Re: [Flightgear-devel] memory hemorrhage

2010-02-02 Thread Tim Moore
On Wed, Feb 3, 2010 at 2:32 AM, John Denker wrote: > I observe that the memory usage of FG increases steadily > at the rate of 144 megabytes per minute for at least > the first 7 minutes. > > Does this number keep going up after the scenery is loaded? > That seems rather far outside the acceptab

[Flightgear-devel] Get rid of annoying "Failed to load object" message

2010-02-02 Thread John Denker
The commit messages for these commits seem self-explanatory. commit f38db3f433e77cd59c2332dbda779774768bcf96 Author: John Denker Date: Tue Feb 2 22:00:17 2010 -0700 Get rid of annoying "Failed to load object" message. diff --git a/materials.xml b/materials.xml index 0ccd581..9e65486 10064

[Flightgear-devel] FlightGear Foundation

2010-02-02 Thread Pete Morgan
thinking Maybe we do really need to set up some legal "entity"... for a variety of reasons. Its noted that setting up an "entity" does have huge ramifications in time and admin, such as legal status, cash flow, etc.. etc..atc.. and it does mean responsibility ie personally involved.. offic

Re: [Flightgear-devel] memory hemorrhage

2010-02-02 Thread Scott Hamilton
On Tue, 2010-02-02 at 18:32 -0700, John Denker wrote: > > The number I'm discussing is the "RES" number reported > by top(1). Don't forget this takes into account all the shared libraries and file caches and what the operating system will allow as a working set, it's not truly indicative of

[Flightgear-devel] memory hemorrhage

2010-02-02 Thread John Denker
I observe that the memory usage of FG increases steadily at the rate of 144 megabytes per minute for at least the first 7 minutes. That seems rather far outside the acceptable range. As you might expect, this is associated with dramatic degradation of the frame rate and other ugliness. This appe

[Flightgear-devel] FlightGear Mac OS X pre3

2010-02-02 Thread Tatsuhiro Nishioka
Hi there, I've released the pre3 package of FlightGear Mac OS X at the macflightgear site. http://macflightgear.sourceforge.net Please check it out very quickly so I can have improve the quality of 2.0.0. Best, Tat p.s. Many mac users who gave me emails in the past week: Sorry for my very late

[Flightgear-devel] atomic terrasync, or not

2010-02-02 Thread John Denker
Hi -- When terrasync is running, are the updates atomic? I suspect not, since terrasync depends on svn, and AFAIK svn commits are atomic but checkouts are not. I've seem some pretty weird irreproducible results which might be explained by FG reading half of a new file plus half of an old file bec

Re: [Flightgear-devel] FlightGear 2.0.0 release process: Update

2010-02-02 Thread James Sleeman
On 03/02/10 03:41, Francesco Angelo Brisa wrote: > Do you need me to create deb packages for ubuntu (9.10)/debian(5.0) for > this release ? > Remember that Ubuntu uses Pulseaudio as standard, and at the moment it doesn't play well with flightgear/openal-soft/something. I suggest that probably

Re: [Flightgear-devel] FlightGear 2.0.0 release process: Update

2010-02-02 Thread John Denker
On 02/01/2010 10:52 AM, Durk Talsma wrote: > Here's just a quick update regarding the 2.0.0 release. The final release is > really close now. We had planned to have a third release candidate by now, > which we would promote to the final release within a few days from now, > provided that no fur

Re: [Flightgear-devel] FlightGear 2.0.0 release process: Update

2010-02-02 Thread Frederic Bouvier
- "John Denker" a écrit : > > 2) which aircraft to include ? > > That's a different question. I can't help with that. in data : cvs up -Pd -r V2_0_0B in source : make data-tar Or wait the release: official data and source tarballs will be released. -Fred -- Frédéric Bouvier http://my.fot

Re: [Flightgear-devel] FlightGear 2.0.0 release process: Update

2010-02-02 Thread Frederic Bouvier
Le 01/02/2010 18:52, Durk Talsma a écrit : > Hi All, > > Here's just a quick update regarding the 2.0.0 release. The final release is > really close now. We had planned to have a third release candidate by now, > which we would promote to the final release within a few days from now, > provided

Re: [Flightgear-devel] FlightGear 2.0.0 release process: Update

2010-02-02 Thread John Denker
On 02/02/2010 07:41 AM, Francesco Angelo Brisa wrote: > Do you need me to create deb packages for ubuntu (9.10)/debian(5.0) for > this release ? Well, it would be nice if somebody would create such things. > if yes I need to know a couple of things: > 1) where to get the exact fgfs/simgear/osg c

Re: [Flightgear-devel] FlightGear 2.0.0 release process: Update

2010-02-02 Thread francesco
On Mon, 1 Feb 2010 18:52:40 +0100, Durk Talsma wrote: > Hi All, > > Here's just a quick update regarding the 2.0.0 release. The final release > is > really close now. We had planned to have a third release candidate by now, > which we would promote to the final release within a few days from n

Re: [Flightgear-devel] Can i use Maya 2009 building Aircraft for Flightgear 1.9.1 and v 2.0?

2010-02-02 Thread Roberto Inzerillo
Il 31/01/2010 19.46, Peter Meyer ha scritto: > I mean the technical Part. > because iam socialiced with Maya and i can do some fine modelling with it. > AC3D is an ugly Tool and no good alternate. Myays of cause has an *.obj > Exporter > but it is old and complex Objects are cripplet durning Expor

Re: [Flightgear-devel] Threshold bug when using custom scenery

2010-02-02 Thread Martin Spott
Martin Spott wrote: > This has changed in the meantime and the upcomping Scenery will contain > XML files to set the tower viewpoint to 76.2 m above ground. BTW, for interested people, the most up-to-date list of airfields, which is going to be used for the upcoming World Scenery build, is availa

[Flightgear-devel] Updated the DC3

2010-02-02 Thread Dick Maurer
Hy all, Long time no see. I've updated the DC3 some more, It's got more instruments now, the buttons are movable and the overall body is smoother. The engines are new with visible cilinders. It's by far not finished, but I thought I'd show the progress. I know there's a problem with dc3-0

Re: [Flightgear-devel] Threshold bug when using custom scenery

2010-02-02 Thread Martin Spott
Peter Brown wrote: > Tower viewpoint issue: > > twr.xml files are incorrect, showing either sub-terrain viewpoints or ground > zero viewpoints. > > KJFK: > > -73.781647001 > 40.64341 > 0.00 > That's correct, at least technically: The 'apt.dat' file which had been use

Re: [Flightgear-devel] Threshold bug when using custom scenery enable

2010-02-02 Thread Peter Brown
Thanks again Syd. As Martin said, displacements must be zero, unless it is known to have a displaced threshold or stopway. Runway spawn issue: Many of the threshold.xml files have offsets, which cause the crash on spawn at airports like KSFO, where it drops you in the water short of 28R. 91 met

[Flightgear-devel] Fwd: [osg-users] Rendering 2 video stream

2010-02-02 Thread Norman Vine
someone was asking about making movies the other day thought this might help Norman FGJpegHttpd Author Begin forwarded message: From: Cedric Pinson Date: February 1, 2010 6:14:05 PM EST To: OpenSceneGraph Users Subject: Re: [osg-users] Rendering 2 video stream Reply-To: cedric.pin...@plopb

[Flightgear-devel] FlightGear Newsletter January 2010 edition now available

2010-02-02 Thread Stuart Buchanan
Hi All, The FlightGear Newsletter for January is now available: http://wiki.flightgear.org/index.php/FlightGear_Newsletter_January_2010 As always, submissions are encouraged - a wiki page for the February edition will be available soon. -Stuart --

Re: [Flightgear-devel] FlightGear 2.0.0 release process: Update

2010-02-02 Thread Francesco Angelo Brisa
On Mon, 1 Feb 2010 18:52:40 +0100, Durk Talsma wrote: > Hi All, > > Here's just a quick update regarding the 2.0.0 release. The final release > is > really close now. We had planned to have a third release candidate by > now, > which we would promote to the final release within a few days from n

Re: [Flightgear-devel] Threshold bug when using custom scenery enable

2010-02-02 Thread Peter Brown
Sorry about the duplicate email, looks like the first email finally showed up from a week ago. Yves, as you said, KSFO is part of the default scenery. I'm not following your thought on the forum thread. As far as I can tell this issue has nothing to do with an "airport check". I provided da

Re: [Flightgear-devel] Threshold bug when using custom scenery enable

2010-02-02 Thread HB-GRAL
Peter Brown schrieb: > Changing tower height in apt.dat file does not affect viewpoint. Peter, Changes of properties like viewpoint in apt.dat takes no effect. Using a wide range of custom scenery is also not a good starting point for debugging a release like the pre-alpha on OSX. But KSFO is p