Re: [Flightgear-devel] Default 3d clouds in Local Weather

2011-10-10 Thread Durk Talsma
> > Side remark: we now seem to have a speed limit: Whenever I exceed ~ 1600 > kt with the ufo I get > Okay, the speed limit on the intergalactic highway has been liftted. Make sure to have your towel ready and count to 42. :-) Cheers, Durk ---

Re: [Flightgear-devel] [Flightgear-commitlogs] FlightGear BasePackage branch, master, updated. 38b0d83b4eee2e581823a4a9f119b37caa9470a0

2011-10-10 Thread Vivian Meazza
Fred, > > Hi Vivian, > > - Mail original - > > commit 7aac380e2f0b1d1657b7179054acfeb61993f7ff > > Author: Vivian Meazza > > Date: Mon Oct 10 10:51:25 2011 +0100 > > > > Add taxiway symbols in dds. > ... > > materials-dds.xml| 27 > > BTW, I added the pos

Re: [Flightgear-devel] [Flightgear-commitlogs] FlightGear Base Package branch, master, updated. 38b0d83b4eee2e581823a4a9f119b37caa9470a0

2011-10-10 Thread Frederic Bouvier
Hi Vivian, - Mail original - > commit 7aac380e2f0b1d1657b7179054acfeb61993f7ff > Author: Vivian Meazza > Date: Mon Oct 10 10:51:25 2011 +0100 > > Add taxiway symbols in dds. ... > materials-dds.xml| 27 BTW, I added the possibility to load alternate materi

Re: [Flightgear-devel] Default 3d clouds in Local Weather

2011-10-10 Thread Durk Talsma
Hi All, On 10 Oct 2011, at 10:55, Vadym Kukhtin wrote: > > > 2011/10/10 > callsign Previous waypoint Cruise Departure airport 0xb85b380 Leg 5 > target_speed << 1004.05 speedFraction << 0.00287666 Currecnt speed << 1004 > Segmentation fault > > > I got same segfault when stay solid in UFO. > M

Re: [Flightgear-devel] Default 3d clouds in Local Weather

2011-10-10 Thread Vadym Kukhtin
2011/10/10 > callsign Previous waypoint Cruise Departure airport 0xb85b380 Leg 5 > target_speed << 1004.05 speedFraction << 0.00287666 Currecnt speed << 1004 > Segmentation fault > I got same segfault when stay solid in UFO. May be its Durk's traffic? -- --- WBR, Vadym. --

Re: [Flightgear-devel] Default 3d clouds in Local Weather

2011-10-10 Thread thorsten . i . renk
Hi Stuart, > This should now be fixed, and the clouds should be white once more. > > Thorsten R. - regarding the 3000ft altitude offset problem, can you > check that you haven't got an altitude set for the layer itself? Offsets as such are okay. I used to have some models with internal coordinat