I would have guessed that loading these images would be an infrequent
hit making file size a relatively small factor, but if the system is
continually swapping them out and reloading them for some reason, that
might not be so.
*shrugs* It's reasonable to set things up in such a way that a
On 03.03.2011 09:47, thorsten.i.r...@jyu.fi wrote:
The total time to load a configuration is really proportional to
(number of objects) x (texture size of a single object)
So maybe the textures aren't really shared. What's worse - and slightly
related: I ran a memory analysis some weeks ago,
I'm currently busy with other stuff. But checking on what's going wrong
with loading/unloading clouds and MP models may be worth a closer look.
There was a fix for a MP memory leak approx. two weeks ago:
http://gitorious.org/fg/flightgear/commit/8962477cfa10850cb459d7de754c9a435cc91293
Torsten
On 03.03.2011 20:51, Torsten Dreyer wrote:
I'm currently busy with other stuff. But checking on what's going wrong
with loading/unloading clouds and MP models may be worth a closer look.
There was a fix for a MP memory leak approx. two weeks ago:
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