On Tue, 30 Jan 2007, Ampere K. Hardraade wrote:
> Just thought I should bring this to the list's attention:
>
> http://forums.avsim.net/dcboard.php?az=show_mesg&forum=198&topic_id=2326&mesg_id=2352&page=
Can this have something to do with the nforce (Intel 8x0?) audio chip's
inability to do 8-bit
Nick,
Selon Nick Warne :
> Fred, Mathias
>
> I got this again tonight :-(((
>
> Chat [mpserve] GFS is now online, using
>
> Chat [mpserve] Aircraft/B-2/Models/b2-spirit.xml
>
> Chat [mpserve] GFS is now online, using
>
> Chat [mpserve] Aircraft/B-2/Models/b2-spirit.xml
>
> Segmentation fault
>
>
On Tue, 30 Jan 2007, Tony Pelton wrote:
> and as a passing comment, i wonder if one of the train simulators
> might be a better train simulator that flightgear for your intended
> purpose ...
Or better still, a car simulator. (Assuming the mentioned train crossing
signs are to be viewed from the
Just thought I should bring this to the list's attention:
http://forums.avsim.net/dcboard.php?az=show_mesg&forum=198&topic_id=2326&mesg_id=2352&page=
Ampere
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Hello all!
I've been trying to compile FlightGear 0.9.10 using both Cygwin and VS 2005 for
about two weeks now, and I still can't get the thing to compile. I need to
compile it for only one reason: I need to be able to view the panel in any
external view no matter what the viewing direction.
leee wrote:
> The model wouldn't be usable in FG in it's current form, as it's made from a
> combination of SDS, NURBS and Analytical solid objects and it's in RS3D
> format so I'd have to convert it all to SDS before I could export and convert
> it to AC3D format.
I might proven to be wrong.
Hi Jim,
Jim Campbell wrote:
> The extended version of the Velleman board - the K8061 - has 8
> analogue in/out at 10 bits in and 8 bits out as well as 8 digital in
> and out so that may do you (why do you need 12 bits resolution ?
'Accidentially' I bought a used model helicopter - which came
On 1/30/07, Curtis Olson <[EMAIL PROTECTED]> wrote:
>
> FlightGear seems like a perfect platform to rig up their experiment.
>
> So my question is this ... to save us some time, does anyone out there have
> a 3d train model in their back pocket they would be willing to contribute to
> FlightGear?
On Tuesday 30 January 2007 19:20, leee wrote:
> I did a UK Class 56 diesel loco for a picture I was working on and you're
> welcome to that but I didn't need any wagons for the pic so I cant help you
> there. Perhaps a 'light' engine movement would sufice :)
> There's a wip image of it at
> http:
On Tuesday 30 January 2007 21:11:21 Olaf Flebbe wrote:
> > As far as I can remember, I have had this on all FG builds (Linux), even
> > Glut.
> >
> > Nick
>
> i Double-checked, even with debug on windows: No problem. I see no drop
> in framerates for a release build, no trigger triggered in debug b
On Friday 26 January 2007 20:45:55 Nick Warne wrote:
> On Friday 26 January 2007 20:14, Maik Justus wrote:
> > Hi Fred,
> >
> > your patch works fine for me.
> >
> >
> > Big thanks!
> > Maik
>
> Fred,
>
> I tested with Maik while I was building. I just tested with ndim, and NO
> CRASH - it looks v
Hi,
I updated the build system and prebuilt parts for MS VC 2005:
* Used a Mathias-recommended CVS snapshot
* Now static executables are back again. I even added static pthread.
OpenAL is the only Dll left.
* Added a few more OSG subsystems
http://www.oflebbe.de/oflebbe/Flight
On Tuesday 30 January 2007 19:23:52 Olaf Flebbe wrote:
> Hi,
>
> > One easy way to replicate this is to use the Spitfire on the runway -
> > ensure brake lock is on, and open up the throttle - the aircraft will tip
> > over nose first, and FG will then show the above problem.
>
> I cannot replicate
On Tuesday 30 January 2007 19:19:10 Nick Warne wrote:
> On Tuesday 30 January 2007 19:15:14 Curtis Olson wrote:
> > > One easy way to replicate this is to use the Spitfire on the runway -
> > > ensure
> > > brake lock is on, and open up the throttle - the aircraft will tip over
> > > nose
> > > fir
Hi,
> One easy way to replicate this is to use the Spitfire on the runway - ensure
> brake lock is on, and open up the throttle - the aircraft will tip over nose
> first, and FG will then show the above problem.
I cannot replicate this with a recent osg without SDL. On Windows. Is
this problem
On Tuesday 30 January 2007 15:33, Curtis Olson wrote:
> A professor at the University of Minnesota is looking at doing a project to
> evaluate several different combinations of train crossing signs. This will
> be a "psychology" style experiment where you set up maybe a dozen different
> scenarios
On Tuesday 30 January 2007 19:15:14 Curtis Olson wrote:
> > One easy way to replicate this is to use the Spitfire on the runway -
> > ensure
> > brake lock is on, and open up the throttle - the aircraft will tip over
> > nose
> > first, and FG will then show the above problem.
>
> You might want to
On 1/30/07, Nick Warne wrote:
Hi all,
Similar to the issue I reported (a few weeks ago) of the 'freezes' when
near
other aircraft (which Mathias fixed), here is another similar one.
My build is osg cvs (updated the weekend) using --enable-sdl.
If a prop driven aircraft crashes nose down so th
Hi all,
Similar to the issue I reported (a few weeks ago) of the 'freezes' when near
other aircraft (which Mathias fixed), here is another similar one.
My build is osg cvs (updated the weekend) using --enable-sdl.
If a prop driven aircraft crashes nose down so the rotating prop gets embedded
i
On 01/29/2007 11:01 PM, Dave Perry wrote:
> This is exactly the situation that John Denker maintained was an
> exception to the rule "report position as the radial from the station
> and DME distance." This pilot agreed with John.
Actually I have changed my mind about this. A couple of days
a
Karen,
There were some papers at the AIAA InfoTech conference that mentioned
using FlightGear. (There were a number of papers on real-time video as
well.)
Here are a few of the papers I found with a quick search on the AIAA
website:
1.
93%
Fusion o
A professor at the University of Minnesota is looking at doing a project to
evaluate several different combinations of train crossing signs. This will
be a "psychology" style experiment where you set up maybe a dozen different
scenarios, run boat loads of people through, and then take statistics
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