Instead of:
1. Creatives: Make things look pretty.
2. Developers: Make things work.
How about:
1. Creatives: Design the end user experience - ie - *everything* that
the user actually sees and uses.
2. Developers: Make the application work so the user doesn't have to
think about it.
3. Some
For all those reading this that are Flash Application Developers... and
have C# and/or Java coders in-house...
How do you deal with not being disrespected and discounted merely as a
CREATIVE? Creatives are 50% of the project, and Developers the other
50%. But, how do you communicate with the rest
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