On 1/26/06, ryanm <[EMAIL PROTECTED]> wrote:
>
> > Who cares? I'll use whatever works the best.
>
> ryanm
>
Well said! :-D
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My entire point is "cluttering the web is bad", can't believe you didn't
see that. Or perhaps you just havent read the entire thread i dunno :)
Sure, but for every new technology, 10 people will use it well, and 1000
will use it to clutter the web. Remember the blink tag? It's just the natur
Perhaps "windows hardware" is a better term. You probably knew what i
meant.
My response was to someone claiming it was a good way to put 3d on the
web. If i had a GENERAL dislike of whatever the hell let you put 3d on a
screen i'd have bigger problems than sparkle. Hell i do C# at work, and
you mean intel chips? or the usual pc architecture?
things like phones and other mobile devices, non microsoft gaming
platforms for example.
I don't know, he said it, I was just responding to it. The quote was:
"As long as they use their tools, and make their customers conform to PC
hard
This is exactly why Im hoping for so much from Apollo. Flash needs to
bridge the gap a little with desktop and web. I love how flash is small
and has penetration through the roof. If Adobe were to extend the 8.5
player just a little bit to allow desktop programmers more access to
its, it could rea
Oh, and your rant about forcing people to use PC hardware, WTF? What
platform *doesn't* use PC hardware these days?
you mean intel chips? or the usual pc architecture?
things like phones and other mobile devices, non microsoft gaming
platforms for example.
anyway, its a sparkle thread aga
i've read specs, watched demonstrations, i've TRIED to be excited, but all
i can tell is that it's another proprietary tech trying to cash in on a
growing market.
Which specs did you read and which demos did you watch? Certainly not
the same ones I've read and watched. First of all Sparkle
Hi Andreas,
To clarify, my statement was not directed at you only, but I can say that it
certainly did include you.
On the topic of opinion, I agree that an opinion free approach is dangerous
to the ignorant, but only dangerous in this situation if we're to say that
we're all ignorant as children
last post from me on this thread so we can put it to rest and all agree
that i was an opinionated dick and that nothing really matters.
I don't really pay much attention to what MIGHT happen. What the web is
like in 2060 is of no consequence to me or my job. I will however put my
family's hono
I'd have to agree with elibol. And, just as a reminder, here are some
famously wrong expert predictions about what would or wouldn't happen
in our industry:"Computers in the future may weigh no more than 1.5 tons."
-- Popular Mechanics, forecasting the relentless march of science, 1949
"I think
Hi friends,
I agree with Adrian, polar extremes never solve anything, they cause people
to take sides and bicker endlessly. I can see it happening already. An
opinion free approach would be most intelligent, there is no telling what
you will run into if you give your presuppositions a rest. The bo
I have to agree with most of what Andreas is saying.
IMO, Microsoft with the help of ex-flash developers and designers knew
that Flash was a very powerful tool if it was slightly pushed in one
direction. The naysayers that Andreas mentioned are or were completely
mistaken about Flash and ActionScri
my point? If this technology
is
successful (either for Adobe or MS), then browser based DirectX online
gaming isnt too far away. No 5Gb installs, just point to a URL and away
you
go.
Dismissing the idea of decent 3D is wy too short sighted.
Cheers,
Nick
-Original Message
e or MS), then browser based DirectX online
> gaming isnt too far away. No 5Gb installs, just point to a URL and away
you
> go.
>
> Dismissing the idea of decent 3D is wy too short sighted.
>
> Cheers,
>
> Nick
>
>
>
> -Original Message-
> F
OK, you maybe YOU don't care much for it, but a RIA-platform needs to be
flexible as possible and give the developers as much freedom as possible.
Content rules, but why restrict content to 2d? I'm not talking about wacky
3d interfaces where they are clearly not needed, but games, simulations,
prod
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