I have posted a link to the peerApp stratus based app. If you wanna test or
track progress on the development go to http://otunazero.wordpress.com . I
would appreciate some feedback from members of this group
In Today's New York Times there's a cool 3D flash app that shows how Tiger
Woods double-bogeyed a hole:
http://www.nytimes.com/interactive/2009/06/19/sports/0619-tiger-graphic.html?hp
Does anyone know how one could accomplish this in Flex? I want a plane that
recedes toward the horizon, which
--- In flexcoders@yahoogroups.com, Alex Harui aha...@... wrote:
Use the profiler to see where the time is being spent. If your attempt to
use List had poor scrolling it implies that your post renderer is inefficient.
No, List scrolling in Flex 3 (Halo) isn't really scrolling, it just jumps
After a mouse up on my flex app the scroll bar still sticks as I move the mouse
around, until another click. This is a real annoying bug, anybody know if this
is going to be addressed?
How did this bug get out in the first place from QA?
It seems like you should just be able to do this:
var scaleFactor:Number = .1;
image1.scaleX *= (1 + scaleFactor);
image1.scaleY *= (1 + scaleFactor);
image2.scaleX *= (1 - scaleFactor);
image2.scaleY *= (1 - scaleFactor);
That should affect your matrices as necessary. If you're scale factor
Nevermind...got this link. Thanks.
otunazero wrote:
I have posted a link to the peerApp stratus based app. If you wanna
test or track progress on the development go to
http://otunazero.wordpress.com http://otunazero.wordpress.com . I
would appreciate some feedback from members of this
I guess you figured it out? Your demo works for me.
Aaron
grimmwerks wrote:
Argh -- still struggling. What am I missing?
On Jun 19, 2009, at 5:03 PM, grimmwerks wrote:
But I need that to get the current state of the large transform matrix.
What I'm having problems with is this idea
How about this in messaging-config.xml:
default-channels
channel ref=my-polling- amf /
/default-channels
destination id=FlexDemoTopic
channelschannel ref=your-polling-flexdemo-amf//channels
/destination
destination id=destStockData
channelschannel ref=your-polling-stock-amf//channels
I'm just developing personal hobby type stuff at this point. No paying
customers or production work (at least until what I'm working on is far
enough along to demo).
So, I'm thinking, let me know if any of y'all disagree, that there is no
reason that I should not make the jump to FB 4 and just
The application you mention has probably be done with an external 3D api
such as away3d (away3d.com) or papervision3d.
thomas
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maybe you should define a time to meet, otherwise it might get difficult to
test max. users (as written in another mail).
i would say, using FMS and stratus, you might have a MAX in the
thousands...nothing you can easily test. you might need to write a tool doing
the load test.
and maybe you
It can't possibly -- ie what you're seeing under the small viewer when
scaled down doesn't match the large view at all.
On Jun 20, 2009, at 11:21 AM, Aaron Hardy wrote:
I guess you figured it out? Your demo works for me.
Aaron
grimmwerks wrote:
Argh -- still struggling. What am I
I'm referring to this statement:
---
Now I'm trying to allow the user to move the small box around
and see that same view with the large image; I've tried the
following which ALMOST works --when the user moves the box to
the right (ie x++ and y++) the large image goes to the
Just what I was looking for; thank you.
--- In flexcoders@yahoogroups.com, Tom McNeer tmcn...@... wrote:
Take a look at Doug McCune's SuperTabNavigator. It can have a close box and
lots of other stuff.
Here's a blog
Modules don't get correct width and height from the framework? Are there any
plans to get this working in another SDK release for flex 3. This bug will
stop my app from going to production, and the thing is, I don't know how to
work around to fix it?
Thanks,
Patrick
The problem I have found is that the module get's it's height from the
screenRect, instead of the container that it sits in... SO, I am working with
a draggable module, and it has this vanishing point because it is out of the
screenRect Bounds...
--- In flexcoders@yahoogroups.com,
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