Ross Golder writes:
But why is it not in CVS? How come it seems to work for other people,
but not for me? Comments welcome!!!
Thanks for catching that. The problem occurs only for people using
old 3DFX cards, and that's why I missed it when I was cleaning up some
stale includes (it caused
David Megginson writes:
I think that the right fix is to put fullscreen in globals.hxx, not in
options.hxx. I'll see if I have time to do that this morning.
I've made and committed the changes, but I have no way of testing
them, since my system doesn't define the FX macro. Could someone
On Sat, 5 Jan 2002 15:31:24 -0800 (PST),
Alex Perry [EMAIL PROTECTED] wrote in
[EMAIL PROTECTED]:
Well, from _my_ point of view (aka PLIB and SimGear from CVS on
Debian) it builds fine ... and has done for months.
Can someone please
give me an opinion on these, even if it's 'shut up
David,
Thanks for that. However, it seems to have broken something else...
make[2]: Entering directory
`/data/home/rossg/workshop/flightgear/FlightGear/src/ATC'
g++ -DHAVE_CONFIG_H -I. -I. -I../../src/Include -I../.. -I../../src
-I/usr/local/include -I/usr/X11R6/include -g -O2 -c atis.cxx
In
On Sun, 2002-01-06 at 16:32, Arnt Karlsen wrote:
..does RedHat 7.1 or 7.2 compile FG from csv?
Does anyone know of an how-to etc to do the above? Ross?
And, does anyone support Red Hat on FG and vice versa?
(I've heard of people flying FG on Mandrake 8.0 and 8.1.)
It almost compiles cleanly
Ross Golder writes:
Thanks for that. However, it seems to have broken something else...
OK, I've checked in a new globals.hxx, and would be grateful if you
could try again.
All the best,
David
--
David Megginson
[EMAIL PROTECTED]
___
Yep, that fixed that problem.
I've done a 'make maintainer-clean' and started from the top, so I'll
let it run while I'm out and report anything else later.
--
Ross
On Sun, 2002-01-06 at 17:37, David Megginson wrote:
Ross Golder writes:
Thanks for that. However, it seems to have broken
On Sunday 6 January 2002 17:55, you wrote:
On Sun, 2002-01-06 at 16:32, Arnt Karlsen wrote:
..does RedHat 7.1 or 7.2 compile FG from csv?
Does anyone know of an how-to etc to do the above? Ross?
And, does anyone support Red Hat on FG and vice versa?
(I've heard of people flying FG on
On Sun, 2002-01-06 at 18:09, Arnt Karlsen wrote:
hours/days. There are supposedly some issues with the stock RedHat
Mesa packages, so you will probably need to install a different
version of the Mesa libraries (I use 4.0.1 from source tarball).
..built the classic way or 'rpm -tb'-style?
Christian Mayer writes:
Anyway, FGFS and SimGear via CVS is ok, even with a pay-per-minute ISDN
line (used to do that a few times). But I'd get the basepackage
normally.
I wouldn't recommend that ... the JSBSim formats, in particular, have
been changing a lot (sometimes a couple of times
On Saturday 05 January 2002 19:38, throttle1000 wrote:
I think rj? is better. He seems to have lot of knowledge about the matter.
I am bretty busy with my moving map project at the moment. And I have
no idea about what is done in the FG project so far. To me it looks a bit
messy. I would
David Megginson wrote:
Christian Mayer writes:
Anyway, FGFS and SimGear via CVS is ok, even with a pay-per-minute ISDN
line (used to do that a few times). But I'd get the basepackage
normally.
I wouldn't recommend that ... the JSBSim formats, in particular, have
been changing a
Christian Mayer wrote:
Alex Perry wrote:
(Here, I try to estimate the download size when doing
my first ever csv update, on slow time-metered isdn.
CVS (it'll take you a few weeks to get the hang of typing it right 8-)
is a very efficient method of doing the transfer, but it is
On Sunday 6 January 2002 21:49, David Megginson wrote:
Christian Mayer writes:
Anyway, FGFS and SimGear via CVS is ok, even with a pay-per-minute
ISDN line (used to do that a few times). But I'd get the
basepackage normally.
I wouldn't recommend that ... the JSBSim formats, in
It seems Mesa 4.0.1 doesn't come with glut, like 3.4. Has using freeglut
been discussed before? I couldn't find anything in the archives.
http://freeglut.sf.net/
I played around with this before, but didn't complete the job. I spoke
with the current maintainer, and he says plenty of projects
The idea would be to use the graphichs
part of MS files.
They have lot of nice airplane outside
and panel graphics.
That alone would take 1000 years to
do.
Butthe problem is:FGFS doesn't support moving
parts,jetsandpropelleron/off, ...
When you plot the model, all of these
Butthe problem is:FGFS doesn't support moving
parts,jetsandpropelleron/off, ...
When you plot the model, all of these things appear
together!
Try with this FS98 model: http://www.simviation.com/files/military/f14a9801.zip
What is not supported (yet) is left out. If no moving parts
then the parts don't move. Until sombody makes them to move?
Use what can be used? That is anyway better than nothing.
I know, but plot all together...
Marcio Shimoda
___
On Sunday 06 January 2002 05:05 pm, you wrote:
Christian Mayer wrote:
Alex Perry wrote:
(Here, I try to estimate the download size when doing
my first ever csv update, on slow time-metered isdn.
CVS (it'll take you a few weeks to get the hang of typing it right 8-)
is a very
On Sun, Jan 06, 2002 at 08:20:14PM -0500, Norman Vine wrote:
Ross Golder writes:
Anyone thought about this before? Care to comment?
the PLib team has a long range goal of using freeglut as a base
for a 'better' gaming oriented library, but none of us have felt the
mecessary 'itch' as GLUT
James A. Treacy writes:
On Sun, Jan 06, 2002 at 08:20:14PM -0500, Norman Vine wrote:
Ross Golder writes:
Anyone thought about this before? Care to comment?
the PLib team has a long range goal of using freeglut as a base
for a 'better' gaming oriented library, but none of us have felt the
This sound system seems to work very
well in Windows. Might be better than
what is now used? Linuxable also.
http://www.openal.org/home/
JOJ
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This sound system seems to work very
well in Windows. Might be better than
what is now used? Linuxable also.
As a matter of policy, please review the mailing list archives before
starting discussion threads on topics that have already been examined.
Since the PLIB project is considering
On my computer sound stops playing after 5s!
PC/Win98.
JOJ
In any case, for the purposes of flight simulation, SL works well
enough and also works (as far as I know) on all our supported platforms.
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On my computer sound stops playing after 5s!
PC/Win98.
Surprised; it works fine on both my Linux and Windows machines.
Are you running accelerated ? ... i.e. a framerate above 1 sec ?
Do you have the engine running ? Have you tried using a nav radio ?
I have tested this several times .. even with my self
compiled version. The sound stops playing after few
seconds! Happens every time I run FGFS. And this is
the only game that does that! I run FU3, MSCombatSim,
and several other games WITHOUT any sound problem.
FGFS is the only soundless one.
First, the obvious solution is not to run 1.2.x ...
after all, the 1.4 series has been released stable.
Second, from memory (back when I was running 1.2)
the bug was only a problem with navaid sound effects.
I have tested this several times .. even with my self
compiled version. The sound
First, the obvious solution is not to run 1.2.x ...
after all, the 1.4 series has been released stable.
I am not running any version since it cannot even
be downloaded! This bug was there 1/2 year ago!
Second, from memory (back when I was running 1.2)
the bug was only a problem with navaid
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