Re: [Flightgear-devel] C-GPTR ornithopter

2003-06-10 Thread Michael Selig
At 6/10/03, Frederic Bouvier wrote: Michael Selig wrote: At 6/5/03, Frederic Bouvier wrote: Michael Selig wrote: cvs admin -kb Then run a cvs update to sync the flag on your local copy. Done. Thanks. And I think it all worked. Thanks Michael, I can see the 3D model now.

[Flightgear-devel] [PATCH] Environment/environment.cxx: use of uninitialized value(valgrind)

2003-06-10 Thread Melchior FRANZ
Sorry ... just another one of these boring patches. :-) density_slugft3 is used before its initialization. m. RCS file: /var/cvs/FlightGear-0.9/FlightGear/src/Environment/environment.cxx,v retrieving revision 1.4 diff -u -p -r1.4 environment.cxx --- environment.cxx 8 Jun 2003 14:47:03

[Flightgear-devel] next volunteer

2003-06-10 Thread Carsten . Hoefer
Hi, beside working on the flight school, I would also like to do some coding for FlightGear (as long as my fiance lets me ;-)). Unfortunately I am still a absolut beginner in coding. So I would like to start working on some really(!!) easy stuff together with some very patient person to help me.

Re: [Flightgear-devel] [PATCH] Environment/environment.cxx: useof uninitialized value (valgrind)

2003-06-10 Thread Erik Hofman
Melchior FRANZ wrote: Sorry ... just another one of these boring patches. :-) density_slugft3 is used before its initialization. Done (both). Erik ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] next volunteer

2003-06-10 Thread Erik Hofman
[EMAIL PROTECTED] wrote: Hi, beside working on the flight school, I would also like to do some coding for FlightGear (as long as my fiance lets me ;-)). Unfortunately I am still a absolut beginner in coding. So I would like to start working on some really(!!) easy stuff together with some very

Re: [Flightgear-devel] next volunteer

2003-06-10 Thread Richard A Downing FBCS
It's starting to get problematic. All entries in the help wanted list on the website look like they are implemented more or less. We need to come up with some new goals. Documentation. Step by step, newbie documentation. Including better and more complete 'howto's' for building Aircraft,

Re: [Flightgear-devel] next volunteer

2003-06-10 Thread Jim Wilson
[EMAIL PROTECTED] said: Hi, beside working on the flight school, I would also like to do some coding for FlightGear (as long as my fiance lets me ;-)). Unfortunately I am still a absolut beginner in coding. So I would like to start working on some really(!!) easy stuff together with some

Re: [Flightgear-devel] next volunteer

2003-06-10 Thread Carsten . Hoefer
h, I do not know how difficult it would be, but I got some ideas: - Flight-Management-System for B737 or B747 cockpits? - Weather Radar - Flight-planing GUI (select departure and arrival airport, waypoints, aircraft, etc) - Do we have outside lights for the aircrafts (Beacon, landing light,

Re: [Flightgear-devel] next volunteer

2003-06-10 Thread Jim Wilson
Richard A Downing FBCS [EMAIL PROTECTED] said: It's starting to get problematic. All entries in the help wanted list on the website look like they are implemented more or less. We need to come up with some new goals. Documentation. Step by step, newbie documentation. Including

[Flightgear-devel] Aircraft adding help?

2003-06-10 Thread Matevz Jekovec
I wonder where could I find some documentation and help for adding new aircraft to FlightGear: What format does it use, what textures, where is set which vertices are moved when rudder moves etc. Thanks in advance. ___ Flightgear-devel mailing list

Re: [Flightgear-devel] Aircraft adding help?

2003-06-10 Thread Jim Wilson
Matevz Jekovec [EMAIL PROTECTED] said: I wonder where could I find some documentation and help for adding new aircraft to FlightGear: What format does it use, what textures, where is set which vertices are moved when rudder moves etc. Check this out:

Re: [Flightgear-devel] next volunteer

2003-06-10 Thread Martin Dressler
On Tue 10. June 2003 14:04, you wrote: [EMAIL PROTECTED] wrote: Hi, beside working on the flight school, I would also like to do some coding for FlightGear (as long as my fiance lets me ;-)). Unfortunately I am still a absolut beginner in coding. So I would like to start working on some

Re: [Flightgear-devel] next volunteer

2003-06-10 Thread Matevz Jekovec
Martin Dressler wrote: On Tue 10. June 2003 14:04, you wrote: [EMAIL PROTECTED] wrote: Hi, beside working on the flight school, I would also like to do some coding for FlightGear (as long as my fiance lets me ;-)). Unfortunately I am still a absolut beginner in

Re: [Flightgear-devel] next volunteer

2003-06-10 Thread Erik Hofman
Martin Dressler wrote: On Tue 10. June 2003 14:04, you wrote: All entries in the help wanted list on the website look like they are implemented more or less. We need to come up with some new goals. No problems. But none of it looks like a easy stuf. 3d clouds - still not usable. Support for

Re: [Flightgear-devel][PATCH]Autopilot/newauto.cxx:resetelevator_trimon alt unlock

2003-06-10 Thread David Culp
FWIW, the autopilot on Boeing airliners flies the elevator. The elevator trim then repositions the stabilizer to take the aerodynamic load off of the controls. As was mentioned earlier, the trim runs slowly (about one-fourth the manual trim rate) and lags a bit, so if you disengage the

Re: [Flightgear-devel] Re: keyboard mapping - spoilers and zoom

2003-06-10 Thread David Culp
Would it be true to say that any key binding specified in preferences.xml and keyboard.xml can be overridden in an aircraft's -set.xml file? Also, wouldn't it be better to allow over-riding the above files entirely by specifying a path to different files, like this in the -set.xml file? :

Re: [Flightgear-devel] Model animation enhancement

2003-06-10 Thread David Culp
On Sunday 08 June 2003 09:29 am, Jim Wilson wrote: Erik Hofman [EMAIL PROTECTED] said: This would make it much easier to use rotating number wheels in 2D instruments also, wouldn't it? Yes. Actually, I'm using it to simulate a glass cockpit display. But yes, especially with the step

[Flightgear-devel] Profiling/Graphics/Menus

2003-06-10 Thread Christopher S Horler
I'm wondering what kind of graphics acceleration would be required to run flightgear at adequate speed. I have to admit that I haven't had time to try in months (I hope to get a bit of coding time soon as well as finishing other started bits - Spitfire). If it is anymore than a 32 MB graphics

[Flightgear-devel] Re: keyboard mapping - spoilers and zoom

2003-06-10 Thread Melchior FRANZ
* David Culp -- Tuesday 10 June 2003 18:29: Would it be true to say that any key binding specified in preferences.xml and keyboard.xml can be overridden in an aircraft's -set.xml file? AFAIK, yes. The keyboard settings should eventually be organized hierarchically: 1. global keyboard.xml:

[Flightgear-devel] Help with close event

2003-06-10 Thread Miller, M B
I am trying to capture the close message generated when closing Flightgear via the window controls (minimize/maximize/close). I have been unable to find the function handlers for these events. Could someone please point me in the right direction. I am running Windows 2000. Thanks, Michael

Re: [Flightgear-devel] Model animation enhancement

2003-06-10 Thread Jim Wilson
David Culp [EMAIL PROTECTED] said: So this will allow us to make ADI's that stay within the bounds of the instrument? Can some smart person add this to the 2D panel configuration code so that panel-makers can do a: crop height100.0/height width100.0/width /crop on a texture

Re: [Flightgear-devel] Help with close event

2003-06-10 Thread Pieter Pareit
Op dinsdag 10 juni 2003 19:14, schreef Miller, M B: I am trying to capture the close message generated when closing Flightgear via the window controls (minimize/maximize/close). I have been unable to find the function handlers for these events. Could someone please point me in the right

Re: [Flightgear-devel] Re: keyboard mapping - spoilers and zoom

2003-06-10 Thread Jim Wilson
David Culp [EMAIL PROTECTED] said: Would it be true to say that any key binding specified in preferences.xml and keyboard.xml can be overridden in an aircraft's -set.xml file? Oh yes, absolutely. Also, wouldn't it be better to allow over-riding the above files entirely by specifying a

Re: [Flightgear-devel] Profiling/Graphics/Menus

2003-06-10 Thread Michael Selig
At 6/10/03, Christopher S Horler wrote: I'm wondering what kind of graphics acceleration would be required to run flightgear at adequate speed. I have to admit that I haven't had time to try in months (I hope to get a bit of coding time soon as well as finishing other started bits - Spitfire).

RE: [Flightgear-devel] Help with close event

2003-06-10 Thread Miller, M B
I have a application that interfaces with Flightgear using shared memory. I was wanting to set a flag for when the application was closed. I have code in place for when the menus are used. Since you pointed out the specifics about the window controls, it might be easier for me to monitor the

Re: [Flightgear-devel] Profiling/Graphics/Menus

2003-06-10 Thread Pieter Pareit
Op dinsdag 10 juni 2003 19:40, schreef Michael Selig: At 6/10/03, Christopher S Horler wrote: I'm wondering what kind of graphics acceleration would be required to run flightgear at adequate speed. I have to admit that I haven't had time to try in months (I hope to get a bit of coding

Re: [Flightgear-devel] Profiling/Graphics/Menus

2003-06-10 Thread Michael Selig
At 6/10/03, Pieter Pareit wrote: Op dinsdag 10 juni 2003 19:40, schreef Michael Selig: At 6/10/03, Christopher S Horler wrote: I'm wondering what kind of graphics acceleration would be required to run flightgear at adequate speed. I have to admit that I haven't had time to try in months

[Flightgear-devel] Re: Profiling/Graphics/Menus

2003-06-10 Thread Melchior FRANZ
* Michael Selig -- Tuesday 10 June 2003 19:55: [--with-threads] How does one do that in the autogen configure make sequence? ./configure --with-threads m. ___ Flightgear-devel mailing list [EMAIL PROTECTED]

Re: [Flightgear-devel] Help with close event

2003-06-10 Thread Pieter Pareit
Op dinsdag 10 juni 2003 19:49, schreef Miller, M B: I have a application that interfaces with Flightgear using shared memory. I was wanting to set a flag for when the application was closed. I have code in place for when the menus are used. Since you pointed out the specifics about the

RE: [Flightgear-devel] Help with close event

2003-06-10 Thread Norman Vine
Pieter Pareit writes: Op dinsdag 10 juni 2003 19:14, schreef Miller, M B: I am trying to capture the close message generated when closing Flightgear via the window controls (minimize/maximize/close). I have been unable to find the function handlers for these events. Could someone

Re: [Flightgear-devel] Profiling/Graphics/Menus

2003-06-10 Thread Curtis L. Olson
Michael Selig writes: You should configure fg with with-threads during the configure stage of your compile. See if the halts go away this way. How does one do that in the autogen configure make ./configure --with-threads (recommended for unix-en systems, not sure if there issues

Re: [Flightgear-devel] 737 model

2003-06-10 Thread David Culp
On Friday 06 June 2003 10:33 pm, Innis Cunningham wrote: Hi All I have downloaded a 737-300 model EX FS98 and have got it to show thanks to David Megginson and Wolfram Kuss's wise words. Has some got a model about ready if not do you want this one when I get it Teaked. Also if there are

Re: [Flightgear-devel] 737 model

2003-06-10 Thread Jim Wilson
David Culp [EMAIL PROTECTED] said: Are you working on the Westwind Airlines 3D model perchance? I did that one a while back but am not sure if it can be GPL'd, so I haven't had it added to the base package. Their license is incompatible. You would have to get permission. If you offer

[Flightgear-devel] --view-offset=??? option

2003-06-10 Thread Curtis L. Olson
Last I tried it, the --view-offset=??? option worked, but it was a *long* time ago. I just tried it again today and it didn't work (I'm attempting to setup 3 display views for one instance of fightgear.) I want to set up an initial default view offset for 2 of the 3 visual channels. This option

Re: [Flightgear-devel] Re: keyboard mapping - spoilers and zoom

2003-06-10 Thread Bernie Bright
On Tue, 10 Jun 2003 17:32:15 - Jim Wilson [EMAIL PROTECTED] wrote: At some point we could think about writing xml files on the fly from gui dialogs, so that flightgear can be run and customized either with or without a text editor. That sounds like a project one of our new volunteers

Re: [Flightgear-devel] Profiling/Graphics/Menus

2003-06-10 Thread Bernie Bright
On Tue, 10 Jun 2003 17:55:34 +0100 Christopher S Horler [EMAIL PROTECTED] wrote: I'm wondering what kind of graphics acceleration would be required to run flightgear at adequate speed. I have to admit that I haven't had time to try in months (I hope to get a bit of coding time soon as well

Re: [Flightgear-devel] next volunteer

2003-06-10 Thread David Megginson
Erik Hofman writes: It's starting to get problematic. All entries in the help wanted list on the website look like they are implemented more or less. We need to come up with some new goals. We really could do with an awful lot of grunt work outside of the FlightGear core: 1. We need

re: [Flightgear-devel] Profiling/Graphics/Menus

2003-06-10 Thread David Megginson
Christopher S Horler writes: I'm wondering what kind of graphics acceleration would be required to run flightgear at adequate speed. I have to admit that I haven't had time to try in months (I hope to get a bit of coding time soon as well as finishing other started bits - Spitfire).

[Flightgear-devel] RE: [Flightgear-users] RE: MingW 0.92

2003-06-10 Thread Norman Vine
moved to [EMAIL PROTECTED] from [EMAIL PROTECTED] Craig writes: This is a big step forward. Only problem seems to be we have lost sound for some reason. Love the new menus and options. Appears slower to load but runs as good as 0.91. If we can fix sounds this will be a great release.

RE: [Flightgear-devel] Profiling/Graphics/Menus

2003-06-10 Thread Norman Vine
David Megginson writes: We did some profiling a while ago, but unless you're running a superfast card (like Norman Vine), you're limited by the speed of your GPU, not your CPU. Here is the pertinent info on my 'superfast' rig :-) $ /usr/mingw/obj/FlightGear/release/tests/gl-info GL_VENDOR =

RE: [Flightgear-devel] Profiling/Graphics/Menus

2003-06-10 Thread David Megginson
Norman Vine writes: Here is the pertinent info on my 'superfast' rig :-) $ /usr/mingw/obj/FlightGear/release/tests/gl-info GL_VENDOR = NVIDIA Corporation GL_RENDERER = GeForce2 GTS/AGP/SSE GL_VERSION = 1.4.0 You're always talking about 70+ fps. What resolution do you run at? All

RE: [Flightgear-devel] Profiling/Graphics/Menus

2003-06-10 Thread Norman Vine
David Megginson writes: Norman Vine writes: Here is the pertinent info on my 'superfast' rig :-) $ /usr/mingw/obj/FlightGear/release/tests/gl-info GL_VENDOR = NVIDIA Corporation GL_RENDERER = GeForce2 GTS/AGP/SSE GL_VERSION = 1.4.0 You're always talking about 70+ fps.

Re: [Flightgear-devel] Profiling/Graphics/Menus

2003-06-10 Thread Jim Wilson
Christopher S Horler [EMAIL PROTECTED] said: I'm wondering what kind of graphics acceleration would be required to run flightgear at adequate speed. I have to admit that I haven't had time to try in months (I hope to get a bit of coding time soon as well as finishing other started bits -

Re: [Flightgear-devel] next volunteer

2003-06-10 Thread Tim Jelliffe
Hi, Just read Davids post about volunteers making models of buildings and things. Just something that occured to me the other day, has anyone made an aircraft carrier model for flightgear yet? :) I live in Sydney, Australia, and it would be great to have a model of the Sydney Opera house

[Flightgear-devel] Artificial horizon reset bug?

2003-06-10 Thread Tim
Hi guys, Just been playing around with flying out of different airports around Australia, and found some funny behaviour. Started out of hobart (YMHB), then reset to Sydney (YSSY) with an altitude of 5000'. Even though ive unzipped the scenery for this area, it doesnt appear to be present.

[Flightgear-devel] Rsync access to base package and source?

2003-06-10 Thread Julian Foad
I haven't updated for a few months and now I see the base and source CVS repositories have moved, although the old ones still seem to be responding (but presumably out of date). As I'm on a dial-up modem, I'm looking for a way to avoid a complete check-out (tens of megabytes - hours or days of

Re: [Flightgear-devel] MingW 0.92

2003-06-10 Thread Frederic Bouvier
Norman Vine wrote : [snip] continues to spew Stopping audio after 0 sec: squeal Stopping audio after 0 sec: rumble Anybody got any ideas ?? It happens to me with MSVC when I link the MS runtime statically. The sound works (I can hear something) when the MS runtime is linked dynamically. I

Re: [Flightgear-devel] RE: [Flightgear-users] RE: MingW 0.92

2003-06-10 Thread Innis Cunningham
Hi Norman Norman Vine wrote Is anybody running the 0.92 release or recent CVS files under Win32 getting sound ?? NO. I built a CVS about 2 weeks ago on cygwin(see post No Sound on cygwin build in users forum)and found I had no sound and apalling FPS.Frames return when I ran with sound