[Flightgear-devel] Concorde textures

2010-10-10 Thread Tobias Ramforth
Hello everyone, I am - currently only for my own enjoyment - working on new more authentic/detailed textures for the Concorde. The Concorde is my favorite aircraft in flightgear and so I thought "Why not start contributing to the realism of this model?" I already made some progress on the BA l

[Flightgear-devel] src/Main/globals.cxx

2008-12-09 Thread Tobias Ramforth
Hello, could anyone with write-access to the repository please change the backslashes in the "include-part" of the file mentioned above to "normal" slashes? Thank you! Greetings, Tobias Ramforth begin:vcard fn:Tobias Ramforth n:Ramforth;Tobias email;internet:[EMAIL

Re: [Flightgear-devel] Segfault on current HEAD?

2008-04-13 Thread Tobias Ramforth
Hi! Everytime. I'll try rolling back to an older OSG when I get a chance. Are you sure you recompiled every single lib using up-to-date sources (CVS/SVN)? I encountered a segfault, as well, but I forgot to recompile simgear. Double check the compilation order, too! Regards, Tobias begi

Re: [Flightgear-devel] AI Aircraft Models

2008-04-09 Thread Tobias Ramforth
Hello, I think this is worthwhile as: 1) It will mean that for the next release, all MP users will be able to see all the other users, even if they don't have a specific aircraft installed. 2) A dedicated AI model is cheaper than a heavily LoD'd aircraft model. 3) For the majority of aircraft,

[Flightgear-devel] _Drastic_ framerate reduction approaching Nimitz

2008-04-05 Thread Tobias Ramforth
Hello, I am experiencing a drastic reduction in framerate, when approaching Nimitz in an airplane. As soon as it is "in sight" (i.e. is getting cached for display, I guess) the framerate drops from about 40 to about 5 and the game is no longer playable. "In sight" also means when directly star

Re: [Flightgear-devel] autopilot patch...

2008-04-02 Thread Tobias Ramforth
Heiko Schulz wrote: --- Tobias Ramforth <[EMAIL PROTECTED]> schrieb: Heiko Schulz wrote: sounds good- that's what I need- but where is the patch? I guess he refers to his post from March 30. Regards, Oh- thanks! I just noticed, that I deleted it... Hopefully Sys can uplo

Re: [Flightgear-devel] autopilot patch...

2008-04-02 Thread Tobias Ramforth
Heiko Schulz wrote: sounds good- that's what I need- but where is the patch? I guess he refers to his post from March 30. Regards, Tobias begin:vcard fn:Tobias Ramforth n:Ramforth;Tobias email;internet:[EMAIL PROTECTED] x-mozilla-html:FALSE version:2.1 end:vcard signature.asc Descriptio

[Flightgear-devel] Concorde bug

2008-03-30 Thread Tobias Ramforth
Hello everyone, while flying around with the Concorde, I noticed a bug that causes the plane to be positioned on its hull instead of on its wheels when positioning on ground or resetting fgfs. This can also be observed when newly starting fgfs - the Concorde seems to be positioned too low but

Re: [Flightgear-devel] KSFO ATC background chatter and more

2008-03-30 Thread Tobias Ramforth
Hello again, it is (tiny) update time! Thanks to Gijs de Rooy I could add a fistful of new chatter files for my patch. The files contain chatter of EHAM (Amsterdam) tower ATC. The download location is still the same: http://ramforth.com/flightgear/ Regards, Tobias PS: It would be great if

[Flightgear-devel] High quality (livery) textures (especially for Concorde)

2008-03-30 Thread Tobias Ramforth
Hello, I am currently creating high quality textures for the Concorde (but several of the textures should be usable for other airplanes, as well). I hope the creator of this model does not mind... I am creating SVGs for liveries and other paintings, texts, signs in general... Well, why am I

Re: [Flightgear-devel] KSFO ATC background chatter and more

2008-03-19 Thread Tobias Ramforth
Hello Gijs, of course I would like to add your chatter files to the ones of KSFO. Thank you for this great offer! I would like to make them available for download on my website, if you will agree. My (tiny) website for the patch and the chatter files just went online a few minutes ago: www.ra

Re: [Flightgear-devel] Seperated MP-servers

2008-03-19 Thread Tobias Ramforth
nd perhaps creating such a car for flightgear could result in other realistic airport vehicles (fire trucks, busses, supply trucks...) interacting with the aircrafts/pilots. Tobias Ramforth begin:vcard fn:Tobias Ramforth n:Ramforth;Tobias email;internet:[EMAIL PROTECTED] x-mozilla-html:FALSE ver

[Flightgear-devel] KSFO ATC background chatter and more

2008-03-17 Thread Tobias Ramforth
"/sim/presets/airport-id" triggered by a listener. If that is the wrong thing to do I would appreciate hints to the _right_ way of getting the airport-id for chatter. I already have about 70 brand new KSFO ATC background chatter files to start with for the most popular airport in fli

Re: [Flightgear-devel] Airport dependent ATC background chatter patch

2008-03-15 Thread Tobias Ramforth
port-id". New version at old position http://www.ramforth.com/flightgear/Nasal.diff.bz2. Regards, Tobias Ramforth begin:vcard fn:Tobias Ramforth n:Ramforth;Tobias email;internet:[EMAIL PROTECTED] x-mozilla-html:FALSE version:2.1 end:vcard signature.asc Description: OpenP

[Flightgear-devel] Airport dependent ATC background chatter patch

2008-03-15 Thread Tobias Ramforth
hen there will be chatter depending on where your airplane currently is (ground, air,...). I uploaded the patch (created with fg-submit) to http://www.ramforth.com/flightgear/Nasal.diff.bz2 and I hope that I am not the only one to find having more versatile background chatter a nice featur