On 31 December 2011 16:15, Ron Jensen wrote:
> http://wiki.flightgear.org/Special:RecentChanges
>
> Someone is spamming our wiki. Anyone around with admin rights?
>
> Thanks,
> Ron
>
I (with the help of the irc user jano, thanks) have undone the edit
that the spammer made to remove the spam links
http://wiki.flightgear.org/Special:RecentChanges
Someone is spamming our wiki. Anyone around with admin rights?
Thanks,
Ron
--
Ridiculously easy VDI. With Citrix VDI-in-a-Box, you don't need a complex
infrastructure or v
Hi all,
I would like to contribute to airports/sceneries. I'm young real pilot and I
like to remake the airport where I fly in real life.
I've seen that many people have many problem to compile TerraGear. This is why
I started to create a similar "download_and_install" script than "brisa script
Hi Geoff,
IIRC, I have sanitized the METAR string long ago and stripped the
newlines before writing the property.
Looks like it has crept back in somehow. I'll see if I can find what
happened, not sure if I can make it before the end of the year ;-)
Cheers, Torsten
Am 30.12.11 21:03, schrieb G
Hi all...
I am sure this worked before, but now I seem unable to
get the WHOLE metar string from /environment/metar/data...
This is in a perl script, using IO::Socket - in the past
it worked perfectly ;=))
In the Debug -> Browse Internal Properties I can 'see'
the whole string like say -
'201
On Fri, 30 Dec 2011, Mathias Fröhlich wrote:
blobs?
We could try to decompress the blobs? ---> No, patent infringement!!!
I call shennanigans. There's no way a process that obvious could be
patented and if some mouth breathing derp DID patent it, it needs to be
ignored.
g.
--
Proud owner
On Fri, 2011-12-30 at 16:47 +0200, thorsten.i.r...@jyu.fi wrote:
> In case there is any lingering doubt that Flightgear can't deal with
> horizon curvature at high altitude:
>
> http://www.flightgear.org/forums/viewtopic.php?f=19&t=14844
>
> (taking the X-15 to 270.000 ft)
>
> Done with recent L
In case there is any lingering doubt that Flightgear can't deal with
horizon curvature at high altitude:
http://www.flightgear.org/forums/viewtopic.php?f=19&t=14844
(taking the X-15 to 270.000 ft)
Done with recent Local Weather (which, as I discovered, is fine with Mach
6) and Terrain Haze shad
Hi Scott,
Scott wrote:
> If you are looking for a place to host this in gitorious (I'm not sure
> if it should be part of the FG repository???)
Well, I suspect the FlightGear ecosystem is still the best ground for
OpenRadar to develop on, therefore hosting it alongside with FG sounds
like the b
> -Original Message-
> From: Mathias Fröhlich [mailto:mathias.froehl...@gmx.net]
> Sent: 29 December 2011 20:04
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] Improving random trees & buildings
>
>
> Vivian,
>
> On Thursday, December 29, 2011 17:36:24 Vivian
Hi Mathias
> De: Mathias Fröhlich
>
> Fred,
>
> On Sunday, December 18, 2011 10:18:39 Frederic Bouvier wrote:
> > Your patronage will be welcome.
>
> Ok.
> My problem is that I have too many open projects currently. So,
> promising to help here is something I cannot do today. But Sure,
> if yo
On Fri, 2011-12-30 at 10:42 +0100, Mathias Fröhlich wrote:
> * If it's just the mipmaps. May be we can precompute the mipmaps using the
> cpu
> in the database loader thread. This would help all textures not only the ones
> that could be converted. May be this is the most generic solution.
Ok
Hi,
> De: Mathias Fröhlich
>
> * If it's just the mipmaps. May be we can precompute the mipmaps using the cpu
> in the database loader thread. This would help all textures not only the ones
> that could be converted. May be this is the most generic solution.
I implemented a mipmap control and gen
>
> It's actually surprisingly intricate. For instance, Local Weather allows
> for boundary layer gusty winds. For some problems (the wave pattern) you'd
> like to have the base (mean) wind at the surface, for others (windsock)
> rather the actual wind that the aircraft is feeling.
>
> I am now int
On Fri, 2011-12-30 at 00:07 +, Vivian Meazza wrote:
> The F16 is just excellent here. I get a slight pause on first switching
> from an internal to external view, but I expect that is the texture loading
> for the first time. Thereafter it is as near instantaneous as you could
> wish. Likewise
Hi,
On Friday, December 30, 2011 00:09:20 Csaba Halász wrote:
> I wonder if there is an open standard counterpart that can do the same
> as the dds compression? Or is the whole idea patented? (Eww, too broad
> software patents are the work of the devil).
No, Sadly.
It is all about an OpenGL ext
Right, this throttle % was used in the startup tutorial, so I copied it for
consistency...
Feel free to change it though. I'll leave in vacation in an hour, so don't rely
on me :-)
> To: flightgear-devel@lists.sourceforge.net
> From: martin.sp...@mgras.net
> Date: Thu, 29 Dec 2011 23:31:14 +000
17 matches
Mail list logo