Hello all,
What's the best way to Set and Get the waypoints that have been entered
into the Route Manager?
Gordon.
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On Sat, 2009-01-10 at 00:33 +0100, Csaba Halász wrote:
> On Sat, Jan 10, 2009 at 12:10 AM, Alasdair Campbell
> wrote:
> > I find that I am unable to load any file (fails the
> > sanity check in data/nasal/io.nas (even as root)) The enclosed temporary
> > patch, removing the check resolves the pr
On Sat, Jan 10, 2009 at 12:10 AM, Alasdair Campbell
wrote:
> I find that I am unable to load any file (fails the
> sanity check in data/nasal/io.nas (even as root)) The enclosed temporary
> patch, removing the check resolves the problem for me.
Rather than removing the security check, you might c
Alasdair Campbell a écrit :
> In eager anticipation of James Turners' proposed improvements to the
> Route Manager/GPS code, I have been playing around some and noted that
> that the route manager dialog contains a "Load List" option. If I try to
> use this option, I find that I am unable to load a
In eager anticipation of James Turners' proposed improvements to the
Route Manager/GPS code, I have been playing around some and noted that
that the route manager dialog contains a "Load List" option. If I try to
use this option, I find that I am unable to load any file (fails the
sanity check in d
"Rob Shearman, Jr." wrote:
> [...] But I would think
> that if your last waypoint before KSFO is 1000nm away, but you want to
> hold off the descent until closer to KSFO, you could simply insert
> another waypoint about 50nm out at the cruise altitude, and the effect
> would be to "tell" the route
> *From:* Michael Smith <[EMAIL PROTECTED]>
> *To:* FlightGear developers discussions
>
> *Sent:* Wednesday, December 3, 2008 9:10:19 PM
> *Subject:* Re: [Flightgear-devel] Route manager waypoint adding
>
> James Turner wrote:
> > On 3 Dec 20
On 4 Dec 2008, at 06:40, Rob Shearman, Jr. wrote:
Maybe what I am about to suggest is NOT how real-world route
managers are supposed to work -- so take it with that caveat. But I
would think that if your last waypoint before KSFO is 1000nm away,
but you want to hold off the descent until
M. Shearman, Jr.
Transit Operations Supervisor,
University of Maryland Department of Transportation
also known as [EMAIL PROTECTED]
From: Michael Smith <[EMAIL PROTECTED]>
To: FlightGear developers discussions
Sent: Wednesday, December 3, 2008 9:10:19 PM
Subj
James Turner wrote:
> On 3 Dec 2008, at 17:17, Michael Smith wrote:
>
>
>> This is great, I have had this problem several times and it has
>> completely screwed up some flights, thank you.
>>
>
> Great to know someone else is using the route manager - do you have
> any other comments or f
On 3 Dec 2008, at 20:12, Frederic Bouvier wrote:
It is commited now.
Thanks Fred.
I have a couple more:
- a trivial one to remove a now obsolete default ctor from
FGPositioned
- a refactoring of the route manager to reduce indentation and
duplication
- created a helper method
On 3 Dec 2008, at 17:17, Michael Smith wrote:
> This is great, I have had this problem several times and it has
> completely screwed up some flights, thank you.
Great to know someone else is using the route manager - do you have
any other comments or feedback about it? Please do keep using it
- "James Turner" a écrit :
> Anyone had a chance to try this? I'd like to see it applied before
> submitting further patches in this area.
It is commited now.
-Fred
--
Frédéric Bouvier
http://my.fotolia.com/frfoto/ Photo gallery - album photo
http://fgsd.sourceforge.net/
James Turner wrote:
> Attached patch updates the route-manager to use FGPositioned to search
> for waypoints, instead of a manual airport / fix / navaid search. This
> is good because it's now using the 'strictly closest' match, rather
> than arbitrarily picking a distant fix over a nearby navai
On 3 Dec 2008, at 14:23, Martin Spott wrote:
> At the very few cases when I really use FlightGear for simulated
> flying
> - in contrast to just firing it off and to check if everything looks
> and works as predicted - I'm hardly in the need to search for
> waypoints :-)
>
> Therefore it _might
Hi James,
James Turner wrote:
> On 1 Dec 2008, at 00:36, James Turner wrote:
> > Attached patch updates the route-manager to use FGPositioned to
> > search for waypoints, instead of a manual airport / fix / navaid
> > search. This is good because it's now using the 'strictly closest'
> > m
On 1 Dec 2008, at 00:36, James Turner wrote:
> Attached patch updates the route-manager to use FGPositioned to
> search for waypoints, instead of a manual airport / fix / navaid
> search. This is good because it's now using the 'strictly closest'
> match, rather than arbitrarily picking a d
Attached patch updates the route-manager to use FGPositioned to search
for waypoints, instead of a manual airport / fix / navaid search. This
is good because it's now using the 'strictly closest' match, rather
than arbitrarily picking a distant fix over a nearby navaid. In my
case, the TLA
* Syd&Sandy -- Sunday 05 August 2007:
> Melchior FRANZ <[EMAIL PROTECTED]> wrote:
> > One could just add a parameter to the animations where it's needed [...]
> > that defines that not n.getDoubleValue() should be used to read the value,
> > but int(n.getStringValue()[pos]), where pos is read from
On Sun, 05 Aug 2007 13:26:02 +0200
Harald JOHNSEN <[EMAIL PROTECTED]> wrote:
> Syd&Sandy wrote:
>
> >again I have to agree , and to implement the MFD on-screen checklist this
> >way would be agonizing ...
> >I could be wrong , but I personally think a render to texture would be the
> >best rou
On Sun, 5 Aug 2007 12:39:43 +0200
Melchior FRANZ <[EMAIL PROTECTED]> wrote:
> * Syd&Sandy -- Sunday 05 August 2007:
> > On Sun, 5 Aug 2007 11:30:09 +0200 Melchior FRANZ <[EMAIL PROTECTED]> wrote:
> > > ... but only with wanting to use the ascii code as offset in an
> > > alphabet stripe on a textu
Syd&Sandy wrote:
>again I have to agree , and to implement the MFD on-screen checklist this way
>would be agonizing ...
>I could be wrong , but I personally think a render to texture would be the
>best route , if I could figure out how to do it .I dont care much for the txf
>font , Ive tried g
* Syd&Sandy -- Sunday 05 August 2007:
> On Sun, 5 Aug 2007 11:30:09 +0200 Melchior FRANZ <[EMAIL PROTECTED]> wrote:
> > ... but only with wanting to use the ascii code as offset in an
> > alphabet stripe on a texture. In that case (and if Nasal can't be
> > used) we should think about a different w
On Sun, 5 Aug 2007 11:30:09 +0200
Melchior FRANZ <[EMAIL PROTECTED]> wrote:
> * Syd&Sandy -- Sunday 05 August 2007:
> > Its simply a copy of a routine in navradio.cxx ,
>
> Eeew ... indeed. And because our cvs history got disrupted for no
> good reason and there are no meaningful comments, it can
* Syd&Sandy -- Sunday 05 August 2007:
> Its simply a copy of a routine in navradio.cxx ,
Eeew ... indeed. And because our cvs history got disrupted for no
good reason and there are no meaningful comments, it can't even be
tracked back. But it's very old code, and nobody seems to use those
properti
On Sun, 5 Aug 2007 10:10:22 +0200
Melchior FRANZ <[EMAIL PROTECTED]> wrote:
> * Syd&Sandy -- Sunday 05 August 2007:
> > Ive added ascii properties to the autopilot route-manager waypoints ,
> > the same as the Instrumentation/nav id , because adding 2d text to the
> > Primus 1000 PFD and MFD makes
* Syd&Sandy -- Sunday 05 August 2007:
> Ive added ascii properties to the autopilot route-manager waypoints ,
> the same as the Instrumentation/nav id , because adding 2d text to the
> Primus 1000 PFD and MFD makes it difficult to
> re-use in other aircraft , and the 2d text is harder to read an
Hi everyone,
Ive added ascii properties to the autopilot route-manager waypoints , the same
as the Instrumentation/nav id , because adding 2d text to the Primus 1000 PFD
and MFD makes it difficult to
re-use in other aircraft , and the 2d text is harder to read and scale properly
If that is
* Csaba Halász -- Friday 06 April 2007:
> Inserting and deleting waypoints not at the end of the route messes up
> leg distances.
That's probably a bug that I introduced. I'll adopt the patch and
apply after testing. Thanks.
m.
Reported by AnMaster on IRC ;)
Inserting and deleting waypoints not at the end of the route messes up
leg distances.
Beefed up the test prog a little, see patch #1.
Result (have cut out the irrelevant part):
Route dump: Init
#0 Start (0, 0) @0 dist: 0
#1 1 (0, 1) @0 dist: 1
#
On Saturday 20 May 2006 06:51, Julien Pierru wrote:
> I was using the route manager while flying the tanker, everything was
> working fine until i opened the "select an airport from the list" box, then
> FG hang...
> I haven't tried to reproduce it yet.
This was happening here yesterday morning -
I was using the route manager while flying the tanker, everything was working fine until i opened the "select an airport from the list" box, then FG hang...I haven't tried to reproduce it yet.Julien
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