Re: SV: SV: [Flashcoders] Microsoft Sparkle

2006-01-26 Thread Ian Thomas
On 1/26/06, ryanm <[EMAIL PROTECTED]> wrote: > > > Who cares? I'll use whatever works the best. > > ryanm > Well said! :-D ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Re: SV: SV: [Flashcoders] Microsoft Sparkle

2006-01-26 Thread ryanm
My entire point is "cluttering the web is bad", can't believe you didn't see that. Or perhaps you just havent read the entire thread i dunno :) Sure, but for every new technology, 10 people will use it well, and 1000 will use it to clutter the web. Remember the blink tag? It's just the natur

Re: SV: SV: [Flashcoders] Microsoft Sparkle

2006-01-26 Thread Andreas Rønning
Perhaps "windows hardware" is a better term. You probably knew what i meant. My response was to someone claiming it was a good way to put 3d on the web. If i had a GENERAL dislike of whatever the hell let you put 3d on a screen i'd have bigger problems than sparkle. Hell i do C# at work, and

Re: SV: SV: [Flashcoders] Microsoft Sparkle

2006-01-25 Thread ryanm
you mean intel chips? or the usual pc architecture? things like phones and other mobile devices, non microsoft gaming platforms for example. I don't know, he said it, I was just responding to it. The quote was: "As long as they use their tools, and make their customers conform to PC hard

Re: SV: SV: [Flashcoders] Microsoft Sparkle

2006-01-25 Thread Campbell Anderson
This is exactly why Im hoping for so much from Apollo. Flash needs to bridge the gap a little with desktop and web. I love how flash is small and has penetration through the roof. If Adobe were to extend the 8.5 player just a little bit to allow desktop programmers more access to its, it could rea

Re: SV: SV: [Flashcoders] Microsoft Sparkle

2006-01-25 Thread Martin Wood
Oh, and your rant about forcing people to use PC hardware, WTF? What platform *doesn't* use PC hardware these days? you mean intel chips? or the usual pc architecture? things like phones and other mobile devices, non microsoft gaming platforms for example. anyway, its a sparkle thread aga

Re: SV: SV: [Flashcoders] Microsoft Sparkle

2006-01-25 Thread ryanm
i've read specs, watched demonstrations, i've TRIED to be excited, but all i can tell is that it's another proprietary tech trying to cash in on a growing market. Which specs did you read and which demos did you watch? Certainly not the same ones I've read and watched. First of all Sparkle

Re: SV: SV: [Flashcoders] Microsoft Sparkle

2006-01-25 Thread elibol
Hi Andreas, To clarify, my statement was not directed at you only, but I can say that it certainly did include you. On the topic of opinion, I agree that an opinion free approach is dangerous to the ignorant, but only dangerous in this situation if we're to say that we're all ignorant as children

Re: SV: SV: [Flashcoders] Microsoft Sparkle

2006-01-25 Thread Andreas Rønning
last post from me on this thread so we can put it to rest and all agree that i was an opinionated dick and that nothing really matters. I don't really pay much attention to what MIGHT happen. What the web is like in 2060 is of no consequence to me or my job. I will however put my family's hono

Re: SV: SV: [Flashcoders] Microsoft Sparkle

2006-01-25 Thread Marc Hoffman
I'd have to agree with elibol. And, just as a reminder, here are some famously wrong expert predictions about what would or wouldn't happen in our industry:"Computers in the future may weigh no more than 1.5 tons." -- Popular Mechanics, forecasting the relentless march of science, 1949 "I think

Re: SV: SV: [Flashcoders] Microsoft Sparkle

2006-01-25 Thread elibol
Hi friends, I agree with Adrian, polar extremes never solve anything, they cause people to take sides and bicker endlessly. I can see it happening already. An opinion free approach would be most intelligent, there is no telling what you will run into if you give your presuppositions a rest. The bo

Re: SV: SV: [Flashcoders] Microsoft Sparkle

2006-01-25 Thread John Giotta
I have to agree with most of what Andreas is saying. IMO, Microsoft with the help of ex-flash developers and designers knew that Flash was a very powerful tool if it was slightly pushed in one direction. The naysayers that Andreas mentioned are or were completely mistaken about Flash and ActionScri

Re: SV: SV: [Flashcoders] Microsoft Sparkle

2006-01-25 Thread Andreas Rønning
my point? If this technology is successful (either for Adobe or MS), then browser based DirectX online gaming isnt too far away. No 5Gb installs, just point to a URL and away you go. Dismissing the idea of decent 3D is wy too short sighted. Cheers, Nick -Original Message

SV: SV: [Flashcoders] Microsoft Sparkle

2006-01-25 Thread David Skoglund
e or MS), then browser based DirectX online > gaming isnt too far away. No 5Gb installs, just point to a URL and away you > go. > > Dismissing the idea of decent 3D is wy too short sighted. > > Cheers, > > Nick > > > > -Original Message- > F

SV: SV: [Flashcoders] Microsoft Sparkle

2006-01-25 Thread David Skoglund
OK, you maybe YOU don't care much for it, but a RIA-platform needs to be flexible as possible and give the developers as much freedom as possible. Content rules, but why restrict content to 2d? I'm not talking about wacky 3d interfaces where they are clearly not needed, but games, simulations, prod