Re: [Flashcoders] [AS3] Cleaning Up (timelines, movieclips and events)

2009-01-16 Thread Jason Boyd
PM, Jason Boyd jayb...@gmail.com wrote: You are asking a key question with AS3. Cleaning up movie clips is *hard*. There is a list of things that must be done, and they've made it hard to do all that. Here's a decent place to start reading: http://www.gskinner.com/blog/archives/2008

Re: [Flashcoders] [AS3] Cleaning Up (timelines, movieclips and events)

2009-01-15 Thread Jason Boyd
You are asking a key question with AS3. Cleaning up movie clips is *hard*. There is a list of things that must be done, and they've made it hard to do all that. Here's a decent place to start reading: http://www.gskinner.com/blog/archives/2008/04/failure_to_unlo.html 2009/1/14 Joel Stransky

Re: [Flashcoders] multi language support and font embed/styling best practices?

2008-12-29 Thread Jason Boyd
Just Another Handle -- Do we work in the same team? : ) I second the question. The team I am on is trying to solve the same types of issues. What I've dug up so far has led to the following conclusions: - There are [too] many ways to deal with fonts, text, and styles in Flash/Flex. The list is

[Flashcoders] Flash vs. Flex libraries

2008-12-23 Thread Jason Boyd
of the Flex libraries. In fact, I'm confused as to which libraries are and are not available by default in CS3, since components themselves use things like UIComponent, which is documented as part of Flex. Thanks for any help! Jason Boyd Extra credit questions: [Embed]ding SWFs and SWF Symbols

Re: [Flashcoders] Flash vs. Flex libraries

2008-12-23 Thread Jason Boyd
Thanks Ian! Helps clarify a lot! -Jason 2008/12/23 Ian Thomas i...@eirias.net: Caveat: I believe there has been some progress recently on the use of Flex components created as .swcs for use within Flash CS4. You'll probably need to look on Adobe Labs for more info on that. Other than that,

[Flashcoders] scaling/positioning FLVPlayback

2007-04-16 Thread Jason Boyd
I'm new to the FLVPlayback component so sorry if these are trivial questions, but I'm confused about how to create a Flash Video player that doesn't scale the controls when resized. Do I need to explicitly do some 9-point scaling settings somewhere? It's ironic that Flash is based on vector

Re: [Flashcoders] MP3 Importing issue

2007-02-12 Thread Jason Boyd
Check the source file's bitrate and codec to see that it is supported? On 2/12/07, Elena Blanco [EMAIL PROTECTED] wrote: Hello, please keep me from breaking my monitor... I have a batch of 40 identically compressed mp3 clips that I imported, I wish to use imported mp3 quality on all of them.

Re: [Flashcoders] Array structure problem

2007-02-11 Thread Jason Boyd
Um. I think we'd need to see more code. For instance, wht is resultTemp assigned? Although, this: allTextData[id].[0] = resultTemp; is bad syntax. Should be: allTextData][id][0] = resultTemp; Also make sure you actually create new Array objects before assigning to them. On 2/11/07, Nicola

Re: [Flashcoders] How are web apps like Queeky and Imagination Cubed replaying drawings?

2007-02-09 Thread Jason Boyd
Respond to a mouseMoved event, track the last mouse position, draw a stroke from that point to the new point (using the MovieClip drawing API), save the old point in an array, update lastX and lastY to this point, repeat. When done, you have an array of the points use to make the drawing. Capture

[Flashcoders] AS 3 and Sound

2007-02-07 Thread Jason Boyd
I didn't get any repsonses with my earlier post. Here's a shorter version. Is anyone using embedded event sounds in ActionScript 3? The published docs do not make clear how one is supposed to replace attachSound(), as they only give a Flex example, which in itself is screwy in that it requires

Re: [Flashcoders] AS 3 and Sound

2007-02-07 Thread Jason Boyd
by the Class... Jason Boyd wrote: I didn't get any repsonses with my earlier post. Here's a shorter version. Is anyone using embedded event sounds in ActionScript 3? The published docs do not make clear how one is supposed to replace attachSound(), as they only give a Flex example, which

Re: [Flashcoders] AS 3 and Sound

2007-02-07 Thread Jason Boyd
Well it appears this is the shortest way: var chromaticNames = ['a','aS','b','c','cS','d','dS','e','f','fS','g','gS']; var loadedSounds:Array = new Array(); for (var oct=1; oct6; oct++) { for (var n=0; nchromaticNames.length; n++) { var sndClass:Class =

Re: [Flashcoders] AS 3 and Sound

2007-02-07 Thread Jason Boyd
___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training

Re: [Flashcoders] syntax highlighting

2007-02-07 Thread Jason Boyd
I get a blank page. I have scripting turned off by default (using NoScript extension with Firefox). When turning scripting on, my first question is: how are the classes generated for actual code text on any old webpage? Does this apply to any code block, or what? I guess in general, how is it

Re: [Flashcoders] AS 3 and Sound

2007-02-07 Thread Jason Boyd
By which I mean of course, hehe. Gmail sent an empty message for some reason. On 2/7/07, Jason Boyd [EMAIL PROTECTED] wrote: ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http

Re: [Flashcoders] syntax highlighting

2007-02-07 Thread Jason Boyd
Hmm ok. I think what I'm getting at is that to really be useful, it ought to scan the document for code elements, then parse the text of these nodes, applying styles (or adding classed span tags or whatever) to the words based on a look-up of keywords, and syntax checking etc. This way, it truly

Re: [Flashcoders] to get last browsed web page before current

2007-02-07 Thread Jason Boyd
This has disadvantage that if the user has javascript disabled, might fail silently. Though I know of no other way to do this. On 2/7/07, Jim Berkey [EMAIL PROTECTED] wrote: I've used this on a flash button embedded in an html page with success: on (release) {

Re: [Flashcoders] Detecting mouse events over non-white parts of a movieClip

2007-02-07 Thread Jason Boyd
Check out the BitmapData class, specifically the static loadBitmap(id) method for creating an instance from a library symbol, and getPixel() which allows checking individual pixel values. I would think an algorithm that would work would be to iterate through the display list, do hitTest() on

Re: [Flashcoders] Detecting mouse events over non-white parts of a movieClip

2007-02-07 Thread Jason Boyd
Also, just looking this up made me notice that as of Flash 8, you can do pixel-level hit detection between not only a bitmap and a point, but 2 bitmaps, with alpha threshold support! BitmapData.hitTest() On 2/7/07, Jason Boyd [EMAIL PROTECTED] wrote: Check out the BitmapData class

Re: [Flashcoders] Detecting mouse events over non-white parts of a movieClip

2007-02-07 Thread Jason Boyd
My understanding is that it's the default behaviour of a clip with any mouse events handled at all, that the cursor changes when it enters the clip. Oh right, sorry. So I wonder if it is possible to override this by definining an onMouseOver and changing the cursor to the default one?

Re: [Flashcoders] Detecting mouse events over non-white parts of a movieClip

2007-02-07 Thread Jason Boyd
If I were looking for the super-ideal correct algorithm and hade infinite coding monkeys, I would at init time create bitmaps of every library item, and use flood-fill combined with trig math to generate vector trace shapes of the non-white areas, which I would draw as zero alpha shapes into a

Re: [Flashcoders] Detecting mouse events over non-white parts of amovieClip

2007-02-07 Thread Jason Boyd
Good point. Yeah I'm tired. On 2/8/07, Keith Reinfeld [EMAIL PROTECTED] wrote: The code to convert a bitmap into vectors would be the tricky part, but is technically doable. ModifyBitmapTrace Bitmap... -Keith http://keithreinfeld.home.comcast.net

[Flashcoders] Sound changes in AS 3

2007-02-06 Thread Jason Boyd
I was just perusing the Flex/Flash API docs online, and noticed some changes in AS 3 to the Sound class which alarm me. An application I am working on now has essentially a simple wavetable synth, which has a lot of assets named by note (e.g. c#4), and at runtime instantiates a bunch of Sound

Re: [Flashcoders] var (eventHandler)

2007-02-06 Thread Jason Boyd
It's possible you are getting confused in further details about event handling. There is some invisible stuff happening here that goes beyond just understanding classes and objects. Buttons and MovieClips are registered listeners of mouse events automatically. What this means is that an event

Re: [Flashcoders] stack trace?

2007-02-05 Thread Jason Boyd
. greetz, JC On 2/5/07, Jason Boyd [EMAIL PROTECTED] wrote: This looks quite promising. One question: it looks like it is impossible to get reflection on classes in the default package, as ClassFinder.registerPackage() requires some base package name? Serves me right for having stuff

Re: [Flashcoders] Asteroids sluggishness, optimization?

2007-02-05 Thread Jason Boyd
There is some issue with Macs where things run slower than the PC version unless you use the magic frame rates of 21, 31, 41, 51, etc. Doesn't sound like that's the problem, but just a thought. Cool asteroids. My Pac Man is in progress: http://clickandhum.com/portfolio/pacman.html On 2/5/07,

[Flashcoders] class confusion

2007-02-04 Thread Jason Boyd
I have not found great reference on some questions I have about desiging classes and architecture around Flash's architecture. Partly this involves not fully understanding how Flash loads classes: 1. Load/init ordering: When do classes load, and when do static initializers execute? If a class

Re: [Flashcoders] class confusion

2007-02-04 Thread Jason Boyd
David, Thanks. Yeah I'm reading Essential Actionscript (Moock) right now, and he does somewhat reduce confusion. Part of the problem is that older methods that have sort of been practically deprecated by AS 2 are still given out by others (#initclip and registerObject() ) are confusing as they

[Flashcoders] hooking up GUI in pure OO code...

2007-02-04 Thread Jason Boyd
OK this is making me nuts. It seems to be an impossible scope problem, to do something that ought to be very very possible, and in fact common. The basic problem: I want to have initialization code in a Main class that hooks up GUI controls to methods in this class (acting as a controller class

Re: [Flashcoders] hooking up GUI in pure OO code...

2007-02-04 Thread Jason Boyd
Thanks all. That oughta do it... ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe

[Flashcoders] clearing loaded classes in IDE?

2007-02-04 Thread Jason Boyd
I'm having some weird behavior. The short version is, when I edit one of my classes, and re-run the FLA in the IDE which absolutely is dependent on this class, it is not getting the new behavior, and is clearly running some older version of the class. Is there some reason the IDE would get

[Flashcoders] stack trace?

2007-02-04 Thread Jason Boyd
I think I know the answer, but... Is there any way to get a stack trace programmatically? I've got a simple assert function, which terminates script execution on fail, and it would be sooo helpful to be able to print a stack trace, instead of having to *tell* the assert function where it is