RE: [flexcoders] Re: addChild doesn't effect for some reason REFdn2065133102

2009-10-30 Thread dennis
For god's sake. it works =) ! The button hasn't (at all) width and height! What is the difference between the addChild(buttonFromMainClass); and Application(Application.application).addChild(buttonFromMainClass); In the adding process??? Does any body knows? Thanks Amy anyway!!!

Re: [flexcoders] Re: addchild

2008-01-21 Thread [EMAIL PROTECTED]
t personally looked through an > entire documentation set, which is huge. > > Gordon Smith > Adobe Flex SDK Team > > > *From:* flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] > *On Beh

RE: [flexcoders] Re: addchild

2008-01-21 Thread Gordon Smith
mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Monday, January 21, 2008 6:03 PM To: flexcoders@yahoogroups.com Subject: Re: [flexcoders] Re: addchild Gordon Smith wrote: > > > Why would you think that a book called "actionscript 3 animation" > uses only only >

Re: [flexcoders] Re: addchild

2008-01-21 Thread [EMAIL PROTECTED]
Gordon Smith wrote: > > > Why would you think that a book called "actionscript 3 animation" > uses only only > > flash.* classes throughout and avoids the mx.* classes completely ? > > It was just a guess, because the title didn't include the word "Flex". > Are you saying that this book actua

Re: [flexcoders] Re: addchild

2008-01-21 Thread Sherif Abdou
i practice was flash only actionscript examples. It does take a while to understand the whole framework so yaaa - Original Message From: Gordon Smith <[EMAIL PROTECTED]> To: flexcoders@yahoogroups.com Sent: Monday, January 21, 2008 2:58:38 PM Subject: RE: [flexcoders] Re: ad

RE: [flexcoders] Re: addchild

2008-01-21 Thread Gordon Smith
ike ComboBox, DataGrid, DateChooser, etc. Gordon Smith Adobe Flex SDK Team From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Sunday, January 20, 2008 7:57 AM To: flexcoders@yahoogroups.com Subject: Re: [flexcoders] Re

RE: [flexcoders] Re: addchild

2008-01-20 Thread Jim Hayes
et, by far ;)). But if you persevere with it, I hope you'll find that it pays of quite rapidly. It did for me. -Original Message- From: flexcoders@yahoogroups.com on behalf of [EMAIL PROTECTED] Sent: Sun 20/01/2008 21:20 To: flexcoders@yahoogroups.com Subject: Re: [flexcoders] R

Re: [flexcoders] Re: addchild

2008-01-20 Thread [EMAIL PROTECTED]
.com > Sent: Sunday, January 20, 2008 1:05:32 PM > Subject: Re: [flexcoders] Re: addchild > > Thanks, that helps alot. > > Why isn't this in the documentation ? > http://livedocs. adobe.com/ labs/flex3/ html/help. html?content= > Drawing_Vector_ Graphics_ 6.html &g

Re: [flexcoders] Re: addchild

2008-01-20 Thread Sherif Abdou
That is if you do an ActionScript Project instead of a FlexProject - Original Message From: "[EMAIL PROTECTED]" <[EMAIL PROTECTED]> To: flexcoders@yahoogroups.com Sent: Sunday, January 20, 2008 1:05:32 PM Subject: Re: [flexcoders] Re: addchild Thanks, that helps alot.

Re: [flexcoders] Re: addchild

2008-01-20 Thread [EMAIL PROTECTED]
rs%40yahoogroups.com> > on behalf of [EMAIL PROTECTED] <mailto:info1%40reenie.org> > Sent: Sun 20/01/2008 15:56 > To: flexcoders@yahoogroups.com <mailto:flexcoders%40yahoogroups.com> > Subject: Re: [flexcoders] Re: addchild > > I'm still missing something

RE: [flexcoders] Re: addchild

2008-01-20 Thread Jim Hayes
groups.com on behalf of [EMAIL PROTECTED] Sent: Sun 20/01/2008 15:56 To: flexcoders@yahoogroups.com Subject: Re: [flexcoders] Re: addchild I'm still missing something very basic. Why would you think that a book called "actionscript 3 animation" uses only only flash.* classes thr

Re: [flexcoders] Re: addchild

2008-01-20 Thread [EMAIL PROTECTED]
---------- > *From:* flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] > *On Behalf Of [EMAIL PROTECTED] > *Sent:* Thursday, January 17, 2008 11:37 PM > *To:* flexcoders@yahoogroups.com > *Subject:* Re: [flexcoders] Re: addchild > > I just use wh

Re: [flexcoders] Re: addchild

2008-01-19 Thread [EMAIL PROTECTED]
Now I'm really confused. How do I make a ball using standard Flex components ? Everything I've seen uses a sprite. Where can I find "complete Flex examples that use standard Flex components" ? Gordon Smith wrote: > > Built in to the Flash Player are low-level flash.* classes such as > Sprit

RE: [flexcoders] Re: addchild

2008-01-18 Thread Merrill, Jason
This may help: http://weblogs.thekeunster.com/?p=6 Jason Merrill Bank of America GT&O L&LD Solutions Design & Development eTools & Multimedia Bank of America Flash Platform Developer Community

RE: [flexcoders] Re: addchild

2008-01-17 Thread Gordon Smith
CTED] Sent: Thursday, January 17, 2008 11:37 PM To: flexcoders@yahoogroups.com Subject: Re: [flexcoders] Re: addchild I just use whatever I can get to work. I'm happy just using flex, and when I use some old flash its only because I don't know any better. The ball class is from the foundation action

Re: [flexcoders] Re: addchild

2008-01-17 Thread [EMAIL PROTECTED]
I just use whatever I can get to work. I'm happy just using flex, and when I use some old flash its only because I don't know any better. The ball class is from the foundation action script 3 animation book and there is no import mx.core.UIComponent; in thier example. When you say: If you're new

RE: [flexcoders] Re: addchild

2008-01-17 Thread Gordon Smith
Built in to the Flash Player are low-level flash.* classes such as Sprite. The Flex framework libraries contains higher-level mx.* classes such as UIComponent, Button, Container, VBox, etc. which add many capabilities beyond those in the Player. The Flex framework was designed with the assumption

Re: [flexcoders] Re: addchild

2008-01-17 Thread [EMAIL PROTECTED]
: > import mx.core.UIComponent; > > - Original Message > From: "[EMAIL PROTECTED]" <[EMAIL PROTECTED]> > To: flexcoders@yahoogroups.com > Sent: Friday, January 18, 2008 5:28:02 PM > Subject: Re: [flexcoders] Re: addchild > > Ok thanks, I tried th

Re: [flexcoders] Re: addchild

2008-01-17 Thread Max Frigge
import mx.core.UIComponent; - Original Message From: "[EMAIL PROTECTED]" <[EMAIL PROTECTED]> To: flexcoders@yahoogroups.com Sent: Friday, January 18, 2008 5:28:02 PM Subject: Re: [flexcoders] Re: addchild Ok thanks, I tried that, Now

Re: [flexcoders] Re: addchild

2008-01-17 Thread [EMAIL PROTECTED]
Ok thanks, I tried that, Now I get this error, Type was not found or was not a compile-time constant: UIComponent. rueter007 wrote: > > you cannot add sprites directly that way. you can do the following. > > var ballParent: UIComponent = new UIComponent(); > ballParent.addChild(ball); > vbox.addCh

Re: [flexcoders] Re: addChild & creationCompleteEffect

2007-10-22 Thread Tom Chiverton
On Monday 22 Oct 2007, [EMAIL PROTECTED] wrote: > Desperate bump. Still getting nowhere, and to popup a window of > 600*400 on a 800*600 screen, without being able to center it is not > really appealing... Have you stopped it in the debugger to check the values before/after the move effect ? --

RE: [flexcoders] Re: addChild & creationCompleteEffect

2007-10-18 Thread Joan Lafferty
, 2007 10:06 AM To: flexcoders@yahoogroups.com Subject: RE: [flexcoders] Re: addChild & creationCompleteEffect Maybe try your effect on the showEffect rather than the creationCompleteEffect? I haven't tried this to see if it works... just a suggestion.

RE: [flexcoders] Re: addChild & creationCompleteEffect

2007-10-18 Thread Joan Lafferty
Maybe try your effect on the showEffect rather than the creationCompleteEffect? I haven't tried this to see if it works... just a suggestion. Joan From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of johantrax Sent: Thursday, October 18,

RE: [flexcoders] Re: addchild error

2007-03-27 Thread Alex Harui
Ok, but why would you want to add the same view twice? Do you want to add two different instances? From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On Behalf Of wifi19 Sent: Wednesday, March 28, 2007 12:07 AM To: flexcoders@yahoogroups.com Subject: [fl

RE: [flexcoders] Re: addChild from String

2006-02-19 Thread Roger Gonzalez
I'm not sure how you would expect this to work! The linker follows the dependency chain of all classes referenced by your code, and bakes them into the SWF. Strings are just strings, it wouldn't make sense for the linker to look "inside" one. Button isn't actually a "built-in" class, there just

Re: [flexcoders] Re: addChild from String

2006-01-18 Thread Johannes Nel
search the flash coders list for this, there are a ton of sollutions floating around in there. On 1/18/06, Brendan Meutzner < [EMAIL PROTECTED]> wrote:Hey Jens,Thanks for the help.  It's now working (sort of)... If I create an instance of a built-in class (such as Button), themethod below works