Re: [Flightgear-devel] Discussion culture clashes

2013-02-23 Thread Renk Thorsten
> While I think that sometimes Thorsten may give > people more benefit of the doubt... After sleeping over it, I have to admit that Stefan is right. I was angry about the way the discussion was turning away from being productive, and that colored my response to Lorenzo, which is not how thin

Re: [Flightgear-devel] Discussion culture clashes

2013-02-23 Thread Renk Thorsten
> Buildings/trees are generated at tile load time currently, and remain > resident > in memory, for as long as the tile is loaded. If you don't se them on > screen > doens't mean they're not there. Yes, but strangely enough, this part of the discussion happened to be about LOD systems and per

Re: [Flightgear-devel] Discussion culture clashes

2013-02-23 Thread Emilian Huminiuc
On Saturday, February 23, 2013 09:36:23 Renk Thorsten wrote: > It's a fact that the distances out to which we draw trees and buildings are > considerably less than how far we potentially draw terrain (120 km max.) So > these things are separated even now - we don't attempt to render random > build

Re: [Flightgear-devel] Discussion culture clashes

2013-02-23 Thread Arnt Karlsen
On Sat, 23 Feb 2013 07:13:21 +, Renk wrote in message : ..see? Here you go again, snipping away too agressively, so the pointer to my forgotten point, is lost. Fix that. ;o) > > ..a point I forgot to make: you (or your MUA?) don't attribute > > properly what I wrote below, which may be par

Re: [Flightgear-devel] Discussion culture clashes

2013-02-23 Thread Renk Thorsten
> Actually, I think what he tried to suggest was, that the needs of > visuals and the needs equipment like radar should not be mixed. For visuals > we need > the terrain and all the objects like trees and buildings which are hard on > performance. It's a fact that the distances out to which

Re: [Flightgear-devel] Discussion culture clashes

2013-02-23 Thread Stefan Seifert
On Saturday 23 February 2013 07:33:54 Renk Thorsten wrote: > -> I agree with Vivian, we can't do realistic distances for radar because of > memory issues > Lorenzo: > > the reason to be of the EQUIPMENT is to override the limit of the EYE > > vision. > > Are we doing the error to merging this two

Re: [Flightgear-devel] Discussion culture clashes

2013-02-22 Thread Renk Thorsten
> -> Assumes that we want to set the limits by equipment (radar) rather > than visuals, although we've just said we don't want to do this because > of memory issues, and I've listed several points besides radar why I'd > like to do it. On re-reading, this sounds pretty hilarious... What I m

Re: [Flightgear-devel] Discussion culture clashes

2013-02-22 Thread Renk Thorsten
> Straw man ?!?!? > http://en.wikipedia.org/wiki/Straw_man [See :: structure point 2.5] and > you will understand that simplifying my point of view trying to > invalidate it is ... a straw man technique. > Are you so sure that it is not what you have done concluding rushy that > I do not had read t

Re: [Flightgear-devel] Discussion culture clashes

2013-02-22 Thread Renk Thorsten
> ..a point I forgot to make: you (or your MUA?) don't attribute > properly what I wrote below, which may be part of the thread > breaking problem. Arnt, you do know that 'you' in the English language doesn't necessarily refer to you personally, but that it doubles as an unspecified 'one'? If I

Re: [Flightgear-devel] Discussion culture clashes

2013-02-22 Thread Lorenzo Calabrese
-BEGIN PGP SIGNED MESSAGE- Hash: SHA256 On 02/22/2013 07:10 AM, Renk Thorsten wrote: > >> ..a pointer to your previous message would help here, this thread >> is broken (in at least my MUA) and getting hard to follow. > > Maybe we just have some cultural misunderstandings? > > The way I s

Re: [Flightgear-devel] Discussion culture clashes

2013-02-22 Thread Arnt Karlsen
On Fri, 22 Feb 2013 17:26:34 +0100, Arnt wrote in message <20130222172634.0b083...@celsius.lan>: > On Fri, 22 Feb 2013 07:10:30 +, Renk wrote in message > : > ..a point I forgot to make: you (or your MUA?) don't attribute properly what I wrote below, which may be part of the thread break

Re: [Flightgear-devel] Discussion culture clashes

2013-02-22 Thread Arnt Karlsen
On Fri, 22 Feb 2013 07:10:30 +, Renk wrote in message : > > > ..a pointer to your previous message would help here, this thread > > is broken (in at least my MUA) and getting hard to follow. > > Maybe we just have some cultural misunderstandings? ..no, in this case we _also_ have a broken

[Flightgear-devel] Discussion culture clashes

2013-02-21 Thread Renk Thorsten
> ..a pointer to your previous message would help here, this thread > is broken (in at least my MUA) and getting hard to follow. Maybe we just have some cultural misunderstandings? The way I see it - if you want to make a statement in a discussion, you have to read what has been said before. No