> I've just committed some small changes to the AI air-to-air refueling
> function:
Had a short look yesterday - nice! I like the option to customize the envelope.
Does anyone know what realistic numbers are - I guess the boom can be moved
somewhat, so there must be a tolerance of few meters (
Hey everyone,
First, in case you missed it, here is what I am doing:
http://www.flightgear.org/forums/viewtopic.php?f=18&t=19250
If you don't have time to read the post, the short story is I compiled up a
version of the OSG FBX plugin, and tried using it with flightgear, with
some success. Mate
Folks,
I recently applied what is instructed in wiki
(http://wiki.flightgear.org/Building_using_CMake) for the MAC build and come up
with the bin directory under the dist folder. As I executed fgfs I get the
following error which google this time finds nothing helpful. Any insights will
be more
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On 02/25/2013 05:03 PM, Geoff McLane wrote:
> Any information welcome...
As I know, you got both available. :)
Regards,
Roland
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Hi all,
It seems in some recent rather extensive testing
of fgcom, in windows, linux and OSX,
fgcom.flightgear.org.uk
is NOT working properly =((.
And I have heard about problem reports in
the fg forum.
UK works fine for the -f910 echo test, but
for every other frequency fed to it from
a
On 25 Feb 2013, at 14:54, Anders Gidenstam wrote:
> What you want to do is a --local clone, e.g.:
> git clone --local ~/FlightGear/build/SimGear/simgear.git
>
> It creates hard links between the (or some) .git/* files in the new and
> origin repositories. It only works if both are on the same
On Sun, 24 Feb 2013, Pat wrote:
>
>>> Anders made a suggestion on IRC I'm going to follow up on. " You can
>>> have local git clones that share the same .git/* files via file
>>> links"
>>
>> ..you feed 4 build trees from 1 git clone, how?
>> A "du -sch $git-n-build-trees" on them all?
>>
> I'm ju
On Sun, 24 Feb 2013 22:09:58 -0800 (PST), Michael wrote in message
<1361772598.56473.yahoomailclas...@web140206.mail.bf1.yahoo.com>:
> --- On Mon, 2/25/13, akram mohammed wrote:
>
> i need help how to interface flightgear with visual basic gui
> project ,
..that would make it Microsoft-_only_,
There might be good reasons to interface FGFS with a Visual Basic program
(beats me why someone should hate themselves so much, but it takes all sorts),
so "do it in C++" is not really a nice answer. That said, there are several
ways to control FlightGear through several network protocols and
On Sunday 24 February 2013 22:18:05 Pat wrote:
> > > Anders made a suggestion on IRC I'm going to follow up on. " You can
> > > have local git clones that share the same .git/* files via file
> > > links"
> >
> > ..you feed 4 build trees from 1 git clone, how?
> > A "du -sch $git-n-build-trees" o
You can also try inside the build-dir 'ccmake ../path-to-source-dir' and get
Cmake's Interactive Configuration Tool and fix everything there.
Notice the 2 'c' in ccmake!
Cheers!
Kle
On 25 feb 2013, at 10:41, "James Turner" wrote:
>
> On 25 Feb 2013, at 04:34, castle...@comcast.net wrote:
>
> > patch-1.9-8-xv.patch adds the x and v options for debugging.
> > patch-1.9-8-w.patch adds the w option, w standing for "Where to
> > Build"
> > patch-1.9-8-wxv.patch combines both changes.
>
> ..alongside those, I like to see _what_ I build|t _when_, so I
> auto-rename my logs, and I belie
On 25 Feb 2013, at 04:34, castle...@comcast.net wrote:
> Running with cmake 2.8.2. where do I find SimGearComponent? Did I miss a
> step before cmake? Or something from 2.8?
Starting with a fresh build-dir?
I.e assuming you're in 'sg-build' which is a sibling of 'simgear'
rm -r *
cmake ../s
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