Hi,
It's more a TerraGear question but it seams that the
TerraGear list is dead so I'm trying my luck here,
hoping some one can help me.
I'm compiling TerraGear and for some reason, it keeps
complaining about simgear/misc/fgstream.hxx. I have
all the latest files from FlightGear, SimGear etc. and
Doh! Sorry for letting this onto -cvslogs. I wasn't paying attention
to which list I was looking at. I think I need some sleep...
* [EMAIL PROTECTED] (Chris) [2003.02.18 23:03]:
> Hi,
> I would like to edit the clouds, but where I can find the *.cld format
> tools for?
>
> about this p
Quoth Bernie Bright:
> From simgear/screen/tr.h:
>
> extern void trTileSize(TRcontext *tr, GLint width, GLint height, GLint border);
>
> It looks like GLint is defined as an int when compiling SimGear but
> is long when compiling FlightGear.
Thank you for the interpretation. The gui_funcs.cxx
David,
I flew the j3cub again and I take back my assesment of the climb and
glide. It appears that it starts with significant nose down trim.
I was also having trouble keeping it straight on the runway, but when I
gave it a lot of up trim, the tail came up and I could keep it straight
with lit
David Megginson wrote:
I've added support for wing twist to YASim. The twist allows you to
model washout during a stall, so that every stall doesn't result in a
violent spin. YASim also has an undocumented "incidence" property for
wings (in non-aerobatic planes, wings are not usually perfectly
On 2/19/03 at 12:38 AM Jim Wilson wrote:
>The earlier fix did work for a very similar symptom that both Curt and I
>were
>able to reproduce reliably.
>
>I think I see the tile border you are talking about but it doesn't crash.
>It
>might have something to do with my flying ability, or should I sa
Hi
I've noticed that cycling (right clicking) between mouse pointer mode, yoke mode, and
view mode has no effect while paused. If you right click while paused it
does not change mode until I hit 'p' again to unpause. It seems that it
'records' at most one right click in paused mode.
It worked for
On 2/19/03 at 12:38 AM Jim Wilson wrote:
>The earlier fix did work for a very similar symptom that both Curt and I
>were
>able to reproduce reliably.
>
>I think I see the tile border you are talking about but it doesn't crash.
>It
>might have something to do with my flying ability, or should I sa
David Luff <[EMAIL PROTECTED]> said:
> Someone posted a while ago about a crash they thought occured whilst
> passing over a faint dotted white line in the terrain. I think I've found
> a repeatable instance of this. Startup with runfgfs --airport-id=KSQL (San
> Carlos in the base scenery) and f
David Megginson <[EMAIL PROTECTED]> said:
> with the fuselage), which I've taken advantage of. Give the J3 Cub a
> spin with the latest CVS code and base package, and you should find
> its low-speed characteristics much more docile (as an added bonus, it
> swerves less when the nose comes up on t
Someone posted a while ago about a crash they thought occured whilst
passing over a faint dotted white line in the terrain. I think I've found
a repeatable instance of this. Startup with runfgfs --airport-id=KSQL (San
Carlos in the base scenery) and fly a RH traffic pattern departing rwy 30
(the
I've converted the existing vertical-speed-6kfpm instrument into an
Instantaneous Vertical Speed Indicator, called IVSI-6kfpm.xml, which is
available here: http://home.attbi.com/~davidculp2/IVSI-6kfpm.xml
The instrument uses the already existing texture.
In the process I added an interpolation
> One place to look is materials.xml in the root od the base directory.
> Set the values of to zero and see if it changes
> anything.
Sorry no success. I tried setting every occurence to 0.5 or 0.0 - without
any noticeable change
Martin.
--
Unix _IS_ user friendly - it's just selective
On Tue, 18 Feb 2003 16:05:26 -0600
David Drum <[EMAIL PROTECTED]> wrote:
> [FlightGear-Devel readers: this is another installment in my quest
> to get FlightGear compiled under Mac OS X. I now have a good lead on
> the final link failure, I think. If you have any knowledge of linker
> naming con
Quoth David Drum:
> I have been using nm to poke around and believe I know what is going on,
> even if I don't know how to fix it:
>
> david@Cynosure ~
> $ nm -o lib/libsgscreen.a FlightGear/src/GUI/gui_funcs.o | egrep
>'trTileSize|trImageSize|trTileBuffer'
> lib/libsgscreen.a:tr.o:1
[FlightGear-Devel readers: this is another installment in my quest
to get FlightGear compiled under Mac OS X. I now have a good lead on
the final link failure, I think. If you have any knowledge of linker
naming conventions, symbol tables, and the like, I would appreciate
your comments. Thanks.
I've added support for wing twist to YASim. The twist allows you to
model washout during a stall, so that every stall doesn't result in a
violent spin. YASim also has an undocumented "incidence" property for
wings (in non-aerobatic planes, wings are not usually perfectly level
with the fuselage),
Martin Spott wrote:
The problem I was facing back then was glLight/GL_SPECULAR related.
Specifically, the last parameter needs special attention. A too high
value will result in the effect you describe here.
This might sound promising. If you give me a hint where do 'dial' this value
then I'll
> The problem I was facing back then was glLight/GL_SPECULAR related.
> Specifically, the last parameter needs special attention. A too high
> value will result in the effect you describe here.
This might sound promising. If you give me a hint where do 'dial' this value
then I'll have some tries
Hello,
My name is Henrik Nilsen Omma, and I am a participant in a new Open Source Project
called TheOpenCD. Our aim is to create a simple to use CD distribution of Open Source
software for Windows that will act as a showcase, and in that way spread the OSS
message. We released our first editi
4th LinuxWorld Conference & Expo / Frankfurt
October 27-29, 2003,
Frankfurt Fairgrounds, Hall 4.0
www.linuxworldexpo.de
+++ WHERE OPEN MINDS MEET +++
Please visit the new website of LinuxWorld Frankfurt 200
Your message mentioned an unitialized 4th lighting component, but I
don't see any mention of where that was in the code, or what evidence
contributed to this theory. After a quick perusal of the code, I
don't see any uninitialized 4th elements. I'd be happy to take
another look at something you t
Huhu ? Anyone listening ?
Curt told me to bug people with the purpose achieve compatibility between
FlightGear and the upcoming XFre86-4.3.0 - so I decided to do :-)
Obviously DRI people are not really interested very much in this issue, so
anyone else has to be if we want to see this com
> Another issue concerns lightning - an issue that Erik Hofman once reported
> to have noticed on his O2 (I don't have the posting any more):
> FlightGear looks way too dark when hardware-T&L is enabled for the Radeon
> driver. This looks like this (at 11 am local time !):
> http://document.ihg.un
Andy Ross wrote:
Curtis L. Olson wrote:
> I seem to recall hearing discussions that glDrawPixels() is
> *excessively* slow on most platforms; to the point of making it nearly
> unusable for real time graphics.
It also ties the implementation to a particular screen resolution,
which is a non-st
Hi,
For those of you who haven't noticed it yet, belnder 2.26 has been
released recently which includes a brand new Irix binary:
http://www.blender3d.org/Download/
Erik
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