Re: [Flightgear-devel] Cloud interface from Nasal

2011-03-31 Thread thorsten . i . renk
Yes, in fact, my basic strategy was to use the existing default 3D cloud code almost untouched from the perspective of creating a set of sprites that are built up into a cloudlet. So, you can define (amongst other things) - the texture sheet to use, - the number of sprites, - min/max width

Re: [Flightgear-devel] Calculating free stick position and forces

2011-03-31 Thread Alan Teeder
-- From: cas...@mminternet.com Sent: Wednesday, March 30, 2011 3:57 PM To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Calculating free stick position and forces Ok, here are a couple of

Re: [Flightgear-devel] Cloud interface from Nasal

2011-03-31 Thread Vivian Meazza
Thorsten wrote Yes, in fact, my basic strategy was to use the existing default 3D cloud code almost untouched from the perspective of creating a set of sprites that are built up into a cloudlet. So, you can define (amongst other things) - the texture sheet to use, - the number of

Re: [Flightgear-devel] 737-100: Fuselagereflect in /Generic ?

2011-03-31 Thread Vivian Meazza
Emilian wrote On Wednesday 30 March 2011 13:57:19 Vivian Meazza wrote: Yves wrote Am 28.03.11 00:34, schrieb Vivian Meazza: If the reflection map path is incorrect you should see only this error message: no image file, maybe the reader did not set the filename

Re: [Flightgear-devel] Special Request

2011-03-31 Thread Martin Spott
Hi John, J. Holden wrote: Can someone with TerraGear please download and compile at least one of these scenery areas? Via your shell account on 'sphere' you're having access to a working TerraGear toolchain. Use that one, if you like ;-) Cheers, Martin. -- Unix _IS_ user friendly

Re: [Flightgear-devel] 737-100: Fuselagereflect in /Generic ?

2011-03-31 Thread Emilian Huminiuc
On Thursday 31 March 2011 12:03:50 Vivian Meazza wrote: Happens here if I disable and then reenable the shaders with the view- rendering options. What happens? The render bin error. Also most of the no image file, .. errors go away if I specify paths to them in the effect that

Re: [Flightgear-devel] Improving the elevator modeling

2011-03-31 Thread Jon S. Berndt
Forwarded to the JSBSim-devel list. Jon On Wed, Mar 30, 2011 at 11:05 AM, cas...@mminternet.com wrote: Hi, ... The only parts lacking in the JSBSim as best as I can determine are some numbers to define the elevator aero coefficents, hinge moments as a function of tail alpha

[Flightgear-devel] Can't Compiler the Simgear

2011-03-31 Thread Jin Chengde
Hi Everyone: I Compiler the FlightGear in VS 2008 environment, but the IDE have some error so I can't compiler it continue, so I try to compiler the Simgear part, it has the error: Copyright (C) Microsoft Corporation. All rights reserved. 1BSCMAKE: error BK1506 : can not open the

Re: [Flightgear-devel] Can't Compiler the Simgear

2011-03-31 Thread Alan Teeder
From: Jin Chengde Sent: Thursday, March 31, 2011 2:00 PM To: flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Can't Compiler the Simgear Hi Everyone: I Compiler the FlightGear in VS 2008 environment, but the IDE have some error so I can't compiler it continue,

[Flightgear-devel] 答复: Can't Compiler the Simgear

2011-03-31 Thread Jin Chengde
I don’t think it has some relation with the Microsoft IDE error, maybe some configure error to the Flightgear, No idle I have search in google so far. _ 发件人: Alan Teeder [mailto:ajtee...@v-twin.org.uk] 发送时间: 2011年3月31日 21:16 收件人: FlightGear developers discussions 主题: Re:

[Flightgear-devel] 答复: Can't Compiler the Simgear

2011-03-31 Thread Jin Chengde
It looks like that maybe some problem about the Simgear_config.h file, any idle? _ 发件人: Alan Teeder [mailto:ajtee...@v-twin.org.uk] 发送时间: 2011年3月31日 21:16 收件人: FlightGear developers discussions 主题: Re: [Flightgear-devel] Can't Compiler the Simgear From: Jin Chengde

Re: [Flightgear-devel] Calculating free stick position and forces

2011-03-31 Thread Ron Jensen
On Thursday 31 March 2011 02:13:58 Alan Teeder wrote: -- From: castle@... Sent: Wednesday, March 30, 2011 3:57 PM To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Calculating free stick

Re: [Flightgear-devel] Calculating free stick position and forces

2011-03-31 Thread castle
-- From: cas...@mminternet.com Sent: Wednesday, March 30, 2011 3:57 PM To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: [Flightgear-devel] Calculating free stick position and forces Ok, here are a

[Flightgear-devel] Replay system

2011-03-31 Thread Robert
Hi everyone, I'd like to share some thoughts with you on how we can improve the replay system. Right now only the last minute is recorded at full precision. After that minute we get a precision of 1 fps. And after 10 minutes we get a precision of 1 frame per 10 seconds (please correct me. this

Re: [Flightgear-devel] Calculating free stick position and forces

2011-03-31 Thread Alan Teeder
-- From: cas...@mminternet.com Sent: Thursday, March 31, 2011 4:03 PM please cite a source rather than a general statement. Well you could try section 4.4 of the Datcom (not digital datcom). This text is available at

Re: [Flightgear-devel] Replay system

2011-03-31 Thread Peter Brown
On Mar 31, 2011, at 11:01 AM, Robert wrote: Hi everyone, I'd like to share some thoughts with you on how we can improve the replay system. Right now only the last minute is recorded at full precision. After that minute we get a precision of 1 fps. And after 10 minutes we get a precision

[Flightgear-devel] ..wee seaplane patch for ju52floats

2011-03-31 Thread Arnt Karlsen
Hi, ..wee seaplane patch for ju52floats, about damn time, eh? ;o) -- ..med vennlig hilsen = with Kind Regards from Arnt Karlsen ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. ---

[Flightgear-devel] ..is Microsoft trying to claim copyright???, was: Can't Compiler the Simgear

2011-03-31 Thread Arnt Karlsen
On Thu, 31 Mar 2011 21:00:08 +0800, Jin wrote in message DC9697E3511E4F06AF89D14E657F1DD4@b9b11736cd184f3: Hi Everyone: I Compiler the FlightGear in VS 2008 environment, but the IDE have some error so I can't compiler it continue, so I try to compiler the Simgear part, it has the error:

Re: [Flightgear-devel] Calculating free stick position and forces

2011-03-31 Thread castle
-- From: cas...@mminternet.com Sent: Thursday, March 31, 2011 4:03 PM please cite a source rather than a general statement. Well you could try section 4.4 of the Datcom (not digital datcom). This text is available at

Re: [Flightgear-devel] ..is Microsoft trying to claim copyright???, was: Can't Compiler the Simgear

2011-03-31 Thread Gene Buckle
On Thu, 31 Mar 2011, Arnt Karlsen wrote: On Thu, 31 Mar 2011 21:00:08 +0800, Jin wrote in message DC9697E3511E4F06AF89D14E657F1DD4@b9b11736cd184f3: Hi Everyone: I Compiler the FlightGear in VS 2008 environment, but the IDE have some error so I can't compiler it continue, so I try to

Re: [Flightgear-devel] Calculating free stick position and forces

2011-03-31 Thread Gene Buckle
On Thu, 31 Mar 2011, cas...@mminternet.com wrote: He, he, just to be a little pedantic.. it's not my simplification and only about 20 pages are devoted to the subsonic flight region, the transonic takes about 1 page and admits a lack of understanding in this area and section C is

Re: [Flightgear-devel] Calculating free stick position and forces

2011-03-31 Thread Alan Teeder
Hard coding this would be not a good idea - much better to add code to JSBsim so that it can be built up with parameters from the XML file in the same way as the main body forces (Lift, Drag etc). Agree, that's the idea, the calcs are in JSBSim the data is loaded in from xml files John

Re: [Flightgear-devel] ..is Microsoft trying to claim copyright???, was: Can't Compiler the Simgear

2011-03-31 Thread Arnt Karlsen
On Thu, 31 Mar 2011 09:47:28 -0700 (PDT), Gene wrote in message alpine.lfd.2.00.1103310946340.16...@grumble.deltasoft.com: On Thu, 31 Mar 2011, Arnt Karlsen wrote: On Thu, 31 Mar 2011 21:00:08 +0800, Jin wrote in message DC9697E3511E4F06AF89D14E657F1DD4@b9b11736cd184f3: Hi Everyone:

Re: [Flightgear-devel] ..is Microsoft trying to claim copyright???, was: Can't Compiler the Simgear

2011-03-31 Thread Gene Buckle
On Thu, 31 Mar 2011, Arnt Karlsen wrote: Hi Everyone: I Compiler the FlightGear in VS 2008 environment, but the IDE have some error so I can't compiler it continue, so I try to compiler the Simgear part, it has the error: Copyright (C) Microsoft Corporation. All rights reserved. ..is

Re: [Flightgear-devel] 737-100: Fuselagereflect in /Generic ?

2011-03-31 Thread HB-GRAL
Am 30.03.11 12:57, schrieb Vivian Meazza: I'm running 2.9.9 here, but it might be worth trying 2.9.7. I tried 2.9.7 today, without success. I think OpenGL error and invalid operation error would indicate a driver issue, but I'm not an expert. Is anyone else reporting issues with this

Re: [Flightgear-devel] Cloud interface from Nasal

2011-03-31 Thread Stuart Buchanan
On Thu, Mar 31, 2011 at 8:42 AM, Thorsten Renk wrote: Mixing is actually not a problem at all - I can just create 2 overlapping cloudlets from 2 different texture sheets and place a third with dark diffuse bottoms below - that doesn't need to be hard-coded as long as I can ask for a texture

[Flightgear-devel] KX165 - serially feeding data to increment a property value. How?

2011-03-31 Thread Roberto Inzerillo
Hallo everybody, I purchased a few rotary encoder and a bunch of 7segment displays to build a physical replacement of the Bendix KX165. I'm using Arduino which feeds data to FGFS on a serial connection. I'd like to update instrumentation/comm[0]/frequencies/standby-mhz property using the

Re: [Flightgear-devel] KX165 - serially feeding data to increment a property value. How?

2011-03-31 Thread Curtis Olson
I don't know if this is the best approach or not, but when I tackled this task for the ATC Flight Simulator interface (FAA certified flight sim based on FlightGear) I dug in and wrote some C++ code. I created a structure where I could load an xml file that associated the raw physical hardware

Re: [Flightgear-devel] KX165 - serially feeding data to increment a property value. How?

2011-03-31 Thread Gene Buckle
On Thu, 31 Mar 2011, Roberto Inzerillo wrote: Hallo everybody, I purchased a few rotary encoder and a bunch of 7segment displays to build a physical replacement of the Bendix KX165. I'm using Arduino which feeds data to FGFS on a serial connection. I'd like to update

Re: [Flightgear-devel] Replay system

2011-03-31 Thread ThorstenB
On 31.03.2011 17:01, Robert wrote: Hi everyone, I'd like to share some thoughts with you on how we can improve the replay system. Right now only the last minute is recorded at full precision. After that minute we get a precision of 1 fps. And after 10 minutes we get a precision of 1

Re: [Flightgear-devel] Replay system

2011-03-31 Thread Curtis Olson
On Thu, Mar 31, 2011 at 5:08 PM, ThorstenB wrote: Streaming data to disc would be nice - but should be optional and not be enabled by default. It would also be nice to have an option to save a recorded instant replay buffer (when you haven't enabled the stream-to-disc feature earlier).

Re: [Flightgear-devel] Efficient Nasal coding (was: Stuttering at 1 Hz rate)

2011-03-31 Thread Andy Ross
On 03/29/2011 11:31 PM, thorsten.i.r...@jyu.fi wrote: for (var i =0; i 30; i=i+1) # number of objects is 30 is superior to var number_of_objects = 30; for (var i = 0; i number_of_objects; i = i+1) No it isn't. Variable references aren't garbage (well, they aren't heap blocks, though they

Re: [Flightgear-devel] ..is Microsoft trying to claim copyright???, was: Can't Compiler the Simgear

2011-03-31 Thread Arnt Karlsen
On Thu, 31 Mar 2011 10:31:11 -0700 (PDT), Gene wrote in message alpine.lfd.2.00.1103311028360.17...@grumble.deltasoft.com: On Thu, 31 Mar 2011, Arnt Karlsen wrote: Hi Everyone: I Compiler the FlightGear in VS 2008 environment, but the IDE have some error so I can't compiler it

Re: [Flightgear-devel] ..wee seaplane patch for ju52floats

2011-03-31 Thread Arnt Karlsen
On Wed, 30 Mar 2011 23:01:08 +0200, Arnt wrote in message 20110330230108.65b19337@celsius.local: Hi, ..wee seaplane patch for ju52floats, about damn time, eh? ;o) ..what it does, is tell Nasal ju52floats is a seaplane so Nasal can tell the pilot to push either the Stay anyway or the Go to

Re: [Flightgear-devel] KX165 - serially feeding data to increment a property value. How?

2011-03-31 Thread Gene Buckle
Here's the protocol file I was using - this basically sets up FG to pump this data out via UDP at whatever update rate you want. I used outbound UDP from FG to send data from the sim to my host interface software and then a telnet based command channel that would be used to set properties.

Re: [Flightgear-devel] Calculating free stick position and forces

2011-03-31 Thread Jon S. Berndt
Perhaps downwash and hinge force calculations should be the subject of a section in the xml aerodynamics file so that they can be tailored on a per-aircraft basis. Alan the xml files should be used to load the respective aircraft data for aero coefficients, tail geometry, and