On May 7, 2006, at 7:05 AM, Sander wrote:
Hi there,
I'm trying to do some 3Dish distortions on bitmapData instances,
using loops to copy colons or rows of pixels. It's fast enough for
real-time.
But the result is an aliased picture. I thought I could use the
Convolution filter to
Hi there,
I'm trying to do some 3Dish distortions on bitmapData instances,
using loops to copy colons or rows of pixels. It's fast enough for
real-time.
But the result is an aliased picture. I thought I could use the
Convolution filter to influence each pixel by its neighbors,
If you are using DisplacementMapFilter, it usually looks smooth, provided
that your scaleX and scaleY parameters aren't too high and that your
diplacement map bitmap is itself smooth.
The effect that you would achieve with convolution would be pretty much the
same as a blur, but I'd guess that
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