Hi Kevin,
Thanks so much!
I can't wait to try this.
Kurt
On Wed, Jun 15, 2011 at 2:53 PM, Kevin Newman wrote:
> Vector rendering quality in general is a problem on iOS in GPU mode. The way
> around it is to use Bitmaps in place of vectors, where you can.
>
> In Flash CS5.5, there is an easy w
Vector rendering quality in general is a problem on iOS in GPU mode. The
way around it is to use Bitmaps in place of vectors, where you can.
In Flash CS5.5, there is an easy way to do that - you can set the
"Render" drop down to "Export As Bitmap" (in Properties, under Display).
This will give
Hi All,
I am porting some games over to iOS and have run into a problem.
I was very pleased to see the difference between using AUTO and GPU in
the publish settings. The performance improvement when using GPU was
significant. The games would almost be unplayable without it.
However, it seems t
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