Re: [Flightgear-devel] OSG crashes and Reply: osg/plib fps

2006-11-26 Thread Mathias Fröhlich
Hi, On Wednesday 22 November 2006 22:59, Georg Vollnhals wrote: > good to know. > > I only made these reports as a thought it might be helpful for you, not > because there are actual problems which might be solved immediately. > > Please give us a note when you would like us to report any possibl

Re: [Flightgear-devel] OSG crashes and Reply: osg/plib fps

2006-11-24 Thread Vivian Meazza
Mathias Fröhlich > > On Tuesday 21 November 2006 22:44, Georg Vollnhals wrote: > > I can only confirm the big fps improvement, with the OSG cvs compile of > > this evening I get (nearly) stable 85 fps at KSFO with the Cessna. > > This might say nothing to you, but the *very first* OSG compile sta

Re: [Flightgear-devel] OSG crashes and Reply: osg/plib fps

2006-11-22 Thread Georg Vollnhals
Mathias Fröhlich schrieb: > Noted. > The replies on my mail show that the crashes *only I * am observing might be due to other problems. I am still thinking of the AI ground network, so don't care for now. > I am still not responding well to bug reports. Most of them are just > secondary > eff

Re: [Flightgear-devel] OSG crashes and Reply: osg/plib fps

2006-11-22 Thread Tatsuhiro Nishioka
Here's the quick review for fgfs-cvs/OSG's fps on Mac OS X as of this morning. KSFO runway: 35-45 Through the first cloud layer: 40-65 Above the first clould layer: 50-75 Above the ocean: mid 50s - mid 60s Compared to the last build (on 11/17): approx. +20 to +25. Good work!! Compared to the 0.

Re: [Flightgear-devel] OSG crashes and Reply: osg/plib fps

2006-11-22 Thread Mathias Fröhlich
On Tuesday 21 November 2006 22:44, Georg Vollnhals wrote: > I can only confirm the big fps improvement, with the OSG cvs compile of > this evening I get (nearly) stable 85 fps at KSFO with the Cessna. > This might say nothing to you, but the *very first* OSG compile started > here with about 48 fps

Re: [Flightgear-devel] OSG crashes and Reply: osg/plib fps

2006-11-22 Thread Frederic Bouvier
Quoting Martin Spott : > I can reproduce decreased frame rates but no crash. There are two items > that make a difference when crossing from the West: > 1.) The PAPI of the 10L runway and the VASI on 10R are visible from the > West, > 2.) When crossing from the East you don't have the two AI a

Re: [Flightgear-devel] OSG crashes and Reply: osg/plib fps

2006-11-22 Thread Martin Spott
Georg Vollnhals wrote: > First the GOOD NEWS: > > I can only confirm the big fps improvement, with the OSG cvs compile of > this evening I get (nearly) stable 85 fps at KSFO with the Cessna. Here it's not _that_ fast but definitely - for the first time - faster than the comparable PLIB build !

Re: [Flightgear-devel] OSG crashes and Reply: osg/plib fps

2006-11-22 Thread George Patterson
On Tue, 2006-11-21 at 22:44 +0100, Georg Vollnhals wrote: > AJ MacLeod schrieb: > > After Mathias' commits this afternoon, I have seen an extremely impressive > > performance boost with the Sea Vixen. > > > > > Hi all, > > First the GOOD NEWS: > No that's better than Good News :-) > > Then t