RE: [Flashcoders] Flash 9 ready for kiosk use?

2006-08-11 Thread Steven Sacks | BLITZ
Ok, so it's very specific to BitmapData objects, and even in Grant's example, it's because he's using a temporary variable which isn't getting cleaned up, and he has the solution (which IS the solution) to hold on to the reference to dispose of it later. The person who posted on the second link

Re: [Flashcoders] Flash 9 ready for kiosk use?

2006-08-11 Thread Darren Cook
he was able to publish as 7, so he's having some other issue and I'm willing to bank that he is experiencing memory waste (a leak is different) ... No: the flash player is able to correctly delete the memory when I minimize then maximize the window. If I was still somehow holding on to a

Re: [Flashcoders] Flash 9 ready for kiosk use?

2006-08-10 Thread Darren Cook
I've just downloaded the Adobe Flash 9 Public alpha and used it to compile one of my old kiosk projects. As far as I can see it has none of memory leak issues which affected Flash 8 and stopped it being suitable for kiosks. This is great This is very interesting. Is it just a matter of

RE: [Flashcoders] Flash 9 ready for kiosk use?

2006-08-01 Thread Steven Sacks | BLITZ
I have no idea what memory leak issues you're talking about with the Flash player. I've created a few applications that were designed to run for days and even weeks at a time without a restart and I was able to eliminate all memory leak and memory waste issues with Flash 6, 7 and 8 with careful