Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-12 Thread Lee Elliott
On Monday 11 October 2004 10:37, Jon Stockill wrote: Martin Spott wrote: Martin Spott wrote: This patch is great - it works and it significantly increases the frame rate on a simple Linux-PC (old 600 MHz PentiumIII with Radeon9200) from 4-5 to 7-8 fps on the default location, With

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-12 Thread Frederic Bouvier
Lee Elliott a écrit : On Monday 11 October 2004 10:37, Jon Stockill wrote: Martin Spott wrote: Martin Spott wrote: This patch is great - it works and it significantly increases the frame rate on a simple Linux-PC (old 600 MHz PentiumIII with Radeon9200) from 4-5 to 7-8 fps on the

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-12 Thread Horst J. Wobig
Lee Elliott wrote: On Monday 11 October 2004 10:37, Jon Stockill wrote: Martin Spott wrote: Martin Spott wrote: This patch is great - it works and it significantly increases the frame rate on a simple Linux-PC (old 600 MHz PentiumIII with Radeon9200) from 4-5 to 7-8 fps on the

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-12 Thread Lee Elliott
On Tuesday 12 October 2004 20:08, Horst J. Wobig wrote: Lee Elliott wrote: On Monday 11 October 2004 10:37, Jon Stockill wrote: Martin Spott wrote: Martin Spott wrote: This patch is great - it works and it significantly increases the frame rate on a simple Linux-PC (old 600 MHz PentiumIII

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-12 Thread Frederic Bouvier
Frederic Bouvier a écrit : Lee Elliott a écrit : The crease patch works well for me here but the DList patch seems to result in a consistent seg fault. I suspect it's due to the ATI Linux drivers for my Radeon 9200. Can anyone else running Linux with a Radeon 9xxx series card, using ATI's

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-12 Thread Simon Hollier
On Tuesday 12 October 2004 14:59, Lee Elliott wrote: On Monday 11 October 2004 10:37, Jon Stockill wrote: Martin Spott wrote: Martin Spott wrote: This patch is great - it works and it significantly increases the frame rate on a simple Linux-PC (old 600 MHz PentiumIII with Radeon9200)

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-12 Thread Frederic Bouvier
Simon Hollier a écrit : I'm running 9200/Linux/DRI drivers... the crease patch was great (thanks!). The DList patch gives me a frame rate of around 0.2 fps when I look at any objects or change the view... it might as well segfault. I don't use the ATI drivers on Linux because they are way too

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-12 Thread Simon Hollier
On Tuesday 12 October 2004 15:27, Frederic Bouvier wrote: Simon Hollier a écrit : I'm running 9200/Linux/DRI drivers... the crease patch was great (thanks!). The DList patch gives me a frame rate of around 0.2 fps when I look at any objects or change the view... it might as well segfault. I

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-12 Thread Lee Elliott
On Tuesday 12 October 2004 20:36, Simon Hollier wrote: On Tuesday 12 October 2004 15:27, Frederic Bouvier wrote: Simon Hollier a écrit : I'm running 9200/Linux/DRI drivers... the crease patch was great (thanks!). The DList patch gives me a frame rate of around 0.2 fps when I look at any

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-12 Thread Chris Metzler
On Tue, 12 Oct 2004 21:27:54 +0200 Frederic Bouvier [EMAIL PROTECTED] wrote: Forgot the Dlist patch that was posted on the list by Erik and get the all new 0.9.6 or CVS Now I'm a bit confused (again!). I thought that Erik's patch, like Matthias', was a patch to plib. I saw a bunch of CVS

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-12 Thread Horst J. Wobig
1) crease is a patch to PLIB 2) dlist has been solved within simgear: *NO PATCH REQUIRED* Erik could fix this *without* touching plib by moving the call to another thread. It now lives in simgear's model.cxx Make sure that simgear/scene/tgdb/leaf.cxx *does not* contain a call to makeDList(). Horst

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-12 Thread Horst J. Wobig
Lee Elliott wrote: Hmm... Now I'm getting: config.status: error: cannot find input file: simgear/scene/fgsg/Makefile.in Making all in src-libs make[1]: Entering directory `/common/cvs/CVSROOT/SimGear/src-libs' make[1]: Nothing to be done for `all'. make[1]: Leaving directory

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-12 Thread Geoff Reidy
Lee Elliott wrote: Hmm... Now I'm getting: config.status: error: cannot find input file: simgear/scene/fgsg/Makefile.in Making all in src-libs make[1]: Entering directory `/common/cvs/CVSROOT/SimGear/src-libs' make[1]: Nothing to be done for `all'. make[1]: Leaving directory

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-12 Thread Lee Elliott
On Tuesday 12 October 2004 21:28, Geoff Reidy wrote: Lee Elliott wrote: Hmm... Now I'm getting: config.status: error: cannot find input file: simgear/scene/fgsg/Makefile.in Making all in src-libs make[1]: Entering directory `/common/cvs/CVSROOT/SimGear/src-libs' make[1]: Nothing

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-12 Thread Martin Spott
Simon Hollier wrote: I'm running 9200/Linux/DRI drivers... the crease patch was great (thanks!). The DList patch gives me a frame rate of around 0.2 fps when I look at any objects or change the view... it might as well segfault. [...] [...] Wishing I had chosen Nvidia so I could enjoy

RE: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-11 Thread Vivian Meazza
Frederic Bouvier a écrit: Sent: 10 October 2004 17:50 To: FlightGear developers discussions Subject: Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup Vivian Meazza Harald JOHNSEN ... snip ... However ... fgrun doesn't seem to like the crease token. Not certain

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-11 Thread Martin Spott
Martin Spott wrote: This patch is great - it works and it significantly increases the frame rate on a simple Linux-PC (old 600 MHz PentiumIII with Radeon9200) from 4-5 to 7-8 fps on the default location, With the recent display list changes things now settle at stable 10 fps. I'd like to

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-11 Thread Jon Stockill
Martin Spott wrote: Martin Spott wrote: This patch is great - it works and it significantly increases the frame rate on a simple Linux-PC (old 600 MHz PentiumIII with Radeon9200) from 4-5 to 7-8 fps on the default location, With the recent display list changes things now settle at stable 10 fps.

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-09 Thread Mathias Frhlich
Hi, During digging for that adf.ac stuff I have done some minor adjustmens to that patch. Things like not storing texture coordinate arrays when there is no texture attached to that object and such. The updated patch is attached. Wolfram, this is the current one :) Greetings and Thanks

[Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-09 Thread Frederic Bouvier
Mathias Fröhlich a écrit : Hi, During digging for that adf.ac stuff I have done some minor adjustmens to that patch. Things like not storing texture coordinate arrays when there is no texture attached to that object and such. The updated patch is attached. Wolfram, this is the current one :)

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-09 Thread Erik Hofman
Wolfram Kuss wrote: Is there a reason that models in the base package are not optimised by calling merge hierarchy nodes and possibly by calling stripify and then put into the base package in a file format like ssg that will keep the optimisations? .ssg is not endian safe. Erik

[Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-08 Thread Mathias Frhlich
Hi all, During the past days I have done some profiling on flightgear. One final outcome of that work was, that most time is spent in ssg routines (yes, ssg not OpenGL!!). The problems are the huge amount of small leaf nodes we get from the ac file loader. That vertex optimization pass makes

RE: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-08 Thread Vivian Meazza
Mathias Fröhlich wrote: Sent: 08 October 2004 07:24 To: [EMAIL PROTECTED]; FlightGear developers discussions Subject: [Flightgear-devel] [PATCH] crease for ac3d files and speedup Hi all, During the past days I have done some profiling on flightgear. One final outcome of that work

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-08 Thread Martin Spott
Mathias Fr??hlich wrote: flightgear-devel This patch is great - it works and it significantly increases the frame rate on a simple Linux-PC (old 600 MHz PentiumIII with Radeon9200) from 4-5 to 7-8 fps on the default location, Martin. -- Unix _IS_ user friendly - it's just selective about who

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-08 Thread Erik Hofman
Mathias Fröhlich wrote: Hi all, During the past days I have done some profiling on flightgear. One final outcome of that work was, that most time is spent in ssg routines (yes, ssg not OpenGL!!). The problems are the huge amount of small leaf nodes we get from the ac file loader. That vertex

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-08 Thread Mathias Frhlich
On Freitag 08 Oktober 2004 18:33, Erik Hofman wrote: I've tried using display lists again (which didn't work in the past) and on my O2 I get a great improvement (up to 30%, but that only means from 6 fps to 9 fps in my case), but on my Linux machine I get a floating point exception. Could

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-08 Thread Chris Metzler
On Fri, 8 Oct 2004 10:59:36 + (UTC) Martin Spott [EMAIL PROTECTED] wrote: Mathias Fr??hlich wrote: flightgear-devel This patch is great - it works and it significantly increases the frame rate on a simple Linux-PC (old 600 MHz PentiumIII with Radeon9200) from 4-5 to 7-8 fps on the

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-08 Thread Erik Hofman
Chris Metzler wrote: OK, well, I have gotten away with using the current stable release of plib with my CVS simgear/flightgear for quite some time (not wanting to have to deal with plib's insistance on being in /usr/lib I've plib installed in /opt on my O2 and in /usr/local on my PC for quite

RE: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-08 Thread Norman Vine
Mathias Frhlich writes: Erik Hofman wrote: I've tried using display lists again (which didn't work in the past) and on my O2 I get a great improvement (up to 30%, but that only means from 6 fps to 9 fps in my case), but on my Linux machine I get a floating point exception. Could

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-08 Thread Mathias Frhlich
On Freitag 08 Oktober 2004 19:54, Norman Vine wrote: This patch won't be acceptable to the PLIB team unless we can fix this. Hmm, from my local machine, I would say that these are different things mixed together. If I understand right Eriks DList change works on the scenery, not on the

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-08 Thread Chris Metzler
On Fri, 08 Oct 2004 19:38:29 +0200 Erik Hofman [EMAIL PROTECTED] wrote: Chris Metzler wrote: OK, well, I have gotten away with using the current stable release of plib with my CVS simgear/flightgear for quite some time (not wanting to have to deal with plib's insistance on being in /usr/lib

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-08 Thread Horst J. Wobig
Mathias Frhlich wrote: On Freitag 08 Oktober 2004 19:54, Norman Vine wrote: This patch won't be acceptable to the PLIB team unless we can fix this. Hmm, from my local machine, I would say that these are different things mixed together. If I understand right Eriks DList change works on

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-08 Thread Horst J. Wobig
I wrote: Mathias Frhlich wrote: On Freitag 08 Oktober 2004 19:54, Norman Vine wrote: This patch won't be acceptable to the PLIB team unless we can fix this. Hmm, from my local machine, I would say that these are different things mixed together. If I understand right Eriks DList change

Re: [Flightgear-devel] [PATCH] crease for ac3d files and speedup

2004-10-08 Thread Wolfram Kuss
Is there a reason that models in the base package are not optimised by calling merge hierarchy nodes and possibly by calling stripify and then put into the base package in a file format like ssg that will keep the optimisations? Bye bye, Wolfram. ___