RE: [Flashcoders] Tell me more about "_global" - Flash Menu

2006-02-02 Thread Helmut Granda
How did you go about deleting the Flash menu? ...helmut -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Sacks Sent: Wednesday, February 01, 2006 2:41 PM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Tell me more about "_g

Re: [Flashcoders] Tell me more about "_global"--Back to the question

2006-02-02 Thread Manuel Saint-Victor
Thanks Ian. On 2/2/06, Ian Thomas <[EMAIL PROTECTED]> wrote: > > On 2/2/06, Manuel Saint-Victor <[EMAIL PROTECTED]> wrote: > > > > Okay- let's meander back to the part where I learn from my question > > So If i create a class with a bunch of static methods from what I've > read > > , > > I can

Re: [Flashcoders] Tell me more about "_global"--Back to the question

2006-02-02 Thread Ian Thomas
On 2/2/06, Manuel Saint-Victor <[EMAIL PROTECTED]> wrote: > > Okay- let's meander back to the part where I learn from my question > So If i create a class with a bunch of static methods from what I've read > , > I can use those methods without instantiating the class. This would > effectively

Re: [Flashcoders] Tell me more about "_global"--Back to the question

2006-02-02 Thread Manuel Saint-Victor
PROTECTED]> > To: "'Flashcoders mailing list'" > Sent: Thursday, February 02, 2006 9:34 AM > Subject: RE: [Flashcoders] Tell me more about "_global" > > > >* yawns * > > > > -Original Message- > > From: [EMAI

Re: [Flashcoders] Tell me more about "_global"

2006-02-02 Thread Thimon Sistermans [Us Media]
RTFM & stop this post please regards - Original Message - From: "j.c.wichman" <[EMAIL PROTECTED]> To: "'Flashcoders mailing list'" Sent: Thursday, February 02, 2006 9:34 AM Subject: RE: [Flashcoders] Tell me more about "_global"

RE: [Flashcoders] Tell me more about "_global"

2006-02-02 Thread j.c.wichman
* yawns * -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Sacks Sent: Wednesday, February 01, 2006 9:57 PM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Tell me more about "_global" > Apart from that, your ema

Re: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread Nathan Derksen
ot. Scott -Original Message- From: [EMAIL PROTECTED] on behalf of Steven Sacks Sent: Wed 2/1/2006 2:43 PM To: 'Flashcoders mailing list' Cc: Subject: RE: [Flashcoders] Tell me more about "_global" Let's make classes for everything. Let's make c

RE: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread Steven Sacks
> You are clearly an idiot. > > Scott Thanks for noticing. :) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Re: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread David Peek
ly an idiot. Scott -Original Message- From: [EMAIL PROTECTED] on behalf of Steven Sacks Sent: Wed 2/1/2006 2:43 PM To: 'Flashcoders mailing list' Cc: Subject:RE: [Flashcoders] Tell me more about "_global" Let's make classes for everything.

Re: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread ryanm
A global namespace as an object is all you need for managing global variables. ...as long as you don't want compile-time type checking, the ability to watch one of them or fire an event from them *ever*, and so on and so forth. Oh, wait... I get it now! *You're* that guy whose project I inhe

RE: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread Scott Hyndman
You are clearly an idiot. Scott -Original Message- From: [EMAIL PROTECTED] on behalf of Steven Sacks Sent: Wed 2/1/2006 2:43 PM To: 'Flashcoders mailing list' Cc: Subject: RE: [Flashcoders] Tell me more about "_global" Let's make classes fo

RE: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread Steven Sacks
gt; Sent: Wednesday, February 01, 2006 1:30 PM > To: Flashcoders mailing list > Subject: Re: [Flashcoders] Tell me more about "_global" > > > 7/10 are interactive advertising, which means that I have usually 2 > > weeks(at > > best) to do something that doesn'

Re: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread ryanm
7/10 are interactive advertising, which means that I have usually 2 weeks(at best) to do something that doesn't relate and never had the time to make me own framework. Has it occurred to you that if you built a class and got in the habit of using it, it would take exactly the same amount of

Re: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread Adam Fahy
Steven Sacks wrote: A stereotypical cop out. I guess I was wrong. You're not as smart and clever as I gave you credit for. ;) I think this conversation is wandering close to the line for what I assume is a professional mailing list. Take the flame war to personal email please. -Adam

RE: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread Steven Sacks
> Apart from that, your email takes a kind of > i-won't-use-names-but-I'll-try-to-offend-you-all anyway tone, and your > assumptions are just plain wrong on multiple levels. As I > said simply the > tone of your email makes it clear there is no use discussing > it as well, you > seem to have it a

RE: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread Robert Chyko
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Pedro Furtado Sent: Wednesday, February 01, 2006 3:24 PM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Tell me more about "_global" Fast ones :D 7/10 are interactive advertising,

RE: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread Steven Sacks
Sacks > Sent: Wednesday, February 01, 2006 12:27 PM > To: 'Flashcoders mailing list' > Subject: RE: [Flashcoders] Tell me more about "_global" > > Fast, bug-free ones. ;) > > > > -Original Message- > > From: [EMAIL PROTECTED] >

RE: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread j.c.wichman
iscussing it as well, you seem to have it all sorted out. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Steven Sacks Sent: Wednesday, February 01, 2006 8:43 PM To: 'Flashcoders mailing list' Subject: RE: [Flashcoders] Tell me more about &qu

RE: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread Steven Sacks
Mennenoh > Sent: Wednesday, February 01, 2006 12:26 PM > To: Flashcoders mailing list > Subject: Re: [Flashcoders] Tell me more about "_global" > > Really well put Steven! I agree 100% - OOP and components are > great - at > times. But forcing the issue really only sh

RE: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread Steven Sacks
Fast, bug-free ones. ;) > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf > Of Robert Chyko > Sent: Wednesday, February 01, 2006 12:10 PM > To: Flashcoders mailing list > Subject: RE: [Flashcoders] Tell me more about "_glo

Re: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread Dave Mennenoh
Let's code everything in one frame when working closely with designers so we can make them feel stupid and helpless when they go into our application and can't find anything and we can feel so superior to them because it's so obvious and now we have to walk them through it and by doing so can sho

RE: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread Pedro Furtado
I ask why the curiosity? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Chyko Sent: quarta-feira, 1 de Fevereiro de 2006 20:10 To: Flashcoders mailing list Subject: RE: [Flashcoders] Tell me more about "_global" I'm just curious

RE: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread Robert Chyko
'Flashcoders mailing list' Subject: RE: [Flashcoders] Tell me more about "_global" Let's make classes for everything. Let's make components out of everything. There are so many benefits to complicating things and we CAN do it so we SHOULD do it because it's so c

RE: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread Pedro Furtado
ct: RE: [Flashcoders] Tell me more about "_global" Let's make classes for everything. Let's make components out of everything. There are so many benefits to complicating things and we CAN do it so we SHOULD do it because it's so clever and smart to do it that way. Let's

RE: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread Steven Sacks
Let's make classes for everything. Let's make components out of everything. There are so many benefits to complicating things and we CAN do it so we SHOULD do it because it's so clever and smart to do it that way. Let's code everything in one frame when working closely with designers so we can ma

Re: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread Nathan Derksen
Yah, as Ian mentioned, you lose all type checking with this technique. Also, you require that the object be in the global name space, while a singleton class does not clutter up the global namespace at all (var globalData = AppState.getInstance(); globalData.foo = "bar"). Finally, how do yo

RE: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread j.c.wichman
, 2006 9:43 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] Tell me more about "_global" Steven Sacks wrote: > > Making a class for globals is lame. I don't get why people do stuff > like that. It's completely unnecessary. Here's how I make a &

Re: [Flashcoders] Tell me more about "_global"

2006-02-01 Thread Morten Barklund TBWA\\Play
Steven Sacks wrote: Making a class for globals is lame. I don't get why people do stuff like that. It's completely unnecessary. Here's how I make a namespace for globals in one line. On frame one of the root timeline: _global.APP = {}; Wow. That was so hard. I can make the same, now it's

Re: [Flashcoders] Tell me more about "_global"

2006-01-31 Thread Manuel Saint-Victor
That is a really good solution. I think that the reason we do that is because we are learning how to use object oriented programming techniques and trying to synthesize various cloudy and sometimes contradictory recommendations. M On 1/31/06, Steven Sacks <[EMAIL PROTECTED]> wrote: > > Making a

Re: [Flashcoders] Tell me more about "_global"

2006-01-31 Thread Ian Thomas
That is, of course, one way to do it. If you want to throw out all your type-checking and the like. Personally I like to make the compiler do as much of my error-checking as possible, rather than having to hunt through by hand - so prefer to be 'lame'. Particularly because I'm providing a framework

RE: [Flashcoders] Tell me more about "_global"

2006-01-31 Thread Scott Hyndman
ailing list' Cc: Subject: RE: [Flashcoders] Tell me more about "_global" Making a class for globals is lame. I don't get why people do stuff like that. It's completely unnecessary. Here's how I make a namespace for globals in one line. On frame one

RE: [Flashcoders] Tell me more about "_global"

2006-01-31 Thread Steven Sacks
Making a class for globals is lame. I don't get why people do stuff like that. It's completely unnecessary. Here's how I make a namespace for globals in one line. On frame one of the root timeline: _global.APP = {}; Wow. That was so hard. APP.someglobal APP.someotherglobal APP.etc > Natha

RE:[Flashcoders] Tell me more about "_global"

2006-01-31 Thread azsl1326-email
I am using _global variables throught my FLAs, probably because I haven't really been exposed to the negatives of using them, thus not really knowing any better. I am interested in conforming to better 'design' standards and am familiar with the Singleton Design Pattern. Any chance you could prov

Re: [Flashcoders] Tell me more about "_global"

2006-01-31 Thread Mark Winterhalder
also, if i read your code (or my own a few months after i've written it), i have o way of knowing where that mysterious _global.settings.maxItems property has been defined so i can change it. mark -- http://snafoo.org/ jabber: [EMAIL PROTECTED] ___ Flas

Re: [Flashcoders] Tell me more about "_global"

2006-01-31 Thread Nathan Derksen
I generally keep at least one singleton class which is responsible for storing global properties. I make those properties accessible with getters and setters so that I can allow changes in those properties to trigger events. You can't really do that if you use _global to store your data. Al

Re: [Flashcoders] Tell me more about "_global"

2006-01-31 Thread Zárate
Hi, For me one of the _global biggest problems is that EVERYONE, EVERYWHERE can modify the value of a global variable. There's no private attribute at all. AND be careful because one Player 6 movie can NOT see global variables of a Player 7 movie. And vicecersa, of course. My 2 cents. Bye! On