2003 3:44 pm
To: [EMAIL PROTECTED]
Subject: [Flightgear-devel] scenery update
Ok, my latest beta scenery from last night's build has been uploaded
to the main ftp server:
ftp://ftp.flightgear.org/pub/fgfs/Scenery-0.9.2/
This build has much better road/river smoothing. The roads
for some reason), and post a follow up...
Richard
-Original Message-
From: Curtis L. Olson [mailto:[EMAIL PROTECTED]
Sent: 05 September 2003 3:44 pm
To: [EMAIL PROTECTED]
Subject: [Flightgear-devel] scenery update
Ok, my latest beta scenery from last night's build has
Richard Bytheway writes:
Just for info, I downloaded w130n30.tar.gz and w130n40.tar.gz and my
virus scanner (Dr Solomon's VirusScan v4.5.0 on W2K) flagged both
files as infected and uncleanable.
I doubt that the files are actually infected since I trust Curt and
they have not been on a
Curtis L. Olson writes:
They are simply data files. There's nothing executable in there at
all. As far as I know, MS hasn't added VB script support to
.tar.gz files [ yet :-) ] so I can't imagine how they could ever be
infected with anything.
I'm guessing this has to be a false
I hate virus checkers with a passion only slightly less than the
passion with which I hate a certain e-mail program that I won't name
again. While the initial fault lay with the e-mail program, it was
all the false virus-warning e-mail messages from that idiotic software
that finally
: Curtis L. Olson [mailto:[EMAIL PROTECTED]
Sent: 05 September 2003 3:44 pm
To: [EMAIL PROTECTED]
Subject: [Flightgear-devel] scenery update
Ok, my latest beta scenery from last night's build has been uploaded
to the main ftp server:
ftp://ftp.flightgear.org/pub/fgfs
David Megginson [EMAIL PROTECTED] said:
Curtis L. Olson writes:
They are simply data files. There's nothing executable in there at
all. As far as I know, MS hasn't added VB script support to
.tar.gz files [ yet :-) ] so I can't imagine how they could ever be
infected with
Ok, my latest beta scenery from last night's build has been uploaded
to the main ftp server:
ftp://ftp.flightgear.org/pub/fgfs/Scenery-0.9.2/
This build has much better road/river smoothing. The roads no longer
carve huge V's into the terrain. I might want to add a bit more
smoothing for
On Fri, 5 Sep 2003 09:43:34 -0500,
Curtis L. Olson [EMAIL PROTECTED] wrote in message
[EMAIL PROTECTED]:
This build has much better road/river smoothing. The roads no longer
carve huge V's into the terrain.
..some places, like a lot of places in Norway, this is a RL feature,
and keeping
Curtis L. Olson schrieb:
Ok, my latest beta scenery from last night's build has been uploaded
to the main ftp server:
ftp://ftp.flightgear.org/pub/fgfs/Scenery-0.9.2/
This build has much better road/river smoothing. The roads no longer
carve huge V's into the terrain. I might want to add a
Christian Mayer wrote:
I'm surprsed how well FGFS looks now (I haven't run it for a while...).
Now I tried a flight at Hell's Canyon (see Places to Fly). It's a
quite amazing scenery.
But now to the point that could be done better:
1) The river doesn't allways flow on the lowest point.
2) The
Erik Hofman writes:
They are billboards. But my machine definately can't handle more
billboards right now (how does the 3d clouds code do that? I looks like
the trees and clouds together doesn't make a hughe difference).
Imposters might work for distant trees as well. Implementing
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