Re: [Flightgear-devel] OSG caching (was: Texture cache)

2011-04-09 Thread Csaba Halász
On Sun, Apr 3, 2011 at 11:39 PM, Tim Moore timoor...@gmail.com wrote: On Sun, Apr 3, 2011 at 3:41 PM, ThorstenB bre...@gmail.com wrote: I've also been using CACHE_ALL since then - not seeing any problems. But I haven't checked memory consumption. So, what's the status about the OSG caching

[Flightgear-devel] OSG caching (was: Texture cache)

2011-04-03 Thread ThorstenB
Maybe someone could do some tests when changing the setting (SGPagedLOD.hxx:56) from CACHE_NONE to CACHE_IMAGES or even to CACHE_ALL (then recompile/install sg+fg). Would be interesting to know how this changed loading times, run-time fps and memory consumption. After 30 minutes more of

Re: [Flightgear-devel] OSG caching (was: Texture cache)

2011-04-03 Thread Torsten Dreyer
I've also been using CACHE_ALL since then - not seeing any problems. But I haven't checked memory consumption. So, what's the status about the OSG caching options, should we enable these? Tim? Me, too. I had a few coredumps with the 4-nvidia-cards, 8 monitors (multithreading=automatic) setup

Re: [Flightgear-devel] OSG caching (was: Texture cache)

2011-04-03 Thread Tim Moore
On Sun, Apr 3, 2011 at 3:41 PM, ThorstenB bre...@gmail.com wrote: Maybe someone could do some tests when changing the setting  (SGPagedLOD.hxx:56) from CACHE_NONE to CACHE_IMAGES or even to  CACHE_ALL (then recompile/install sg+fg). Would be interesting to know  how this changed loading