So, maybe I can increase the swap file size, and
certainly REDUCE my very unreasonable visibility,
20 meters, or BOTH ...
The renderer uses an hardcoded far plane of 120 km so with a visibility
120k you load more tiles in memory but you can't see them.
Note, Windows is not completely
Harald JOHNSEN wrote:
Geoff Air wrote:
Note, Windows is not completely out of memory,
Perhaps that the system allows *only* 1GB per process ;-)
That's an interesting point. A quick google comes up with this
MSDN page that seems to indicate that XP uses a 2/2 split of
process address space,
Hi,
Sometimes it's nice to do something rather braindead after a day of hard
work. This time it has resulted in a set of snow covered winter textures
for FlightGear:
ftp://ftp.uni-duisburg.de/FlightGear/Misc_erh/winter.tar.bz2
After downloading the archive you can just extract them in the
Am Freitag, 21. Oktober 2005 14:52 schrieb Erik Hofman:
Hi,
Hi!
ftp://ftp.uni-duisburg.de/FlightGear/Misc_erh/winter.tar.bz2
ftp://ftp.uni-duisburg.de/FlightGear/Misc_erh/wt-source.tar.bz2
I'am not able to open any of them. Winter.tar.bz2 seems to be empty, for
wt-source I need a user/pass
Karsten Krispin wrote:
Am Freitag, 21. Oktober 2005 14:52 schrieb Erik Hofman:
ftp://ftp.uni-duisburg.de/FlightGear/Misc_erh/winter.tar.bz2
ftp://ftp.uni-duisburg.de/FlightGear/Misc_erh/wt-source.tar.bz2
I'am not able to open any of them. Winter.tar.bz2 seems to be empty, for
wt-source I
On Friday 21 October 2005 17:09, Erik Hofman wrote:
I've downloaded the winter.tar.bz2 file again and it's working fine for me.
It might well be, but it's not for the rest of us :-)
Error 550 here (Not a directory) for both those files.
I'm looking forward to having some variation in the FG
AJ MacLeod wrote:
It might well be, but it's not for the rest of us :-)
Error 550 here (Not a directory) for both those files.
I'm looking forward to having some variation in the FG scenery especially with
winter now approaching again..,
You will have to save it using the right mouse
AJ MacLeod wrote:
It might well be, but it's not for the rest of us :-)
Error 550 here (Not a directory) for both those files.
Ah, I now see what you mean. Tis is a file permission problem.
Martin !!
Erik
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Erik Hofman wrote:
ftp://ftp.uni-duisburg.de/FlightGear/Misc_erh/winter.tar.bz2
Karsten Krispin wrote:
I'am not able to open any of them. Winter.tar.bz2 seems to be empty, for
wt-source I need a user/pass kombination...
AJ MacLeod wrote:
Error 550 here (Not a directory) for both those files.
Erik Hofman schrieb:
Ah, I now see what you mean. Tis is a file permission problem.
Martin !!
First thank you Erik for that wonderful idea, I am very curious about
the new winter clothes.
Secondly, I could not download the first file(s) and either the
winter.zip. *No* problem with
ftp://ftp.uni-duisburg.de/FlightGear/Misc_erh/winter.tar.bz2
I'm able to log on as anonymous, but I'm getting a 'no such file'
ftp error when I attempt to wget the above URL.
Vassilii
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Erik Hofman wrote:
Ah, I now see what you mean. Tis is a file permission problem.
Martin !!
Done,
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
--
Hi,
was this resolved somehow? I'm trying to get current
FlightGear+TerraGear compiled on pure Cygwin (no -mno-cygwin) and get
the same problem on compiling SimGear.
I have installed opengl and freeglut and I don't find the WGL_...
symbols anywhere except for simgear/screen/extensions.hxx,
Erik Hofman schrieb:
Hi,
Sometimes it's nice to do something rather braindead after a day of
hard work. This time it has resulted in a set of snow covered winter
textures for FlightGear:
Hi Erik,
your braindead work resulted in an rather impressive feeling how it
will look like here two
Ralf Gerlich schrieb:
Hi,
was this resolved somehow?
Hi Ralf,
the discussion caused some changes in the CVS files, the last change was
due to the HUGE error (HUGE - HUGE_VAL).
After that at least Ima and me had no problems compiling SimGear and FG
cvs with *gcc 3.3.3* !!!
David Luff gave
screenshot: http://home.comcast.net/~davidculp2/PC7-winter.jpg
BTW, my lakes are still blue. Do we need an ice-water texture?
Dave
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