Re: [Flightgear-devel] splash screen distortion

2005-05-23 Thread Harald JOHNSEN
Dave Culp wrote: During sim startup, about 2 or 3 seconds before the "world" appears, the splash image is distorted, most often stretched vertically, sometimes split in two vertically. It's been doing this for a long time, maybe a year or more, but I've been ignoring it until now. Anyone e

Re: [Flightgear-devel] splash screen distortion

2005-05-23 Thread Adam Dershowitz
Yes, I do get the same thing. MacOS 10.3 Fg 0.9.8 -- Adam > From: Dave Culp <[EMAIL PROTECTED]> > Reply-To: FlightGear developers discussions > Date: Mon, 23 May 2005 00:06:08 -0500 > To: FlightGear developers discussions > Subject: [Flightgear-devel] splash screen d

Re: [Flightgear-devel] splash screen distortion

2005-05-23 Thread Erik Hofman
Dave Culp wrote: During sim startup, about 2 or 3 seconds before the "world" appears, the splash image is distorted, most often stretched vertically, sometimes split in two vertically. It's been doing this for a long time, maybe a year or more, but I've been ignoring it until now. Anyone el

[Flightgear-devel] splash screen distortion

2005-05-22 Thread Dave Culp
During sim startup, about 2 or 3 seconds before the "world" appears, the splash image is distorted, most often stretched vertically, sometimes split in two vertically. It's been doing this for a long time, maybe a year or more, but I've been ignoring it until now. Anyone else getting this?

Re: [Flightgear-devel] splash screen

2005-01-17 Thread Innis Cunningham
Durk Talsma writes > Does this mean we are not going to get the fixed AI in this release?. > Hi Innis, No worries mate (as I picked up while I was down under last year) :-) Keep this up and we may need to make you an honorary Aussi.:-) I did submit the bugfix, just not the new features. Btw, coul

Re: [Flightgear-devel] splash screen

2005-01-17 Thread Durk Talsma
On Monday 17 January 2005 14:41, Innis Cunningham wrote: > Hi Durk > Durk Talsma writes > > >Well, I guess every open source project has it's own way of doing things. > >Curt's announcement of a new planned release flagged the start of a > > feature freeze period, but it also coincided with a rar

Re: [Flightgear-devel] splash screen

2005-01-17 Thread Innis Cunningham
Hi Durk Durk Talsma writes Well, I guess every open source project has it's own way of doing things. Curt's announcement of a new planned release flagged the start of a feature freeze period, but it also coincided with a rare opportunity for me to do some development work. So I decided not to sub

Re: [Flightgear-devel] splash screen

2005-01-17 Thread Durk Talsma
On Monday 17 January 2005 12:51, Manuel Massing wrote: > Hi, > > > > I've been holding off my code changes already since Christmas. ;-) > > why not tag the planned releases as branches. This way development can > continue in HEAD while the releases can be tested and bugfixed in- > dependently. Thi

Re: [Flightgear-devel] splash screen

2005-01-17 Thread Manuel Massing
Hi, > > I've been holding off my code changes already since Christmas. ;-) why not tag the planned releases as branches. This way development can continue in HEAD while the releases can be tested and bugfixed in- dependently. This is fairly standard procedure for open source projects (e.g. KDE,

Re: [Flightgear-devel] splash screen

2005-01-16 Thread Mathias Fröhlich
Hi, On Montag 17 Januar 2005 08:03, Durk Talsma wrote: > I've been holding off my code changes already since Christmas. ;-) Me and Vivian too. Greetings Mathias -- Mathias Fröhlich, email: [EMAIL PROTECTED] ___ Flightgear-devel mailing list Fl

Re: [Flightgear-devel] splash screen

2005-01-16 Thread Durk Talsma
On Sunday 16 January 2005 23:07, Curtis L. Olson wrote: > > Let's please hold off on touching any of this and restructuring the init > order until *after* the upcoming release. > > Curt. Curt, I've been holding off my code changes already since Christmas. ;-) Cheers, Durk

Re: [Flightgear-devel] splash screen

2005-01-16 Thread Jim Wilson
"Curtis L. Olson" said: > Jim Wilson wrote: > > >Norman Vine said: > > > > > > > >>maybe something like > >> > >>static void fgIdleFunction ( void ) { > >>// printf("idle state == %d\n", idle_state); > >> > >>if ( idle_state == 0 ) { > >>// Initialize the splash screen right awa

Re: [Flightgear-devel] splash screen

2005-01-16 Thread Jim Wilson
D Luff said: > On Sun, 16 Jan 2005 20:27:10 - > "Jim Wilson" wrote: > > > The problem is we're doing way to much before even getting that far. It > > looks > > like 90% of the delay is loading the Airport database. > > The problem is that loading the airport database take *much* (>10 tim

Re: [Flightgear-devel] splash screen

2005-01-16 Thread Curtis L. Olson
Jim Wilson wrote: Norman Vine said: maybe something like static void fgIdleFunction ( void ) { // printf("idle state == %d\n", idle_state); if ( idle_state == 0 ) { // Initialize the splash screen right away if ( fgGetBool("/sim/startup/splash-screen") ) { fgSplash

Re: [Flightgear-devel] splash screen

2005-01-16 Thread D Luff
On Sun, 16 Jan 2005 22:20:07 +0100 Durk Talsma wrote: > On Sunday 16 January 2005 21:54, D Luff wrote: > > On Sun, 16 Jan 2005 20:27:10 - > > > > Agreed. I had a look at some of it recently with a view to automatically > > starting on the into the wind runway with real-weather. At the moment

Re: [Flightgear-devel] splash screen

2005-01-16 Thread Durk Talsma
On Sunday 16 January 2005 21:54, D Luff wrote: > On Sun, 16 Jan 2005 20:27:10 - > > Agreed. I had a look at some of it recently with a view to automatically > starting on the into the wind runway with real-weather. At the moment it > can't be done, since real-weather is dependent on position,

Re: [Flightgear-devel] splash screen

2005-01-16 Thread D Luff
On Sun, 16 Jan 2005 20:27:10 - "Jim Wilson" wrote: > The problem is we're doing way to much before even getting that far. It looks > like 90% of the delay is loading the Airport database. The problem is that loading the airport database take *much* (>10 times) longer on Windows than Linux

RE: [Flightgear-devel] splash screen

2005-01-16 Thread Jim Wilson
Norman Vine said: > maybe something like > > static void fgIdleFunction ( void ) { > // printf("idle state == %d\n", idle_state); > > if ( idle_state == 0 ) { > // Initialize the splash screen right away > if ( fgGetBool("/sim/startup/splash-screen") ) { > fgS

RE: [Flightgear-devel] splash screen

2005-01-16 Thread Norman Vine
> From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of Jim Wilson > Sent: Sunday, January 16, 2005 10:39 AM > To: flightgear-devel@flightgear.org > Subject: [Flightgear-devel] splash screen > > > My guess is that there isn't anything quick and easy for this

[Flightgear-devel] splash screen

2005-01-16 Thread Jim Wilson
My guess is that there isn't anything quick and easy for this release, but I'm wondering if anyone has ideas for getting the splash screen up on the screen faster. Currently on my p4 2.4 it is taking 10 seconds for the splash screen to appear. AFAIK all we need is the geometry and gamemode pref

[Flightgear-devel] Splash screen

2003-07-22 Thread Frederic Bouvier
Here is splash screen I just designed, featuring the 747 and the Golden Gate Bridge : http://perso.wanadoo.fr/frbouvi/flightsim/splash.rgb -Fred ___ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightge