Hi,
Maik Justus schrieb am 21.06.2007 21:04:
> Hi all,
>
> hornet, the first autogyro for flightgear, is in cvs.
> To fly the hornet just start the engine (if not running). You can
> accelerate the rotor by hand by pressing "n". Then full power and let
> the rotor accelerate while taxiing.
Impor
Hi Paul,
yes, the hornet needs a rather actual cvs build of flightgear (due to
the tilting of the rotor head). As I understand the
getting-to-the-next-release-process, all modifications to the
plib-branch of flightgear-cvs will be in the next release. Therefore the
next release should be able
Everyone,
FlightGear 0.9.11 pre1 exits with the following message when trying to fly the
Hornet gyrocopter.
"Unrecognized control type 'TILTROLL' in YASim aircraft description."
Could TILTROLL be added to 0.9.11 release?
Having the next release support gyrocopters would be a good
* Maik Justus -- Wednesday 20 June 2007:
> please find enclosed a patch enabling directional sound for the osg-branch.
Wonderful. Committed, thanks.
I hope I didn't step on anyone's toes with the commit. Usually I'd
like Mathias to have a chance to comment before committing stuff
that somehow to
Hi Ampere,
all I know is, that he exported it as VRML.
Maik
Ampere K. Hardraade schrieb am 21.06.2007 22:08:
> On June 21, 2007 03:04:40 pm Maik Justus wrote:
>
>> We are very
>> pleasured, that Don gave us any detailed information about the hornet we
>> asked for and exported his SolidWorks
On June 21, 2007 03:04:40 pm Maik Justus wrote:
> We are very
> pleasured, that Don gave us any detailed information about the hornet we
> asked for and exported his SolidWorks model for fligthgear (!!!).
What steps did he take when exporting the model.
Ampere
---
Hi all,
hornet, the first autogyro for flightgear, is in cvs.
Because of the lack of an autogyro in flightgear I asked Emmanuel a few
weeks ago, if he would like to model one, e.g. Little Nellie. Searching
for information about this autogyro Emmanuel found the very detailed
information about a
my House should be
http://www.streetmap.co.uk/newmap.srf?x=504527&y=488939&z=0&sv=yo111qb&st=2&pc=yo11+1qb&mapp=newmap.srf&searchp=newsearch.srf
BUT according to Google (Im Inland by 700 Metres) or FlightGear (I'm in the
Ocean, taking a bath)
http://mpmap04.flightgear.org/?ll=54.285217,-0.39601
On Thu 21 June 2007 17:57, Curtis Olson wrote:
> Hi Gerard,
>
> On 6/21/07, gh.robin wrote:
> > here the patch which can be commited.
> >
> > http://perso.orange.fr/GRTux/Noratlas-2007-06-21.diff.tar.gz
>
> This patch had some failed hunks for me here, could you post whole versions
> of your change
Hi Gerard,
On 6/21/07, gh.robin wrote:
here the patch which can be commited.
http://perso.orange.fr/GRTux/Noratlas-2007-06-21.diff.tar.gz
This patch had some failed hunks for me here, could you post whole versions
of your changed files?
Thanks,
Curt.
--
Curtis Olson - University of Minne
Hi,
sorry for the late reply.
Try removing the cmake directory from your build path and rebuild as a
workaround. Obviously the rebootstrap-rule does not work, so I'll have
to investigate that deeper.
Cheers,
Ralf
Holger Wirtz wrote:
> Hi,
>
> my latest checkout with the fgfs-builder package fr
On Thursday 21 June 2007 07:05, Maik Justus wrote:
> meanwhile the S58 is updated in cvs and uses the directional sound in
> the external view.
Except that it's missing this file;
Sikorsky-S58/Models/Panel/Instruments/adf/adf.xml
I tested the patches though, directional sound is a big improvement
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Ampere K. Hardraade wrote:
> In a vehicle simulation, you need smooth terrain, meaning high resolution
> terrain. In a flight simulation, you want low resolution terrain because you
> are seeing so much terrain at a time. The two requirements go ag
On Wed 20 June 2007 23:02, Martin Spott wrote:
> "gh.robin" wrote:
> > On Wed 20 June 2007 21:04, Martin Spott wrote:
> > > "gh.robin" wrote:
> > > > The full updated package remains on the same permanent link.
> > > > http://perso.orange.fr/GRTux/Noratlas.tar.gz
> > >
> > > Hmmm, now the phase whe
On June 21, 2007 02:54:26 am Martin Spott wrote:
> So, what's your proposal for a working solution that can be achieved
> with the available resources ? If your comment was meant as a joke,
> then please mark it as such for example by using a smilie,
>
> Martin.
I simply don't see vehicle
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