Re: [Flightgear-devel] FlightGear photo scenery

2006-03-25 Thread Chris Metzler
On Thu, 23 Mar 2006 22:22:28 -0500 Rob Oates wrote: The new High-resolution texture set (as well as updates to the low res set) are now available, you can get them from my site: http://mellonroot.acomp.usf.edu/~phoenix Hi. I'm a bit confused about these. I took a quick look at them and

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-25 Thread Rob Oates
Hi Chris, Thanks for the suggestionabout the correctmethod I should have usedfor downsampling the textures. The updated set is now available it features: *Correctly downsampled Low-res textures. *Revised version of Drycrop1, Drycrop2, and Drycrop3(these are sharper, and less repetitive). You

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-23 Thread Buchanan, Stuart
Hi Erik, Are you bump-mapping the textures at run-time? If so, how? -Stuart --- Erik Hofman wrote: Rob Oates wrote: I've updated my site with 2 new screen shots of the progress I am making with the High-res texture set. http://mellonroot.acomp.usf.edu/~phoenix/gallery.html I

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-23 Thread Erik Hofman
Buchanan, Stuart wrote: Hi Erik, Are you bump-mapping the textures at run-time? If so, how? Nah, just altering the textures using Gimp. Runtime bump-mapping would be a great addition though. Erik -- http://www.ehtw.info (Dutch)Future of Enschede Airport Twente

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-23 Thread Mark
Run time scenery bumb-mapping was already implemented some time ago by some russian developer. However it never made it to cvs. But I don't know why: http://mail.flightgear.org/pipermail/flightgear-devel/2005-April/035721.html Erik Hofman wrote: Buchanan, Stuart wrote: Hi Erik, Are you

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-23 Thread Rob Oates
The new High-resolution texture set (as well as updates to the low res set) are now available, you can get them from my site: http://mellonroot.acomp.usf.edu/~phoenix -Rob

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-22 Thread Rob Oates
I've updated my site with 2 new screen shots of the progress I am making with the High-res texture set. http://mellonroot.acomp.usf.edu/~phoenix/gallery.html -Rob

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-21 Thread alessandro marassi
-devel@lists.sourceforge.net Sent: Sunday, March 19, 2006 10:56 PM Subject: Re: [Flightgear-devel] FlightGear photo scenery Justin Smithies wrote: I cant get anything from this url Rob ? try http://mellonroot.acomp.usf.edu/~phoenix -Fred -- Frédéric Bouvier http://frfoto.free.fr

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-21 Thread Josh Babcock
alessandro marassi wrote: Hi. I use UFO to examine scenery. I start from an airport, position the vehicle in air (altitude, longitude, latitude, heading). Is there a way to make it just hover in air setting its speed to 0? Um, pull the throttle back to zero? If this does not work for

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-21 Thread Georg Vollnhals
alessandro marassi schrieb: Hi. I use UFO to examine scenery. I start from an airport, position the vehicle in air (altitude, longitude, latitude, heading). Is there a way to make it just hover in air setting its speed to 0? thanks Alex Hi, if you use FG CVS or Fred's binaries of 0.9.10 (see

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-19 Thread Frederic Bouvier
Justin Smithies wrote: I cant get anything from this url Rob ? try http://mellonroot.acomp.usf.edu/~phoenix -Fred -- Frédéric Bouvier http://frfoto.free.fr Photo gallery - album photo http://www.fotolia.fr/p/2278 Other photo gallery http://fgsd.sourceforge.net/ FlightGear Scenery

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-16 Thread alessandro marassi
textures and I'll try them thanks Alex - Original Message - From: Rob Oates To: flightgear-devel@lists.sourceforge.net Sent: Thursday, March 16, 2006 8:31 AM Subject: Re: [Flightgear-devel] FlightGear photo scenery oops the correct address is: http

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-16 Thread Erik Hofman
Rob Oates wrote: I created a new set of world textures for Flightgear which should look a little more interesting than the current set. If you want to try them out you can and download the current beta from my site http://mellonroot.acomp.usf.edu/~phoenix any feedback would be

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-16 Thread Josh Babcock
Erik Hofman wrote: Rob Oates wrote: I created a new set of world textures for Flightgear which should look a little more interesting than the current set. If you want to try them out you can and download the current beta from my site http://mellonroot.acomp.usf.edu/~phoenix

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-16 Thread alexis bory
Rob Oates a écrit : I created a new set of world textures for Flightgear which should look a little more interesting than the current set. If you want to try them out you can and download the current beta from my site http://mellonroot.acomp.usf.edu/~pheonix any feedback would be greatly

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-16 Thread Rob Oates
Yeah, It shouldnot betoo difficult to make hires textures from this set, and I could have something ready by next week Friday. Mymain goal isto eventually createregional specific textures for different parts of the worldand have them defined in the materials.xml file. Hopefully this will

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-16 Thread Curtis L. Olson
Rob Oates wrote: Yeah, It should not be too difficult to make hires textures from this set, and I could have something ready by next week Friday. My main goal is to eventually create regional specific textures for different parts of the world and have them defined in the materials.xml file.

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-16 Thread Erik Hofman
Curtis L. Olson wrote: But a higher res set of what you just did would be awsome. I'm very much looking forward to it. And with your permission (and with no one else's objections), I think they should go into CVS. Just one thing, are we actually allowed to release those textures under the

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-15 Thread Rob Oates
On 3/13/06, alessandro marassi [EMAIL PROTECTED] wrote: Hi.I have searched a way to use real photos in FG scenery generation.As far as I know there are 2 feasible ways to accomplish it:1. model a simple flat rectangular surface as 3D object and map the photo upon it;2. use chop.pl and photo.cxx

Re: [Flightgear-devel] FlightGear photo scenery

2006-03-15 Thread Rob Oates
oops the correct address is: http://mellonroot.acomp.usf.edu/~phoenix On 3/16/06, Rob Oates [EMAIL PROTECTED] wrote: On 3/13/06, alessandro marassi [EMAIL PROTECTED] wrote: Hi.I have searched a way to use real photos in FG scenery generation.As far as I know there are 2 feasible ways to

[Flightgear-devel] FlightGear photo scenery

2006-03-13 Thread alessandro marassi
Hi.I have searched a way to use real photos in FG scenery generation.As far as I know there are 2 feasible ways to accomplish it:1. model a simple flat rectangular surface as 3D object and map the photoupon it;2. use chop.pl and photo.cxx and then TerraGear;Both methods work only for small