RE: [Flashcoders] AS2: Tweening a very large vector file causes shaking

2008-03-25 Thread Merrill, Jason
>>video card? how come? In my experience, if you don't have enough memory in your video card, and you send a lot of data to it, you can see things not render or not render properly. Jason Merrill Bank of America GT&O and Risk L&LD Solutions Design & Development eTools & Multimedia Bank of A

Re: [Flashcoders] AS2: Tweening a very large vector file causes shaking

2008-03-24 Thread Leandro Ferreira
video card? how come? On 3/21/08, Merrill, Jason <[EMAIL PROTECTED]> wrote: > > Fuse is really really bad IMO for tweening when performance (like with > your complex vector graphic) is a concern. I dropped it because it > became unusable for me in high stress situations. My current > tweener-of-

RE: [Flashcoders] AS2: Tweening a very large vector file causes shaking

2008-03-21 Thread Merrill, Jason
Fuse is really really bad IMO for tweening when performance (like with your complex vector graphic) is a concern. I dropped it because it became unusable for me in high stress situations. My current tweener-of-the-month I like is TweenLite. Also, Flash does have a hard time, tweening aside, wh

Re: [Flashcoders] AS2: Tweening a very large vector file causes shaking

2008-03-21 Thread Matt S.
thanks Sidney! That's a useful comparison tool. :) .m On Fri, Mar 21, 2008 at 10:06 AM, Sidney de Koning <[EMAIL PROTECTED]> wrote: > Hi Matt, > > Like the analogies :) > What tweening engine are you using? > If its your engine, there is a good speed comparison here: > http://blog.greensock.c

Re: [Flashcoders] AS2: Tweening a very large vector file causes shaking

2008-03-21 Thread Zeh Fernando
That's a myth. If he's tweening one or two things the tweening engine makes absolutely no difference. The only differences in terms of speed between tweening engines is how each of they handle a massive number of property updates on a massive number of objects. So there's absolutely no problem

Re: [Flashcoders] AS2: Tweening a very large vector file causes shaking

2008-03-21 Thread Matt S.
So as far as you know its caused by the combination of large file + rotation? Hmm, perhaps I'll try breaking it up into smaller MC's and then place those in a larger mc... .m On Fri, Mar 21, 2008 at 10:31 AM, Jon Bradley <[EMAIL PROTECTED]> wrote: > > On Mar 21, 2008, at 9:57 AM, Matt S. wrote:

Re: [Flashcoders] AS2: Tweening a very large vector file causes shaking

2008-03-21 Thread Jon Bradley
On Mar 21, 2008, at 9:57 AM, Matt S. wrote: It seems like the problem started when I added _rotation to the the mix. The file is vector, imported from AI. is anyone familiar with this problem? Any recommendations for handling this sort of basic (or so I thought) effect? There's a bug in Fl

Re: [Flashcoders] AS2: Tweening a very large vector file causes shaking

2008-03-21 Thread Sidney de Koning
Hi Matt, Like the analogies :) What tweening engine are you using? If its your engine, there is a good speed comparison here: http://blog.greensock.com/tweening-speed-test/ If so, just change to a different engine, not every car is build to move boulders ;) Sid On Mar 21, 2008, at 2:57 PM,

[Flashcoders] AS2: Tweening a very large vector file causes shaking

2008-03-21 Thread Matt S.
Hi, so this is a very odd problem, but I'm tweening an extremely large vector file (about 4000x4000px), using the Fuse tween classes. Its basically your standard "slide across the surface of a massive object from point to point" effect, nothing fancy. But I'm having a bear of a time getting it to a