Re: [Flashcoders] Animating sprite.graphics.lineTo

2008-02-01 Thread Kenneth Kawamoto
I already suggested that. The function would be: private var v:Object; private var a:Number; private var b:Number; private function initLine(x1:Number, y1:Number, x2:Number, y2:Number):void { a = (y2 - y1) / (x2 - x1); b = y1 - a * x1; v = {x:x1};

Re: [Flashcoders] Animating sprite.graphics.lineTo

2008-02-01 Thread Glen Pike
Not sure about TweenLite, but there is some useful stuff here: http://www.reflektions.com/miniml/template_permalink.asp?id=254 and here: http://labs.zeh.com.br/blog/?p=104 Leandro Ferreira wrote: You could do it sending and object to TweenLite and monitoring its variables to create lines from

Re: [Flashcoders] Animating sprite.graphics.lineTo

2008-02-01 Thread Leandro Ferreira
You could do it sending and object to TweenLite and monitoring its variables to create lines from A to B. Leandro Ferreira On 1/29/08, Merrill, Jason <[EMAIL PROTECTED]> wrote: > > > Tried on another Flash list without any luck, so I'll try here. > > I'm trying to see if there is a way to c

RE: [Flashcoders] Animating sprite.graphics.lineTo

2008-01-30 Thread Merrill, Jason
:[EMAIL PROTECTED] On Behalf >>Of Mendelsohn, Michael >>Sent: Wednesday, January 30, 2008 8:49 AM >>To: Flash Coders List >>Subject: RE: [Flashcoders] Animating sprite.graphics.lineTo >> >>Jason, >> >>I recently put together a bar chart, rendered en

RE: [Flashcoders] Animating sprite.graphics.lineTo

2008-01-30 Thread Mendelsohn, Michael
Jason, I recently put together a bar chart, rendered entirely by code in AS2, where the points must be connected by a line. I draw the entire line (which might look like a profile of the Rocky Mountains) in one mc, and set a mask over it in another mc. I use the tween class on the _width propert