Most of the 2.0 stuff is utf-8 aware (with the major
exception of that
damn TextEditor), under what looks like both XFT and Xlib. I can't
remember which I've tested, but in my debugging adventures I've
definitely come across either of XFT or Xlib working as it
should with
utf8
Well I say mostly working they are displaying how I want them=20
to. My next job is to get them to react to button presses.=20
We're not using a keyboard or mouse we just have some arrow=20
keys and buttons that and I need to work out how to generate=20
events from them for the app to
I have about a dozen buttons which will be used to change
menus/options these are read through an FPGA device, I have a
driver working that reads the FPGA on a timer and then wakes
the user space app on a epoll when a button has been
pressed/released. This all works fine but I need to
I just downloaded the latest source and tweaked it a little to compile, but
not much. The text works but the other bits I had working tabs, images etc...
now don't.
Wait, you had to tweak it to compile? On what device / what config? It
should compile out of the box.
Did you try
I just downloaded the latest source and tweaked it a little
to compile, but not much. The text works but the other bits I
had working tabs, images etc... now don't.
The fltk-1 and fltk-2 API's are quite different, so there's some work in
getting your fltk code moved from one to the other.
The timeline went something like this: (ASCII art! Beware!)
|--fltk-1.2(abandoned)
|
BigBang--fltk-1.0--fltk-1.1fltk-1.3--now
|
|--fltk-2.x--
See also Article #825: What are the Versions of
I just downloaded the latest source and tweaked it a little to compile, but
not much. The text works but the other bits I had working tabs, images
etc... now don't.
Wait, you had to tweak it to compile? On what device / what config? It
should compile out of the box.
Did you try
Just tried 1.1.10 and everything works wonderfully. Thank you
for the info it has been a big help.
Doh!
I think I just realised why this doesn't work for you with fltk-1.3.
UTF8 support.
Box the XFT and Xlib backends in fltk-1.3 under X11 have been enhanced
to support UTF8 rendering.
So,
Doh!
I think I just realised why this doesn't work for you with fltk-1.3.
UTF8 support.
Box the XFT and Xlib backends in fltk-1.3 under X11 have been enhanced
to support UTF8 rendering.
So, for example, in the Xlib version, where fltk-1.1 uses XDrawString()
we now use XUtf8DrawString()
Well I say mostly working they are displaying how I want them
to. My next job is to get them to react to button presses.
We're not using a keyboard or mouse we just have some arrow
keys and buttons that and I need to work out how to generate
events from them for the app to use, but I'm
No offence taken I've tried it on my host system as well just=20
to make sure the code does work and it works fine.
Well there's a start then!
I don't think I'll be using GL for anything.
Yes - I seldom use it on an embedded target either, more I was just
trying it 'cos it was
On 15 Jul 2011, at 16:35, Greg Ercolano wrote:
On 07/15/11 07:37, Stuart Shepherd wrote:
I can't get text to display
I'm cross compiling fltk to use on a coldfire processor
with uclinux, nanoX and nxlib.
=20
With fonts under X, you have a choice (via 'configure')
to compile
I have complied
without xft and with, made no difference.
OK - though I suspect that when configuring fltk for nanoX, selecting
--disable-xft at configure time is probably safest in the short term -
at least until something is working!
The thing that is
confusing me most is that the
I have complied=20
without xft and with, made no difference.
OK - though I suspect that when configuring fltk for nanoX, selecting
--disable-xft at configure time is probably safest in the short term -
at least until something is working!
The thing that is=20
confusing me most is that
No offence taken I've tried it on my host system as well just
to make sure the code does work and it works fine.
Well there's a start then!
I don't think I'll be using GL for anything.
Yes - I seldom use it on an embedded target either, more I was just
trying it 'cos it was there...
That
On 07/21/11 04:27, Stuart Shepherd wrote:
Thanks for all your replies. I'm as sure as I can be that I have the fonts
installed, and that nanoX and nxlib are pointed to the right place to find
them. I have complied without xft and with, made no difference. The thing
that is confusing me most
I've just started using FLTK but I can't get text to display on any of my
programs, I've tried several examples from the web and they work apart from
displaying text. I'm cross compiling fltk to use on a coldfire processor with
uclinux, nanoX and nxlib. I can get text to display if I write
I've just started using FLTK but I can't get text to display on any of my
programs, I've tried several examples from the web and they work apart from
displaying text. I'm cross compiling fltk to use on a coldfire processor with
uclinux, nanoX and nxlib. I can get text to display if I write
I've just started using FLTK but I can't get text to display on any of my
programs, I've tried several examples from the web and they work apart from
displaying text. I'm cross compiling fltk to use on a coldfire processor with
uclinux, nanoX and nxlib. I can get text to display if I write
On 15.07.2011, at 16:37, Stuart Shepherd wrote:
I've just started using FLTK but I can't get text to display on any of my
programs, I've tried several examples from the web and they work apart from
displaying text. I'm cross compiling fltk to use on a coldfire processor
with uclinux,
On 07/15/11 07:37, Stuart Shepherd wrote:
I can't get text to display
I'm cross compiling fltk to use on a coldfire processor
with uclinux, nanoX and nxlib.
With fonts under X, you have a choice (via 'configure')
to compile FLTK to use XFT (antialiased fonts) or not.
On 15 Jul 2011, at 15:23, Stuart Shepherd wrote:
I've just started using FLTK but I can't get text to display on any of my
programs, I've tried several examples from the web and they work apart from
displaying text. I'm cross compiling fltk to use on a coldfire processor with
uclinux,
On 15 Jul 2011, at 16:35, Greg Ercolano wrote:
On 07/15/11 07:37, Stuart Shepherd wrote:
I can't get text to display
I'm cross compiling fltk to use on a coldfire processor
with uclinux, nanoX and nxlib.
With fonts under X, you have a choice (via 'configure')
to compile FLTK
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