Re: [Flightgear-devel] Source code control systems

2009-09-28 Thread Olaf Flebbe
James A. Treacy schrieb: > On Mon, Sep 28, 2009 at 07:25:33PM -0600, Ron Jensen wrote: >> My own, personal opinion is SVN is worse than CVS. I see no advantage >> to moving there first. > > Could you elaborate on this? This discussion needs more facts so that > a rational decision can be reached.

Re: [Flightgear-devel] Source code control systems

2009-09-28 Thread James A. Treacy
On Mon, Sep 28, 2009 at 07:25:33PM -0600, Ron Jensen wrote: > My own, personal opinion is SVN is worse than CVS. I see no advantage > to moving there first. Could you elaborate on this? This discussion needs more facts so that a rational decision can be reached. -- James Treacy tre...@debian.or

Re: [Flightgear-devel] Source code control systems

2009-09-28 Thread Ron Jensen
On Mon, 2009-09-28 at 23:58 +0100, Pete Morgan wrote: > As an observer.. > > This is a long thread with no conclusions, but maybe one. > > The one firm conclusion is to get off CVS at least. > > So i dont see why it can't be first be moved to svn which is tried and > tested, supported on windo

Re: [Flightgear-devel] Source code control systems

2009-09-28 Thread Pete Morgan
As an observer.. This is a long thread with no conclusions, but maybe one. The one firm conclusion is to get off CVS at least. So i dont see why it can't be first be moved to svn which is tried and tested, supported on windows as the first step. pete ---

Re: [Flightgear-devel] Another FlightGear Package for Sale: Illegal?

2009-09-28 Thread Pete Morgan
If its for sale in the Uk Then I will quite willingly buy the package. I have already made some lines of enquiries as a common muppet. and have got some strategic replies. Whats the issue?? in UK law is it sales of goods act or copyright ? pete Tim Moore wrote: > On 09/26/2009 02:55 AM, syd a

Re: [Flightgear-devel] FSWeekend: Lelystad, November 7, and 8, 2008

2009-09-28 Thread Martin Spott
Hi Wolfram, many thanks for sharing your impressions ! Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! --

Re: [Flightgear-devel] Source code control systems

2009-09-28 Thread Timothy Moore
On 09/26/2009 10:50 PM, Olaf Flebbe wrote: > Hi, > > I do not have write permissions to any of the hg or git reprositories... > > So I can only check repositories out, which works flawless with git and > hg, no surprise. > I see that you've cloned the gitorious repo; if you still need write acc

Re: [Flightgear-devel] Source code control systems

2009-09-28 Thread Tim Moore
On 09/26/2009 10:50 PM, Olaf Flebbe wrote: > Hi, > > I do not have write permissions to any of the hg or git reprositories... > > So I can only check repositories out, which works flawless with git and > hg, no surprise. > I see that you've cloned the gitorious repo; if you still need write acc

Re: [Flightgear-devel] Source code control systems

2009-09-28 Thread Tim Moore
On 09/24/2009 10:56 PM, Olaf Flebbe wrote: > > 2) From the homepage: > "So you do not want to help? Then there is nothing to see here, please > move along." this is not friendly for the casual user of some kind of > middleware when I have other options. This is in the section "How Not to Parti

Re: [Flightgear-devel] Another FlightGear Package for Sale: Illegal?

2009-09-28 Thread Tim Moore
On 09/26/2009 02:55 AM, syd adams wrote: > Wish I had know I'd be working for Mr Charlie Taylor for free ! > Makes me hesitate to continue maintaining my aircraft as GPL. Whatever Charlie Taylor has done in terms of copyright violations and outright lying, I don't think we can know that there is a

Re: [Flightgear-devel] Custom textures and landtypes

2009-09-28 Thread Vadym Kukhtin
2009/9/28 cullam Bruce-Lockhart : > So the question is: once I've created custom textures, and added them to the > materials.xml file, what else do I need to do to allow them to be used in > fgfs-construct? Link between material name and its vertices creates in shape-decode. For example, I'm a

Re: [Flightgear-devel] Custom textures and landtypes

2009-09-28 Thread Maxime Guillaud
Hi Cullam You want to look into src/BuildTiles/Clipper/priorities.hxx and priorities.cxx. Note that if you add types to materials.xml as well, the resulting scenery will not work properly with the "stock" FG. best, Maxime cullam Bruce-Lockhart wrote: > Hello, once again. Sorry to be posting

[Flightgear-devel] Custom textures and landtypes

2009-09-28 Thread cullam Bruce-Lockhart
Hello, once again. Sorry to be posting so many questions on several subjects sequentially. But things are going well, so I'm constantly running into new things that I need to adapt and understand. I've created some customized textures for my scenery. They've been added to the materials.xml fil

Re: [Flightgear-devel] Allow use of external shaders in 3d clouds and trees

2009-09-28 Thread Stuart Buchanan
Lauri Peltonen wrote: > These two patches allow use of external shaders as the tree and 3d cloud > shaders. The shaders are Shaders/3dcloud.{frag|vert} and > Shaders/tree.{frag|vert}. If the shader files are not found, the > original shaders included in the source are used. > > This makes testing