Re: [Flashcoders] back in job hell

2008-11-02 Thread sebastian
You can give clients more than they ask for, but just tell them clearly that you are. I've done this numerous times before and it hasn't led me into bad expectations the next time. It's all about being clear. Calculating efforts, communicating them for your and your client[s] benefits [before

Re: [Flashcoders] back in job hell

2008-11-02 Thread Anthony Pace
Hello all, I was sucked into this project because I was told by my PM that I could use it as a portfolio piece to show off my coding skills and I could take up to six weeks on my evenings and weekends; however, after the first week all I heard was that I was not moving fast enough. 4 weeks

Re: [Flashcoders] back in job hell

2008-11-02 Thread Christoffer Enedahl
If I were you I'd be pissed and ask for half my money now and a written contract with a spec, timeframe and milestones. If it doesn't come Id stop developing for that company on the grounds that the contractor has changed the oral contracts premesis. About asking for cleaning up the code it's

Re: [Flashcoders] back in job hell

2008-10-30 Thread Anthony Pace
Hi again, My client is saying his client is going to back out of the deal now if he doesn't get all of his revisions to the interface by the weekend; not a difficult request, but I will never work for my client again. You need paper between you and your client, and if you don't get that

Re: [Flashcoders] back in job hell

2008-10-30 Thread dr.ache
Like everytime - a communication problem. Sometimes a developer is not capable of explaining all that stuff to a client because he stucks in details a client should not be confronted with - then he needs a middle man. Sometimes the middle man itself has to less ideas what development means so