Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-12 Thread James Lei
If there are easier way I would say ADSR on SFZ/SF2/Wave files in a commandline seem interesting, I can't find any application similar to Fluidsynth for Windows platform. On Thu, Feb 12, 2015 at 1:15 PM, Juan Borda wrote: > Hi. > > So I quite need some sort sfz support soon, in particular the pa

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-11 Thread Juan Borda
Hi. So I quite need some sort sfz support soon, in particular the part about compressed samples. I'm quite happy to jump in and try stuff asap, so my question is How does group coding work here? I noticed the SourceForge git is a bit lonely... What's the protocol? On Feb 11, 2015 12:38 AM, "R.L. H

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-10 Thread R.L. Horn
On Wed, 11 Feb 2015, Peter Billam wrote: perhaps it would be better to supply a simple CLI SFZ-to-SF2 converter. Yes :-) agreed. Though it depends what you mean by 'simple', Not requiring Qt would be a start... because the data-fields provided by one format do not necessarily map one-t

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-10 Thread Peter Billam
Greetings, R.L. Horn wrote: > perhaps it would be better to supply a simple CLI SFZ-to-SF2 converter. Yes :-) agreed. Though it depends what you mean by 'simple', because the data-fields provided by one format do not necessarily map one-to-one to those in the other. > Conversion to SF2 doesn'

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-10 Thread R.L. Horn
On Tue, 10 Feb 2015, Garth Hjelte wrote: ...it would be just a simple reading/parsing of a SFZ file funnelling into the SoundFont format where FS would play it. In that case, perhaps it would be better to supply a simple CLI SFZ-to-SF2 converter. Conversion to SF2 doesn't appear to me to be

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-10 Thread Garth Hjelte
At 06:27 PM 2/9/2015, you wrote: >Garth, Why not just use LinuxSampler if you want to use SFZ? I use FS programmatically whereas LS seems to be only a standalone, I may be wrong. Also, my comments here focused more on SFZ being an input-type of format, not really a instrument-representation fo

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-09 Thread S. Christian Collins
Garth, Why not just use LinuxSampler if you want to use SFZ? -~Chris On 02/05/2015 05:19 PM, Garth Hjelte wrote: > At 01:21 PM 2/5/2015, you wrote: > >> Sure, we could "just transfer it in", but then again, the results would >> be slightly wrong. Just as an example, sfz seems to have a three b

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-07 Thread Garth Hjelte
At 03:34 AM 2/6/2015, you wrote: >1) sure, you can come and ask for features such as SFZ support, 24-bit >samples, etc, but don't expect anyone to work on them unless you do it >yourself, and submit patches etc. (To first have a heads up and quick >discussion about the implementation would be a

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-06 Thread David Henningsson
On 2015-02-05 22:21, David Henningsson wrote: I guess this depends on your level of ambition. I believe - correct me if I'm wrong - that for the (open source) sf2 playback engines out there, FluidSynth is the top notch one, in terms of following the specification. Sure, we could "just transfer

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-05 Thread R.L. Horn
On Fri, 6 Feb 2015, BCA @ Free-Artists wrote: How about to mature FluidSynths sf2 performance before implementing a new format? To be frank, it seems to me like flogging a dead horse. I don't know a single professional musician who gives a rodent's hindquarters about soundfonts anymore and,

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-05 Thread R.L. Horn
On Thu, 5 Feb 2015, David Henningsson wrote: Sure, we could "just transfer it in", but then again, the results would be slightly wrong. Just as an example, sfz seems to have a three band EQ built into every voice [1], which SF2 voices do not. This is stuff we would have to add into the playbac

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-05 Thread BCA @ Free-Artists
How about to mature FluidSynths sf2 performance before implementing a new format? How about implementing support for 24-bit samples? ___ fluid-dev mailing list fluid-dev@nongnu.org https://lists.nongnu.org/mailman/listinfo/fluid-dev

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-05 Thread Garth Hjelte
At 03:29 PM 2/5/2015, you wrote: >I've been focusing mainly on getting the majority of features of other similar >formats supported and not worrying much about some of the other details which >can't be shoehorned into the SoundFont model. I've been told before that this >is wrong and that most

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-05 Thread Element Green
On Thu, Feb 5, 2015 at 1:24 PM, Garth Hjelte wrote: > At 11:37 AM 2/5/2015, you wrote: > > >Hi and thanks for chiming in - as you very likely know, all formats have > >their own quirks and ways of transforming the sample according to > >various rules, so SFZ/DLS/Gigasampler/etc support would requ

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-05 Thread Garth Hjelte
At 01:21 PM 2/5/2015, you wrote: >Sure, we could "just transfer it in", but then again, the results would >be slightly wrong. Just as an example, sfz seems to have a three band EQ >built into every voice [1], which SF2 voices do not. This is stuff we >would have to add into the playback engine.

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-05 Thread David Henningsson
On 2015-02-05 21:24, Garth Hjelte wrote: At 11:37 AM 2/5/2015, you wrote: Hi and thanks for chiming in - as you very likely know, all formats have their own quirks and ways of transforming the sample according to various rules, so SFZ/DLS/Gigasampler/etc support would require certain addition

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-05 Thread Garth Hjelte
At 01:40 PM 2/4/2015, you wrote: >I'd like to look into it, but various links to cakewalk's specifications are >dead-ending on me. It's making me wonder just how "open" the format really is. The reason is that Cakewalk was bought by Roland last year, and recently Gibson bought them from Roland

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-05 Thread Garth Hjelte
At 11:37 AM 2/5/2015, you wrote: >Hi and thanks for chiming in - as you very likely know, all formats have >their own quirks and ways of transforming the sample according to >various rules, so SFZ/DLS/Gigasampler/etc support would require certain >additions and changes to the playback core. Sim

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-05 Thread David Henningsson
On 2015-02-05 16:39, Element Green wrote: I've brought up the subject before of adding support for libInstPatch, which is an instrument loading/saving/editing library that is at the heart of Swami. Swami itself, utilizes FluidSynth to load formats supported by libInstPatch (currently SoundFont

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-05 Thread Element Green
Hello list, Seems like an unnecessarily heated debate, however, I'll chime in on a few points. On Thu, Feb 5, 2015 at 2:15 AM, BCA @ Free-Artists wrote: > In certain points, I don't understand the initial posting. One thing is > clear to me - he doesn't want to construct a soundfonts ("Going b

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-05 Thread BCA @ Free-Artists
OK, stop cursing. Yes, you're right - that should be read as "96 kHz". BR Bernd. Am 05.02.2015 um 13:22 schrieb Mattes: For heaven´s sake - what for? That´s a dynamic range no human will ever be able to hear/use? Or did you just mix up bit-depth and (96khz) sampling rate? Cheers, Ralf

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-05 Thread Mattes
Am Donnerstag, 05. Februar 2015 10:15 CET, "BCA @ Free-Artists" schrieb: > In certain points, I don't understand the initial posting. One thing is > clear to me - he doesn't want to construct a soundfonts ("Going by SF2 > is going to be hard for developer to implement new soundfont"). It

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-05 Thread BCA @ Free-Artists
In certain points, I don't understand the initial posting. One thing is clear to me - he doesn't want to construct a soundfonts ("Going by SF2 is going to be hard for developer to implement new soundfont"). It appears he wants just to import sample files on button press, and start playing them.

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-04 Thread R.L. Horn
On Wed, 4 Feb 2015, David Henningsson wrote: As for other frameworks (such as SFZ), I think it would be nice if we could support that. I'd like to look into it, but various links to cakewalk's specifications are dead-ending on me. It's making me wonder just how "open" the format really is.

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-04 Thread David Henningsson
On 2015-01-31 07:36, James Lei wrote: Going by SF2 is going to be hard for developer to implement new soundfont, Native Instrument has supported Wav and Flac files and there are plenty audio loops (http://www.producerloops.com) on the web. FluidSynth should consider implement support for these

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-02 Thread Garth Hjelte
At 03:35 AM 2/2/2015, you wrote: >Don't agree that FluidSynth is a player, its an engine. I'm not familiar with your semantics; what is the difference? >To clarify, my post is in no way related to Garth or advertising chickensys. I don't understand this either - you are replying to my response,

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-02 Thread Kjetil Matheussen
On Sat, Jan 31, 2015 at 4:27 PM, Garth Hjelte wrote: > At 10:36 PM 1/30/2015, you wrote: > > Going by SF2 is going to be hard for developer to implement new soundfont, > Native Instrument has supported Wav and Flac files and there are plenty > audio loops (http://www.producerloops.com) on the we

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-02-02 Thread James L.
Don't agree that FluidSynth is a player, its an engine. To clarify, my post is in no way related to Garth or advertising chickensys. On Sat, Jan 31, 2015 at 11:27 PM, Garth Hjelte wrote: > At 10:36 PM 1/30/2015, you wrote: > > Going by SF2 is going to be hard for developer to implement new soun

Re: [fluid-dev] Supported Wave/Flac format other than SF2

2015-01-31 Thread Garth Hjelte
At 10:36 PM 1/30/2015, you wrote: >Going by SF2 is going to be hard for developer to implement new soundfont, >Native Instrument has supported Wav and Flac files and there are plenty audio >loops (http://www.producerloops.com) on the web. >FluidSynth should consider

[fluid-dev] Supported Wave/Flac format other than SF2

2015-01-30 Thread James Lei
Going by SF2 is going to be hard for developer to implement new soundfont, Native Instrument has supported Wav and Flac files and there are plenty audio loops (http://www.producerloops.com) on the web. FluidSynth should consider implement support for these improvement.