Re: [Flexradio] error message on latest SVN 763- works now

2006-12-08 Thread N3WT
Bob, That worked. Deleted dttsp.dll, then updated again.Works fine now. Thanks!! -Original Message- From: Robert McGwier [mailto:[EMAIL PROTECTED] Sent: Thursday, December 07, 2006 11:09 PM To: N3WT Cc: flexradio@flex-radio.biz Subject: Re: [Flexradio] error message on latest SVN

Re: [Flexradio] FlexRadio on 6 Meters

2006-12-08 Thread Frank Brickle
Paul Wade W1GHZ wrote: ...in NJ, where there are so many big signals that no one could hear distortion!... Darn right! It's so bad around here, I have to patch in a fuzz box on my audio just to get taken seriously when I'm running QRP portable in the VHF contests! 73 Frank AB2KT

Re: [Flexradio] PlayStation 3

2006-12-08 Thread Jim Lux
At 05:25 PM 12/7/2006, Charles Greene wrote There's a write up on PS3 and writing game software for it in the latest edition of IEEE Spectrum. I was just thinking about what a super SDR you could have using it. Talk about some real fast DSP. I have the impression that, most of the CPU in the

Re: [Flexradio] High Static Levels

2006-12-08 Thread Marzan, Edwin
Thanks for your comments Ignacio. I'm using the cable supplied by Flex which I assume has to be the one they recommend and had this occur twice within 2 weeks. Actually I was pleasantly surprised to find the cable in the box because it saved me the trouble of looking for one! Anyway, clicking the

Re: [Flexradio] PlayStation 3

2006-12-08 Thread Frank Brickle
Many of the Cognitive Radio functions are likely to eat a lot of cycles. This is particularly true for the ones that require adaptive calculations, where there isn't a lot of offline work you can do in advance, or those which need intricate probability models with frequent updating. Similarly for

Re: [Flexradio] PlayStation 3

2006-12-08 Thread Bob McGwier
Frank Brickle wrote: Many of the Cognitive Radio functions are likely to eat a lot of cycles. This is particularly true for the ones that require adaptive calculations, where there isn't a lot of offline work you can do in advance, or those which need intricate probability models with

Re: [Flexradio] PlayStation 3

2006-12-08 Thread Frank Brickle
The 256KB per SPE, 256MB per PS3 limit is perhaps going to be more of a problem in the short term. I haven't looked much yet at the documentation on the Cell SDK iso. Has somebody done a slick gather/scatter? ;-) 73 Frank AB2KT Bob McGwier wrote: Frank Brickle wrote: Many of the Cognitive

[Flexradio] (no subject)

2006-12-08 Thread Phil LaMarche
/ 727-944-3226 800-395-7795 pin 02 FAX 727-937-8834 NASFT # 30210 W9DVM -- next part -- An HTML attachment was scrubbed... URL: /pipermail/flexradio_flex-radio.biz/attachments/20061208/ba4c431c/attachment.html ___ FlexRadio

Re: [Flexradio] PlayStation 3

2006-12-08 Thread pvharman
I've been doing some bandscope graphics using C# for Mercury using .NET 2. The speed improvement and drop in CPU usage is very significant over .NET 1. Perhaps a move to .NET 2 will give us a boost without the need to change the graphics code. Phil...VK6APH Quoting Eric Wachsmann [EMAIL

Re: [Flexradio] PlayStation 3

2006-12-08 Thread Philip Covington
On 12/8/06, Jim Lux [EMAIL PROTECTED] wrote: At 07:42 AM 12/8/2006, Philip Covington wrote: On 12/8/06, Jim Lux [EMAIL PROTECTED] wrote: At 05:25 PM 12/7/2006, Charles Greene wrote There's a write up on PS3 and writing game software for it in the latest edition of IEEE Spectrum. I was

Re: [Flexradio] (no subject)

2006-12-08 Thread Bob Maser
-3226 800-395-7795 pin 02 FAX 727-937-8834 NASFT # 30210 W9DVM -- next part -- An HTML attachment was scrubbed... URL: /pipermail/flexradio_flex-radio.biz/attachments/20061208/ba4c431c/attach ment.html ___ FlexRadio mailing

[Flexradio] SVN updates

2006-12-08 Thread jcharley
Just when I think that my FlexRadio can't get any better ... a new SVN comes along and adds yet another feature. Tnx guys. 73/Crit/K4BXN ___ FlexRadio mailing list FlexRadio@flex-radio.biz

[Flexradio] 2006/Dec/09 Teamspeak audio

2006-12-08 Thread Mike Naruta
The 9/Dec Teamspeak audio is available at: http://www.hamsdr.com/dnld.aspx Mike - AA8K ___ FlexRadio mailing list FlexRadio@flex-radio.biz http://mail.flex-radio.biz/mailman/listinfo/flexradio_flex-radio.biz Archive Link:

Re: [Flexradio] [hpsdr] ARRL SDR Working Group report by N4HY

2006-12-08 Thread Don AE5K
Robert McGwier wrote: * High Performance Software Defined Radio Discussion List * Don: Thanks. I am writing a few page article at the request of the League on SDR for publication in QST in my position as chair of the SDR group. You can help me with a couple of ideas.

Re: [Flexradio] PlayStation 3

2006-12-08 Thread Jim Lux
At 05:43 PM 12/8/2006, Philip Covington wrote: O Somehow, I suspect that an SDR1000 and PowerSDR isn't going to cut it for that application. And, for that particular application, there are a host of off-the-shelf ASICs that do the decoding, although there is some intellectual satisfaction from