook pro issue
Date: Wed, 12 Apr 2006 16:05:39 -0400
We have a
Hello folks,
Just wondering when you are developing flash site how many folks actually
develop flash prototypes or fake quick mock up of how the site functional
will feel...it seems like a waste of time to me especially with larger
projects... but if someone didnt mind sharing their experience
to save it.
Let me know if or if not possible.
Thanks
Dwayne Neckles
dnecklesportfolio.com
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Brought
Original Message Follows
From: [EMAIL PROTECTED]
Reply-To: Flashcoders mailing list
To: flashcoders@chattyfig.figleaf.com
Subject: Re: [Flashcoders] flv video encoding for flash 7
Date: 15 Feb 2006 16:11:57 -
I used the flash 8 video encoding tool and set it for flash 7 high qualit
myButton.onPress = function () {
getURL("html/myHTMLpg.htm", "_blank");
}
along with a event handler just attached to the button instance directly:
on (release) {
getURL("html/myHTMLpg.htm", "_blank");
}
do you know of a way using actionscript (setting properties) where you c
53 matches
Mail list logo