>I built FG using MSVC 2005, and the release build version works
>great. I tried to step through the code using the debugger, but it
>takes several minutes to load the apt.dat file. Is this normal, or is
>this specific to the MSVC IDE? Are there some command line parameters
>
First of all, I am new to the list and have enjoyed
using FlightGear. Thanks to all who have contributed. I am a C++
programmer and am looking at FG from a hobbyist perspective without any
simulation development experience.
I built FG using MSVC 2005, and the release build
version works
I've just committed a first stab at the Garmin series 400 "Aviation In"
data format. I don't think it's quit producing the correct output, but
the code compiles cleanly so it shouldn't hurt anything to add.
In theory, this should allow us to use FlightGear to drive a real Garmin
295/296/430/53
Lee Elliott wrote:
> I only did the model for Curt, who did all the rest, so I'll
> leave it to him unless he's too busy, in which case I can take a
> look. Curt?
I understand the issue of VRP, but have never gotten my head around the
JSBsim implementation there of. So if anyone wants to send
On Sunday 20 August 2006 22:53, Martin Spott wrote:
> To Lee and/or Curt:
>
> After our guest we had this evening asked me to take his new
> model airplane out for a ride, I decided to check with the
> FlightGear Rascal to renew my feeling for these small aircraft
> as I didn't fly any model aircra
On Sunday 20 August 2006 16:25, Melchior FRANZ wrote:
> * Buchanan, Stuart -- Sunday 20 August 2006 22:22:
> > > hmm... alpha in texture... bad idea.
> >
> > Why?
>
> Breaks volumetric shadows. Aircraft parts can't then cast shadows
> on the aircraft. But apart from that I wouldn't say such texture
Melchior FRANZ wrote:
> Eeww. Anyway, without backtrace I can't do much. I'll look through the diff
> ...
Maybe one vague point to mention: The YASim Rascal loads nicely, but
appears to have no propulsion - it simply gets blown off the runway by
the wind. The JSBSim Rascal stops 'running'.
I'll
Melchior FRANZ wrote:
> * Martin Spott -- Sunday 20 August 2006 23:44:
>> I'm sorry that I'm unable to deliver precise information tonight, still
>> I'd like to point out that this change causes segmentation fault on
>> Debian Linux/AMD64 (gcc-3.3.5)
>
> Eeww. Anyway, without backtrace I can't d
To Lee and/or Curt:
After our guest we had this evening asked me to take his new model
airplane out for a ride, I decided to check with the FlightGear Rascal
to renew my feeling for these small aircraft as I didn't fly any model
aircraft for more than twenty years.
I noticed that the aerodynamical
--- Melchior FRANZ wrote:
> * Carsten Vogel -- Saturday 19 August 2006 18:31:
> > - view-rotating point is plane's nose not the center (irritating, and
> 2x
> > views were inside plane)
>
> Add this to the 2 and 3 definitions in the vulcan2b-set.xml file:
>
>16.7
>
> Without that the outs
* Martin Spott -- Sunday 20 August 2006 23:44:
> I'm sorry that I'm unable to deliver precise information tonight, still
> I'd like to point out that this change causes segmentation fault on
> Debian Linux/AMD64 (gcc-3.3.5)
Eeww. Anyway, without backtrace I can't do much. I'll look through the di
Melchior Franz wrote:
> Update of /var/cvs/FlightGear-0.9/FlightGear/src/Instrumentation
> In directory baron:/tmp/cvs-serv28609
>
> Modified Files:
> tacan.cxx tacan.hxx
> Log Message:
[...]
I'm sorry that I'm unable to deliver precise information tonight, still
I'd like to point out that
--- Carsten Vogel wrote:
> Buchanan, Stuart schrieb:
> > --- Carsten Vogel wrote:
> >
> >
> >> Just for some feedback:
> >>
> >> - textures were blank when zooming in
> >>
> > Not sure what you mean. When zooming out, they start looking white
> because
> > of the FP imprecision
> >
>
Vielen Dank für Ihre Nachricht. Ich bin auf Reisen und habe erst ab dem
28.08.2006 wieder Gelegenheit, meine Emails abzurufen. Bitte wenden Sie sich an
meine Kollegen, die Ihnen gerne weiterhelfen werden:
[EMAIL PROTECTED], Telefon 0221 / 800 334-0
Dies ist eine automatisch generierte Email. Si
* Buchanan, Stuart -- Sunday 20 August 2006 22:26:
> If you'd like to fix it, you are more than welcome. No authorization
> required.
OK. BTW: it's a bad idea to overwrite standard views (1 for copilot).
Additional views should IMHO only be added on the upper end.
> After all, that's one of the
* Buchanan, Stuart -- Sunday 20 August 2006 22:22:
> > hmm... alpha in texture... bad idea.
>
> Why?
Breaks volumetric shadows. Aircraft parts can't then cast shadows
on the aircraft. But apart from that I wouldn't say such textures
are evil. A bit slower to render, but that's not really a striki
--- "Ampere K. Hardraade" wrote:
> On Saturday 19 August 2006 14:40, Carsten Vogel wrote:
> > FULLFEATURE:
> >
>
http://www.wh10.tu-dresden.de/~lego/fg/tempscreens/fgfs-screen-050-fullfeat
> >ured.jpg
> hmm... alpha in texture... bad idea.
Why?
_
Hi Matthias,
Mathias Fröhlich wrote:
Hi Maik,
On Sunday 13 August 2006 21:15, Maik Justus wrote:
I still have this problem. Can you tell me, where in the source the 10
seconds timeout are tested? Then I can try, to find more detailed
information.
That would be great!
That happens aroun
Carsten Vogel wrote:
> FULLFEATURE:
> http://www.wh10.tu-dresden.de/~lego/fg/tempscreens/fgfs-screen-050-fullfeatured.jpg
Isn't it a bit dangerous to deply the chute in-air ? ;-)
BTW, didn't they use a Vulcan in a James Bond movie named "Thunderball"
or so ?
Cheers - and thanks, Stuart, for you
David,
On Friday 11 August 2006 19:07, Dave Culp wrote:
> Just some info here on how to reproduce the fatal error when switching
> views.
>
> 1) Take off from some place where you don't have the terrain.
> 2) switch to next view by hitting the "V" key
>
> I get this:
>
> Attempting to schedule
On Saturday 19 August 2006 17:02, Christopher HORLER wrote:
> > No, he is not wrong.
> > You should not look into the server extensions nor into the client
> > extensions. The only valid thing is (well, I had to learn that the hard
> > way
> >
> > :) GLX extensions that is in effect what the client
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