RE: why is FM's UI so weird and buggy?

2013-03-07 Thread Austin Meredith
> The kind of UI thing that bugs me is this: You have two documents tiled on the > screen. You are in the left side document with your cursor in a paragraph that > you want to retag. You slide your mouse over to the docked paragraph catalog > (which is open on the right side of the screen) and clic

Re: why is FM's UI so weird and buggy?

2013-03-05 Thread Mike Wickham
Craig, if you haven't already, you should report that bug. I checked in my copy of FM10, and get the same behavior. You can report it here: http://www.adobe.com/misc/bugreport.html Mike Wickham On 3/5/2013 9:45 AM, Craig Ede wrote: The kind of UI thing that bugs me is this: You have two documen

RE: why is FM's UI so weird and buggy?

2013-03-05 Thread Craig Ede
on a paragraph tag to apply it. Instead of applying it in the left hand document, you new tag is applied in the right hand document. Maddening! Craig > Date: Mon, 4 Mar 2013 08:28:40 -0800 > Subject: Re: why is FM's UI so weird and buggy? > From: rob...@lauriston.com

Re: why is FM's UI so weird and buggy?

2013-03-05 Thread Robert Lauriston
Adobe's OWL UI doesn't look or feel much like Office 2010 to me. On Fri, Mar 1, 2013 at 8:19 PM, wrote: > The interface on all the other products, even those that support the Mac OS > are slavishly devoted to Microsoft design efforts. ___ You are cur

Re: why is FM's UI so weird and buggy?

2013-03-01 Thread quills
You have to understand that even what UI experience they had with the Mac they threw away when they orphaned the Mac OS on FrameMaker. It's been solid windows since Version 8. They took the Microsoft design philosophy to heart and are busy fixing things that aren't broken. Including the UI. T

RE: why is FM's UI so weird and buggy?

2013-02-27 Thread Reng, Dr. Winfried
lists.frameusers.com > Subject: Re: why is FM's UI so weird and buggy? > > I don't think Adobe's UI work has anything to do with Macs. In fact, > it seems to be the antithesis of Mac UI design! :-) > > Recent/current versions of FM's UI (and those of other Adob

Re: why is FM's UI so weird and buggy?

2013-02-27 Thread Karen Robbins
I don't think Adobe's UI work has anything to do with Macs. In fact, it seems to be the antithesis of Mac UI design! :-) Recent/current versions of FM's UI (and those of other Adobe products) apparently do not make comprehensible use of usability research! The complaints I read on this list fr

RE: why is FM's UI so weird and buggy?

2013-02-27 Thread Jack DeLand
I started using Frame at version 9. I found the previous interface(s) to be awkward, weird, and intimidating, as did some of my colleagues. I tried at version 4 and put it away. I'm not delighted with everything about the pods interface, and the bugs are definitely "troubling", but it seems to me

Re: why is FM's UI so weird and buggy?

2013-02-27 Thread Yves Barbion
I can understand that Adobe tries to have the same consistent UI across all its products. And yes, we all go with the flow as software and UIs evolve, so I have grown accustomed to the new "look", but my main concern is productivity. Each new version of FrameMaker seems to require more clicks to ge

Re: why is FM's UI so weird and buggy?

2013-02-27 Thread Steve Rickaby
At 11:28 -0800 26/2/13, Robert Lauriston wrote: >Thinking about the bizarre UI bugs Rick Quatro reported today, I'm >wondering how the product got to this sad state. I remember being told a long time ago that the pre-Adobe versions of FrameMaker were so efficient on the limited hardware of those

Re: why is FM's UI so weird and buggy?

2013-02-27 Thread Shmuel Wolfson
I have never been pleased with the "pods" that FM introduced in FM9. They are not standard Windows dialog boxes, which limits the use of automation tools like AutoIt and are not as stable as the standard dialog box method. It's sad that Adobe chose to put "look and feel" ahead of functionality.