James A. Treacy schrieb:
> On Mon, Sep 28, 2009 at 07:25:33PM -0600, Ron Jensen wrote:
>> My own, personal opinion is SVN is worse than CVS. I see no advantage
>> to moving there first.
>
> Could you elaborate on this? This discussion needs more facts so that
> a rational decision can be reached.
On Mon, Sep 28, 2009 at 07:25:33PM -0600, Ron Jensen wrote:
> My own, personal opinion is SVN is worse than CVS. I see no advantage
> to moving there first.
Could you elaborate on this? This discussion needs more facts so that
a rational decision can be reached.
--
James Treacy
tre...@debian.or
On Mon, 2009-09-28 at 23:58 +0100, Pete Morgan wrote:
> As an observer..
>
> This is a long thread with no conclusions, but maybe one.
>
> The one firm conclusion is to get off CVS at least.
>
> So i dont see why it can't be first be moved to svn which is tried and
> tested, supported on windo
As an observer..
This is a long thread with no conclusions, but maybe one.
The one firm conclusion is to get off CVS at least.
So i dont see why it can't be first be moved to svn which is tried and
tested, supported on windows as the first step.
pete
---
If its for sale in the Uk Then I will quite willingly buy the package.
I have already made some lines of enquiries as a common muppet.
and have got some strategic replies.
Whats the issue??
in UK law is it sales of goods act or copyright ?
pete
Tim Moore wrote:
> On 09/26/2009 02:55 AM, syd a
Hi Wolfram, many thanks for sharing your impressions !
Martin.
--
Unix _IS_ user friendly - it's just selective about who its friends are !
--
On 09/26/2009 10:50 PM, Olaf Flebbe wrote:
> Hi,
>
> I do not have write permissions to any of the hg or git reprositories...
>
> So I can only check repositories out, which works flawless with git and
> hg, no surprise.
>
I see that you've cloned the gitorious repo; if you still need write acc
On 09/26/2009 10:50 PM, Olaf Flebbe wrote:
> Hi,
>
> I do not have write permissions to any of the hg or git reprositories...
>
> So I can only check repositories out, which works flawless with git and
> hg, no surprise.
>
I see that you've cloned the gitorious repo; if you still need write acc
On 09/24/2009 10:56 PM, Olaf Flebbe wrote:
>
> 2) From the homepage:
> "So you do not want to help? Then there is nothing to see here, please
> move along." this is not friendly for the casual user of some kind of
> middleware when I have other options.
This is in the section "How Not to Parti
On 09/26/2009 02:55 AM, syd adams wrote:
> Wish I had know I'd be working for Mr Charlie Taylor for free !
> Makes me hesitate to continue maintaining my aircraft as GPL.
Whatever Charlie Taylor has done in terms of copyright violations and
outright lying, I don't think we can know that there is a
2009/9/28 cullam Bruce-Lockhart :
> So the question is: once I've created custom textures, and added them to the
> materials.xml file, what else do I need to do to allow them to be used in
> fgfs-construct?
Link between material name and its vertices creates in shape-decode.
For example, I'm a
Hi Cullam
You want to look into src/BuildTiles/Clipper/priorities.hxx and
priorities.cxx. Note that if you add types to materials.xml as well, the
resulting scenery will not work properly with the "stock" FG.
best,
Maxime
cullam Bruce-Lockhart wrote:
> Hello, once again. Sorry to be posting
Hello, once again. Sorry to be posting so many questions on several subjects
sequentially. But things are going well, so I'm constantly running into new
things that I need to adapt and understand.
I've created some customized textures for my scenery. They've been added to the
materials.xml fil
Lauri Peltonen wrote:
> These two patches allow use of external shaders as the tree and 3d cloud
> shaders. The shaders are Shaders/3dcloud.{frag|vert} and
> Shaders/tree.{frag|vert}. If the shader files are not found, the
> original shaders included in the source are used.
>
> This makes testing
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